Frostpunk 2

Frostpunk 2

51 Achievements

1,330

PC
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FrostCity

FrostCity

Have at least 5 different area effects applied to the district

10 3.31%
Steward Little

Steward Little

Have negative relations with all communities and factions

10 11.71%
Urban Planner

Urban Planner

Have 10 districts affected by hubs

15 12.6%
Mixed Signals

Mixed Signals

Have rallies and protests in the City at the same time

15 8.29%
Sneak a Peek

Sneak a Peek

See 10 different situations near a district hub

10 0.64%
There is No Final Design

There is No Final Design

Change a policy to another one, and then pass the previous one once again

10 16.73%
Revered Leader

Revered Leader

Have "Devoted" relations with all communities and factions

30 2.35%
Thank you for your feedback

Thank you for your feedback

Disregard community requests 5 times in one playthrough

10 0.8%
Checks and balances

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty

30 0.06%
Pork Barrel

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough

30 3.39%
Not on my watch

Not on my watch

Complete a playthrough without any avoidable deaths

30 0.17%
Likeable

Likeable

Never have relations worse than "Sceptical" with any community or faction

60 0.41%
The Ambitions of New London

The Ambitions of New London

Complete the Story on any difficulty

10 8.67%
Lawmaker

Lawmaker

Pass at least 20 new laws in a single playthrough

30 14.73%
The Temptations of New London

The Temptations of New London

Complete the Story on at least Steward difficulty

25 0.48%
No-brainer

No-brainer

Have 100% of delegates vote in favour of any law

30 3.85%
Settler

Settler

Set up 3 colonies

30 5.47%
The Demons of New London

The Demons of New London

Complete the Story on Captain difficulty

40 0.17%
Isolationist

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies

30 0.11%
Coredigger

Coredigger

Salvage all cores deposits in Winterhome before toxic gases engulf the city

15 0.35%
Power Overwhelming 2.0

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand

30 2.92%
Plumber

Plumber

Clog all gas source before first rise of toxicity on at least Steward difficulty

15 0.2%
Firm, But Civil

Firm, But Civil

No deaths caused by Civil War during the whole game

15 0.21%
Green Power

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor

30 3.4%
Consistency

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have

15 0.1%
Moving out

Moving out

Have the banished faction leave New London of their own accord

15 1.66%
New Oxbridge

New Oxbridge

Double starting Research speed

10 14.7%
Primus inter pares

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension

15 2.12%
I love democracy

I love democracy

Have no votes against Captain's Authority policy

15 0.21%
People person

People person

Have maximum trust

10 16.68%
Peacemaker

Peacemaker

End the civil war through the Path of Reconciliation

15 2.22%
Paradise City

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population

15 7.52%
Adapted to Weather

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees

30 0.01%
The End is Just the Beginning

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout

10 55.59%
No lesser evil

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders

30 34.92%
To each according to his needs

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile

20 1.45%
Quiet Backwater

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks

30 5.73%
Another Day in Paradise

Another Day in Paradise

Complete a playthrough in Utopia Builder mode

15 1.82%
Ambitious

Ambitious

Complete all Ambitions in Utopia Builder mode

60 0.09%
Bring it on!

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the Whiteout

15 15.14%
Don't starve

Don't starve

Have no Hunger problem during whole duration of the Whiteout in New London

15 13.7%
Chancellor of the Exchequer

Chancellor of the Exchequer

Have at least 50 income of heatstamps

15 12.96%
Anger Management

Anger Management

Don't let the Fervour of any faction reach maximum level in a playthrough

30 1.8%
Bonfire

Bonfire

Don't let Civil War spread over 5 or more districts

15 6.74%
Megalopolis

Megalopolis

Reach over 60,000 population in your main city

60 1.05%
… and fill the earth

… and fill the earth

Reach over 50,000 population outside of your main city

60 0.21%
Can't stop progress

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand

60 0.01%
Law and Order

Law and Order

Have Crime and Tension Absent in the City with at least 30k population

60 8.35%
Visionary

Visionary

Research 60 different ideas under 600 weeks

60 2.39%
Idle Hands are the Devil's Playthings

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city

60 2.14%
We are not the same

We are not the same

Meet all factions in Utopia Builder mode

15 0.37%