PAYDAY 2

PAYDAY 2

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They See Me Baggin', They Hatin'

They See Me Baggin', They Hatin'

On the Garage escape, get away with 8 bags.

5 XP

0.1%

How to unlock the They See Me Baggin', They Hatin' achievement in PAYDAY 2 - Definitive Guide

They see me Baggin', They Hatin' Chaos Theory Guide
"it was chaos and luck, and anyone who thought different was a fool." - Max Payne

In My Opinion this achievement is probably one of the worst achievements in payday 2 yes even worse than Guessing Game just cause of all the time you might waste cooking meth and not getting the escape come up when its supposed to. The worst things about this achievement is it is pretty random so even if you follow these steps its not guaranteed 100% to work, and #2 its a HOST ONLY achievement meaning if you join a game in progress and do the escape only the host will get the achievement. .

But i found a way to get it after countless hours of trying to follow other guides doing things like making 6/7 bags of meth and leaving after the assault wave and or making 6 bags and blowing up the lab,having someone go into custody with 6 bags, making 6 bags and sacrificing chains to the dark lord cthulhu etc. But i would always get the garage escape after day 1. So then i tried a different approach not a lot of people seem to try and it worked perfectly for myself and then even helped 2 of my friends get it this way right after. Although i should mention when i went through it for my 2nd friend we didn't get an escape on day 2 but on a retry it did show up so i can say in my experience that 3 times out of 4 it worked which is pretty good odds for an achievement that is random.

When i attempted this originally for myself i did it solo, so yes its possible to do it yourself. If you're gonna try this by yourself then i recommend you have the ironman suit, transporter Aced and either shape charges or the saw perk for the day 2 escape (here is my build http://www.pd2skills.info/#/profile/bagging/).

Since This achievement requires you to escape with 8 bags then it means it can only be done during an escape on day 2 of RATS job for Hector. I personally recommend just loading up a RATS job with no yellow stars to make life easier for yourself . Also MAKE SURE ITS NOT A PRO JOB Because if you mess up then you have to start all over

Now down to what you need to do.

Day 1
*i recommend putting planks on the back 2 windows in the side room next to the meth lab just so you don't get ambushed and shot up in the back
**While on day 1 every guide tells you to make 6/7 bags i found out this is what is part of the problem.
+What you want to do instead is make only 5 bags and as soon as the 5th bag is made leave during a police assault wave.

+This should cause either no day 1 escape or overpass escape on day 1.
If its the latter then just make sure you get all 5 bags to the helicopter and carry on to day 2.


Day 2
****Credit to: The Gwyn Reaper *****
make sure that you choose your shaped charges / sensor mines at the start of day 2, (the drug deal.) You won't have a chance to choose your gear when it's an the escape, so if you don't have them on the day, you can't use them in the garage. They also come in handy in blowing open the safe in the apartment.

*it important to keep track of how many police waves are occurring on this day. You're gonna want to leave during the 3rd police wave

+Now you should have 5 bags of meth on day 2 inside of the van what i like to is take all the meth out of the van and leave it by the back door of the van.

+once all 5 bags are at the back of your escape van shoot your gun off to alert everyone and throw the meth in the van for safe keeping.

+now you're gonna want to enter the left building (the one by your escape van), and go up the stairs to check the rooms where you should find 2 stacks of cash on a sofa and possibly the burned intel.

+now you're gonna want to take these two bags of cash down to your van and toss them in bringing your total up to 7 bags.
*if you're fast enough you should be able to get these two bags down to the van just before or during the very start of the police wave

+now make your way to the first building along the right side of the alley and go up to the top floor and search for a safe/intel. If there is no safe in this building there should be planks outside one of the windows to cross over to the next building where there should be a safe somewhere on this floor.

+once you find the safe you're gonna want to start drilling right away or blow it up with shape charge (if you have one) and see if the stack of money is in there. **if it is not then just die and retry the level.

+if you're lucky there should be 1 stack of cash for you to take bringing you up to 8 bags which is enough for the achievement. So now youre gonna want to work your way down to the escape van.

But as i mentioned at the top of Day 2 you're gonna want to keep track of what police wave is going on. When i did it i was usually ready to go right after wave 2 was finished or finishing up so i just threw the bag into the van and waited for the 3rd wave to start up. I stuck around for 30 secs or so after the alert popped up on the left corner just to be safe and jumped into the escape area.

** This should be good enough to get you the garage escape on day 2, if not i would bet if you did it again it would work on the very next try**

Day 2 Escape

+this is it the home stretch and if you are doing it with co-op partner then its pretty simple from here on out but if you're doing it solo youre going to have to work fast and you should be able to make it out with about 20-30 secs left.

+First thing make sure you have the SAW or Shape charges for the staircase shortcuts because you will need it to make it in time (especially solo).

+As soon as the level starts grab the bags and throw them up to the 2nd floor of the garage which would be to the left side of the van not the right *This is key or you won't have enough time*

+now book it up the 1st floor stairs and make it to your bags. the 2nd floor staircase should roughly be across/ or to the right from where your bags are sitting so start daisy chain throwing the bags until you get to the door and blow/saw the door open.

+ then as you go up the stairs just turn around and throw them up to the next floor to cut down time and then go saw the 3rd floor door.

+now with the door open just start throwing the bags toward the escape van none of the cops will touch it. ( and if youre by yourself your AI partners should be on the roof by the time you get all the bags out the door and clean up most of the cops for you).

+now ignore the leftover cops/snipers and just keep daisy chaining the bags into the van and you should have just enough time (i had about 25 secs left solo). if you don't feel like you're gonna make it with 8 bags in time just wait it out and retry the escape because there is no sense in wasting a rare opportunity at this stage in the game.

+ There you have it the achievement should pop for you now and you can go on do some other hiests.

Good Luck to you all and i hope this method can help some of you get it faster toast
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22 Sep 2013 03:28

26 Comments
Hun playmore, this is absolutely host only. Been playing in a 3 man squad and only the host has gotten it.
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By Skullys33 on 07 Feb 2020 05:30
Either a lot of people are incredibly lucky or the above comment is wrong. I followed the guide exactly and it worked first time. Using the Bain update dlc and everything. Thanks.
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By Killersquirelz on 28 Apr 2016 13:49
Thank you so much, worked perfectly my first try too. Wish I could give you a more than one positive vote. Did it solo as well! dance
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By Sven0330 on 17 Oct 2013 01:12
Followed these directions completely and it worked, even though I was playing this on my PS3. Solo with seconds to spare.
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By Neophoenix78 on 30 Oct 2013 07:09
excellent guide.clear and concise well done sir
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By twotonewolftone on 09 Nov 2013 02:29
I always get Garage escape after day 1 and overpass scape (or no escape) after day 2 !!
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By StockierHeart on 26 Nov 2013 15:47
Took 2 tries. Still better than the 7 times I had Garage Escape after Day 1. C4 is totally the way to go with it, by the way.
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By DcupsOfJustice on 01 Mar 2014 05:18
it work thanks. did in solo w 2 yellow stars.
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By dwdta on 19 Mar 2014 20:21
Worked like a CHARM! Got it for my brother on the first try, even the first try on day 2. Thumbs up from us both!
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By thefrozeneskimo on 30 Mar 2014 02:36
if it is a non pro job and you dont get three stacks of money can you restart?
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By DeliriousDrew on 05 Apr 2014 03:37
@DellriousDrew if its a non pro job and you don't get 3 stacks on day 2 you can just die and retry day 2
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By Doctor Lollypop on 05 Apr 2014 14:10
God so close got the 8 bags but I got the overpass escape sad
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By NeekFu on 06 May 2014 09:24
Your way works like a charm! After 7 usual retries I tried your method. I got Overpass escape after 1st day and got kind of upset, because I thought I have too little chance but... I got it in my first try! Thanks.
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By gorlant on 10 Jun 2014 20:31
Z
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By PointySpred on 21 Jun 2014 21:02
First try with this method, did it solo too. You sir, are the man.
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By justinman114 on 14 Jul 2014 16:59
It is possible to do this without shape charges if you have faster lockpicking, but you won't have a lot of time to spare. I did it solo with the faster lockpicking and had ~20 seconds left.
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By karlgschaefer on 02 Aug 2014 16:31
I was lucky enough to do this without the saw or charges. After throwing them on the second floor the cops grabbed most of them and carried them to the top for me. Had about 50 sec to spare.
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By eLiTeMC251 on 05 Aug 2014 11:13
Switched to a positive from a negative because I got it with this guide. Thanks! I found the extra money stack two times, both in the vertical safes facing the windows.
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By iVilux on 13 Aug 2014 12:04
First two tries: No escape after day 2, and Garage after day 1. I effing hate playing solo and cooking for 30+ minutes, barely making it out of there alive, only to to lose the RG "game".
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By PNibbles on 03 Oct 2014 03:12
First two tries: No escape after day 2, and Garage after day 1. I effing hate playing solo and cooking for 30+ minutes, barely making it out of there alive, only to to lose the RG "game".
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By PNibbles on 04 Oct 2014 02:48
I've tried this 10 times now but I can never seem to get the garage escape to spawn on day 2. Just goes straight to day 3
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By Barker Guru on 18 Dec 2014 23:37
Made it first time, with six seconds left... quick and painless. Thumbs up from me.

One thing I would like to add: make sure that you choose your shaped charges / sensor mines at the start of day 2, (the drug deal.) You won't have a chance to choose your gear when it's an the escape, so if you don't have them on the day, you can't use them in the garage. They also come in handy in blowing open the safe in the apartment.
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By The Gwyn Reaper on 12 Jan 2015 16:35
Tries this method 3 times, didn't ever get an overpass or even a garage escape. Sorry, but it's a negative from me.
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By FFX Brotherhood on 19 May 2015 10:56
Holy crap worked perfect first try. 5 bags day 1, no escape, kept dying on day 2 until I got 3 cash bags. Boom garage escape before day 3. Solo, no yellow, no pro. I tried many times and never got garage after day 2. Followed exactly and it worked. 30 seconds into police wave 3 on day 2 is key. I even threw the bags on wrong side of garage and made it with 10 seconds to spare. Perfect solution. toast
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By PointySpred on 10 Oct 2013 05:56
A few notes if someone still struggles with this. I played this game more than a 100 hours so far (most of it on RATS) and I can say there is no surefire way to get the garage escape. It is just pure luck. It doesn't matter how many bags you make, it doesn't matter in which wave you escape from day 2. It is just pure luck. The game tosses a coin after every day to decide if there will be an escape then tosses another to decide which one (garage or overpass).
Also for some reason multiple solutions state wrong that this is a host only achievement. IT IS NOT. Everybody gets it. If you have a few friends it is even worth doing it in two player teams and if someone gets the garage the others join in the preparation screen. Everybody who is in the game at the XP screen when the escape ends gets the achievement.
I read dozens of solutions and tried every one of them solo, with 1-2-3 people. None worked. Then I gave up and cooked 6 bags on day 1 (5 bags is too unreliable, one time I restarted day two for THREE HOURS and I never got 3 bags), then escaped asap. On day two I shot in the air, picked up the cash and got away asap. After a while I got the garage escape. I can't say anymore. It is just pure luck.
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By HUN playmore on 18 Jul 2015 06:25
If you get the garage escape with only the 5 bags like we did, you can do a bag duplication glitch. What you did is in the garage section, throw the bag where it hits the top left corner of the van. It should count for 2 bags. I think they patched it where you don't get money, but I confirm it gets the achievement with all updates including Bane's. Search on YouTube "Payday 2 bag duplication xbox 360", there are few different videos on it if you need a visual guide.
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By Omni Nomad on 26 Oct 2023 20:44
View all 26 comments Show less comments
There are couple things that need to fall into place to get this.

1) Pick a RATS mission [I would recommend with no yellow stars] (Garage escape is random! You can have it after Day 1 = restart, or after Day 2 = golden, or you can have Overpass escape)
*also you can have Overpass escape after Day 1 and still have Garage escape after Day 2, so yes you can even have 2 escapes!!

2) I would suggest team with 4 people (its good to have someone with C4 and person who can throw a bag far)
3) On day 1 try and cook at least 6 bags
4) On day 2 put 6 bags of meth on the trunk of the gangsters pickup (just follow the mission), than get the info first (C4 needed) and then steal the cash from the gangsters (the cash you stealing will give u 2-4 bags)
5) You should have 8-11 bags.
6) Escape with all the bags. We put cash bags first and than meth bags - that gave all of us the Caribbean Pirate achievement.
7) Now you just need to hope there will be a Garage Escape after Day 2
- straight away one of us throw all the bags onto the second level of the garage, than just carry all the bags (need to be of course at least 8) until you reach the garage (underground parking) exit. To your left there should be a door. C4 it and you have nice little shortcut. Then you are just meters away from the van.
Just remember team work is important.

And here comes the shit: achievement only unlocks for the HOST...

Good luck guys.

PS. I would recommend not picking PRO JOB. If you fail just die and host can restart the mission. If you pick Pro Job you will have to play again from Day 1 or even search for new mission

**UPDATE 30/08/2013 - IMPORTANT!!!!
The one thing I did differently this time (And I finally got it) is after Day 2 we didn't escape straight away. We stayed little bit longer and fight with police for 2-3 minutes (until the yellow bar appeared saying: Police assault in progress) . I have no clue if this helps spawning the escape but I would recommend staying longer & fighting police.

EDIT: I did this 4 times now and if you fight with police after Day 2 we had Garage escape 3 times out of 4 (assuming that you haven't had that escape after day 1)
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20 Aug 2013 19:09

55 Comments
When greg, I , and team did this today we recieved an escape everytime. I believe we ran rats 5 times all with no yellow stars/normal difficulty. 1 time out of those 5 we received the garage escape after day 1. 4 times out of 5 games we received the garage escape after day 2. 2 of the 4 day 2 escapes also gave us the overpass escape after day 1. We did the same thing in all 5 missions. Day 1 - cooked 6 bags of meth. One person ran the meth to the van after each police assault. When the level begins we located all materials needed with each person able to cook a batch. We then took turns cooking with 2 people getting enough ingredients for 2 additional bags of meth for a total of 6 (fyi there is enough material for 7 bags most of the time). When the last batch was done we high tailed it to the van. If someone went down we just left them. Day 2 - we chucked all bags of meth into drug dealers truck. 2 people then went and got the info while the other 2 stayed and waited. Once info was received the 2 would go back to the truck. With all 4 people together we opened fire on the dealers and stole the meth back. We put the money bags into the before we opened fire on the dealers. Once all meth was in the van and dealers eliminated we waited for the police. We would then attack the police for 2-3 minutes and leave. Hope this helps.
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By BiGPaPaRu on 30 Aug 2013 20:48
Valuable info incoming:

I got this yesterday in about 4 hours (after months of trying) and today, in a 4 hour session, the 3 guys I was with all managed to get it too. Basically I've gotten this achivement 4 times over the course of 2 days. Here's our winning setup.

We always did a 2 yellow stars non-pro Rats job. ALWAYS.

Day 1 we cooked as many bags as we could (6 or 7 depending on ingredients that spawned). We left both during and not during a police assault wave and with both of those possibilities we ended up getting the achievement in the end.

Here's the thing. It being a 2 yellow stars job means that it has a good chance of spawning an escape. Therefore, leaving on an assault wave on day 1 didn't really matter because we were still able to get an escape (overpass) after day 1).

This method puts the "gamble" right after day 1 instead of after day 2, therefore saving you 20 minutes or so per attempt.

If you get the Overpass escape after Day 1, you're golden; you're guaranteed the achievement, I promise.

If you don't get any escape after Day 1, you still run the risk of getting the Overpass escape after Day 2.

The reason I say this is because we pretty much found a way to GUARANTEE an escape after Day 2.

On Day 2 we went and put the meth in the back of the pick-up truck, then one of with shaped charges and another person went up towards the info while the two others stayed next to the pick-up truck. The guys going for the info would get to the room and make sure there are at least 2 money bags. As soon as they see that, they start shooting before the gangster can open up the safe. The guy with the shaped charges blows open the safe, grabs the intel while the other guy bags the cash and throws it out the window towards the guys on the ground. Then everyone works on getting all bags (money and meth) into the van. After that we held out in the hallway that leads directly to the side of the escape van. We held out in there until about 20-30 seconds into the third polic assault wave (usually 12:30-14:30 on the timer) then escaped during the assault wave. EVERY SINGLE TIME we did that third police assault wave method we got an escape afterwards. 2/3 times it was the Garage escape.

With the method I described above it shouldn't take more than 4 attempts to get this for one person. GUARANTEED.
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By Paul Zap on 29 Dec 2013 03:24
Gold stars and Pro increase the chance of an escape, got mine solo pro job 3 gold stars
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By Ryuk Vader on 20 Aug 2013 22:24
but do you really want to cook 6 meth bags with 3 yellow starts??
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By DeadGreg84 on 21 Aug 2013 09:17
10 Games in a row and no Garage escape
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By Chaos Mythology on 21 Aug 2013 18:47
Its random. Today I had Escape after Day 1
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By DeadGreg84 on 21 Aug 2013 19:20
6 Bags of meth is max you should know this.
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By Chaos Mythology on 22 Aug 2013 09:55
Bullshit, Cooked 7 bags of meth on zero Star rats.
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By Dragoner28 on 22 Aug 2013 11:54
i have done this shit more then 30 times with 4 players just 2 of us have this, so if you have had 7 bags then there most be some where that we have not seen that has the shit to make the meth.
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By Chaos Mythology on 22 Aug 2013 12:22
if there's 8 bags then where are they?
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By Chaos Mythology on 22 Aug 2013 12:26
Many wrong things: 1) 5 meth bags is not enough, only 6; 2) cash bag slows you, not meth! 3) without yellow stars chances is very low, 4) pro job is fine if u can handle this
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By Tornad0s on 22 Aug 2013 13:33
It's random like everything else 6-7 meth bags are possible on day 1
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By Ryuk Vader on 22 Aug 2013 14:12
Like Chaos said we've done rats day 1 about 15 times and never had enough ingredients to make 7 bags..although it doesn't really make a difference as we're guaranteed 2 cash bags on day 2 anyway.
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By Barad 007 on 23 Aug 2013 01:00
we made 7 bags tonight no problem. Played a ONE star mission. There were only 3 of us, all random's to each other and no mics lol.


we got 7 meth bags, and I think 5 cash bags....you should have seen all the friggen bags lol!


what sucks is ONLY I got this achievement because its host only.

also there is another short cut in the garage before the top shortcut......after running up 1 level from the van look for a green exit sign, pick or blow the door....you will see steps, now pick or blow the next door....run out....van is very close.

we got out with all of our bags, 12 in total!
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By on 23 Aug 2013 07:39
By the way I call bullshit on the solo 3 yellow star comment.....there is no way you can get 8 bags up to the van yourself in 5 minutes while having to fight 3 star enemies.


such bs, if you say its not, make a video of you doing it on the 360.....no PC mods.
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By on 23 Aug 2013 07:44
you only have to fight 6-8 guys in the garage!
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By Ryuk Vader on 23 Aug 2013 12:57
Lol what! that's not true at all....we killed over 30 guys total.
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By on 23 Aug 2013 12:59
C4 shortcuts!
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By Ryuk Vader on 23 Aug 2013 13:13
for all u moaners I have updated the solution. You can't downvote simply cos you happen to have Escape after day 1 or it was different escape. Its random.Ive just spent another 4h session trying to do this shit, and we had three Garage escapes after Day 1 and two Overpass escapes after Day 2. Random fuckin game
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By DeadGreg84 on 23 Aug 2013 15:46
Moaner, go fuck yourself Greg, Dick.
This so could Solution of yours is shit that's why it got a down vote be me, theres nothing in here that helps.
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By Chaos Mythology on 23 Aug 2013 16:27
Dude make me a video where you beat the three star solo and get 8 bags up to the van in under par time.....c4 or not....its just not possible IMO.
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By on 23 Aug 2013 19:13
And whats even MORE unbelievable is that you cooked at least 5 bags of meth on a three star....SOLO.
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By on 23 Aug 2013 19:15
Enforcer Skills!!! IRON MAN, UNDERDOG and Technician skill!!! Bulletproof
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By Ryuk Vader on 23 Aug 2013 22:02
Video or it didn't happen!
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By on 23 Aug 2013 22:35
I down voted at first Greg because you posted several incorrect facts about this achievement.
Now that you have updated the guide I have given you a thumbs up because it now deserves that, as all the info is correct.
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By AJBowie on 24 Aug 2013 04:33
Achievements like this make me so mad, I don't even know the amount of time I've put into this but I NEVER get garage escape after the 2nd day. I've tried all possible combinations, no star, 1 gold star, 2, 3. 6 Bags of meth 7 bags. Leaving during an assault, leaving not during an assault. And different amounts of money and with/without the intel. Either the game is trolling me or I have the worst luck in existence.
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By Latham on 27 Aug 2013 10:09
mate, got the same! But when I was playing with a friend first time we got the Escape after day 2 and he got it...
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By DeadGreg84 on 27 Aug 2013 15:29
Try to leave with one player arrested....not down, but actually arrested.
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By on 27 Aug 2013 16:54
@CounterInsurgnt It will increase your chance to got an escape ?
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By xZeRo Fake on 27 Aug 2013 21:25
It appears so.
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By on 27 Aug 2013 21:27
Oh and remember if you camp back room long enough, the police pull back and the assault will end.
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By on 28 Aug 2013 00:37
@Counter I can easily survive in solo on this, but the problem I'm getting is literally everytime I get Garage after Day 1, its happened 5 times in a row now. Do you know what the best combination is to actually get past Day 1 on solo?
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By Latham on 29 Aug 2013 15:36
Pretty sure if you don't have anyone go down at all and you and the Ai escape it sshouldn't pop up. I'm a firm believer that going down and getting arrested pops escapes. Give it a shot.
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By on 29 Aug 2013 16:53
got this bitch today
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By DeadGreg84 on 30 Aug 2013 11:01
Any tips on how to get Garage after the 2nd day? I always either go straight to 3rd Day or get the Overpass escape. cry
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By Latham on 30 Aug 2013 16:13
even if u have overpass after day 1 u can still get garage after day 2
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By DeadGreg84 on 30 Aug 2013 19:38
Thanks for the info, but just one more thing: How many money bags would you pick up on the 2nd day? All of them or just 2 to get the 8? Cheers
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By Latham on 30 Aug 2013 22:18
3
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By BiGPaPaRu on 30 Aug 2013 22:24
Finally got it, cheers for the help.
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By Latham on 31 Aug 2013 17:00
3
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By BiGPaPaRu on 02 Sep 2013 00:56
Why is he saying 3 over and over?
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By on 02 Sep 2013 02:12
When i got this one (after many tries), i've played online, private acces setup and played alone for being sure to take 7 bags on day one, then on day two they were 4 bags but i've only taken 3 just in case.

If your lucky enough to have the garage escape, you'll need help to carry those bags, in my case a friend was playing so i've asked his help.

This achievement was so long due to the nearly 30 minutes it takes to create those 7 bags, i ve lost the patience of my "crew", so i think it have to be done solo since others don't have it.
It took me about 20 tries :)

Good luck !
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By HolloweD BanKai on 03 Sep 2013 16:54
I tried boost sessions, I tried playing with randoms.... it just was not working for me.

This morning I gave it ago on my own, and bingo, first go got it!! :) I cooked 6 or 7 bags of meth on day 1 and left during assault. Did not get any escape mission after tho.

Day two, I opened fire right away killed all the drug dealers, ran into building and found 4 bags of money. Then I had a fire fight and left on the 3rd assault.

Then I got garage escape. Some how I had 12 bags, but only took 8 because didn't want to get greedy.

I do recommend trying it on your own, but due to the randomness I might just got lucky.

I was playing all white stars and no yellow if that helps.
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By SPACE ODDITY on 08 Sep 2013 11:24
Got it after a fair few tries with 1 yellow star solo, always escaped during an assault on both days initially......... so finally decided to cook 6 bags and escape with no assault day 1, then got overpass despite no assault, day 2 i grabbed 2 of the 3 cash bags to go with my 6 meth and escaped after the 2nd assault from the swat/police. ..... then got garage..... throw the money bags at every opportunity as they weigh more than the meth, you can run pretty damn fast with the meth, just daisy chain the cash to yourself bit by bit.
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By RONSTER316 on 20 Sep 2013 07:45
Update 12 on PC added new rooms on Nightclub and more money money bags, and it's also possible that you get the garage escape
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By Ryuk Vader on 24 Sep 2013 09:10
Patch is incoming, that includes update 12 for PC
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By Ryuk Vader on 29 Dec 2013 13:13
Paul Zap, your solution worked perfectly for me. It was a 2 star pro, but still worked.
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By gamrdude1919394 on 17 Jan 2014 02:07
Possible solo ?
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By Hmizzz on 17 Jan 2014 20:28
Glad I helped, gamrdude1919394. And yeah, pro is fine. Non-pro simply allows room for error.
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By Paul Zap on 18 Jan 2014 04:20
Got this achievement today using a similar method , but last night we managed to cook 10 bags on day one of rats , i took a pic to prove it , funny thing is we got garage escape day 2 and only 7 bags showed up !

[IMG]http://i.imgur.com/I0e7B36.jpg[/IMG]
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By TarmacDaredevil on 20 Mar 2014 15:58
NOT ALL additional bags count towards the bags of meth. Me and a friend were both throwing a bag of meth each into the van at the same time and it came up as 3 bags altogether. So after doing this with 6 bags of meth (with a total of nine on the pause screen) we ended the level. Only gave us the 6 bags of meth we made.
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By Hero Of Courage on 05 Apr 2014 16:50
I try alone alot lately (as my mates have pretty much given up with it) and I always seem to get the Garage escape after the 1st day no matter what I do. And anything above 1 star on yourself is pretty much impossible as the AI are as useful as a piece of dog sh*t :]
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By Latham on 27 Aug 2013 22:04
Chaos Mythology, There are five locations for meth ingredients. Two outhouses, back of the truck, basement and the bathroom of the house downstairs.
There are enough ingredients to make 7 bags of meth, as my group have made 7 bags and there were no more ingredients in any of those 5 locations.
TornadOs, to answer your question 5 bags of meth is enough for the achievement as there will be two bales of cash and a random chance of a safe with another bale which equals 8.
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By AJBowie on 22 Aug 2013 13:57
Solo on 2 star is possible, I cooked 3 bags on 3 star solo.

They key is, open all locked doors (sheds) before going upstairs. Pick up any ingredients in the basement first.

Have 2 sentry guns, upgraded ammo for them.

Never go for ingredients during a police assault.

Buy ammo and health and flood lights before mission.

Camp back room near math lab during assault, run out to cook, and back in.

Place sentry in doorway of back room.

Toss meth bags in back room as they cook.

When you have enough bags, toss out window near the ammo spawn.

Make sure you have further bag throw perk, and walk/run faster with bags perk.

Try to have pick locks faster also as you can unlock shortcuts in the garage escape, or a partner with c4 helps if not playing solo.
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By on 28 Aug 2013 00:36
Did this solo just now, no yellow stars. Never seem to have a problem getting Garage on day 2 for some reason. Anyway, for those attempting it solo, make sure you wear the suit so you can move as quickly as possible, and take advantage of the fact that you can interact with bags through walls!!!! I tossed the bags onto the ledge of level 2 (stood on the hood of the car next to the van to get the needed height), just so the cops couldn't make away with them (retrieving bags is time you can't afford). After you blow the shortcut doors with C4 on lvls 2 & 3, sprint up to the ledge and pick up a bag up through the wall, then run up to the top of the stairs and toss it into the furtherst corner from the open doorway. Do it for 7, then obviously run the 8th bag straight to the van, When you return for the rest, just grab each one through the wall of the building from the outside instead of running in through the open doorway. It's almost a direct route between the van and the bags. Escaped with 45 seconds to spare.

I realise most people's gripes are getting garage escape in the first place, but I thought the solo players might like to know that it's at least possible to get this achievement alone.
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By chimpanzee that on 10 Oct 2013 12:32
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I got this in about 4 hours (after months of trying) and in a 4 hour session, the 3 guys I was with all managed to get it too. Basically I've gotten this achivement 4 times over the course of 2 days. Here was our winning setup.

We always did a 2 yellow stars non-pro Rats job. ALWAYS. Though a pro job still works, a non-pro job is preferable as it gives you room for error.

Note: I've done this with a team on a 1-star and on a 3-star too. Basically, you need 1-3 yellow stars. No yellow stars most likely will not work (or it has a significantly lower probability of working).

Day 1 we cooked as many bags as we could (6 or 7 depending on ingredients that spawned). We left both during and not during a police assault wave and with both of those possibilities we ended up getting the achievement in the end.

Here's the thing, it being a 2 yellow stars job means that it has a good chance of spawning an escape. Therefore, leaving on an assault wave on day 1 didn't really matter because we were still able to get an escape (overpass) after day 1.

This method puts the "gamble" right after day 1 instead of after day 2, therefore saving you 20 minutes or so per attempt.

If you get the Overpass escape after Day 1, you're (almost) guaranteed the achievement.

If you don't get any escape after Day 1, you still run the notable risk of getting the Overpass escape after Day 2 (or of not getting any escape after Day 2).

The reason I say this is because we found a way to (almost) guarantee an escape after Day 2.

On Day 2 we went and put the meth in the back of the pick-up truck, then the person with shaped charges and another person went up towards the info while the two others stayed next to the pick-up truck. The guys going for the info would get to the room and make sure there are at least 2 money bags. As soon as they see that, they start shooting before the gangster can open up the safe.

The guy with the shaped charges blows open the safe and grabs the intel, while the other guy bags the cash and throws it out the window towards the guys on the ground. Then everyone works on getting all bags (money and meth) into the van (in no particular order as to whether money or meth was put in first - though if someone still needs Caribbean Pirate on your team, put all the money in the van before you put any meth back in).

After that we held out in the hallway that leads directly to the side of the escape van. We held out in there until about 30-60 seconds into the third police assault wave (usually 12:30-14:30 on the timer) then escaped during the assault wave. EVERY SINGLE TIME we did that third police assault wave method we got an escape afterwards (though we may have simply gotten lucky - you might not get an escape). 2/3 times it was the Garage escape.

Note: It is crucial to have shaped charges. I've tried this exact method afterwards with a team which had no shaped charges and it didn't work. Also, make sure you cook as many bags on Day 1 as you can.

With the method I described above it shouldn't take more than 4 attempts to get this for one person. GUARANTEED.

If you're going to vote negative, please have the courtesy to tell me why in a comment below.
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04 Mar 2014 16:18

My group has gotten Baggin' down to a science. On two consecutive attempts, and later on third and fourth consecutive attempts, we got a day 2 Garage escape and got everyone in our group the achievement. The only "failure" was getting the Garage escape on day 1 because you can only make 7 bags of meth beforehand, which is still proof positive that the method works but also a testament to the game's randomness.

This achievement is one of many in the game that is attached to an escape. Escapes occur between heist days and always have a time limit to collect all of your loot, load it into another vehicle, and leave. This particular achievement is tied to the Rats job and occurs after day 2. We completed this achievement on a job with three, one, and no yellow stars so I am sufficiently convinced that the difficulty rating does not matter, though I do not recommend a pro job simply due to problems with the escapes as detailed further along. In addition, through what I can only assume is a programming bug, only the host of the lobby earns this achievement. This means that you will need to complete this achievement once for each person as the lobby host.

I highly recommend a full group of 4 players. I completed each of the runs with three other people, and I cannot say for certain if having less than a full group will still provide a Garage escape certainty. You will need one person who has the shaped charges from the Technician tree (minimum level 36; 42 skill points, $2,557,000). It is also highly recommended that as many people as possible ace the Fast Hands skill in the Ghost tree (minimum level 9; 9 skill points, $130000) and the Transporter skill in the Enforcer tree (minimum level 5; 5 skill points, $17,500).

Day 1: cooking

On day one, you must clear gangsters out of a house and then cook meth for Hector. The annoying part here is that stealth is impossible and you must listen to Bain for instructions on how to cook the meth during the endless police assault waves.

Cooking one bag of meth requires one use each of hydrogen chloride, caustic soda, and muriatic acid. These items are found in the outdoor storage sheds, the house's basement, the house's bathroom, and in the back of the pickup truck. These items come in large green gas canisters, green 5 quart jugs, and white bleach bottles, and do not have any special outline or otherwise stand out from the environment at all so you must either know what you're looking for or pay attention to when a prompt to pick up an item with RB appears. There is no prescribed order to complete each cook, so you must listen carefully to Bain on the radio and make certain you hear him tell you the same ingredient several times. Sometimes he will portmanteau two of the items (such as "hydrogen soda") or will flip-flop between two items a few times ("soda... hydrogen? No wait, soda...") which does not give you a clear idea of which to go in there. Putting the wrong item in once will blow up the meth lab and you'll have to die and start over, so pay attention. Only one person should cook at a time, because it will always require three different ingredients in succession and it will be easy to know what the third ingredient is (e.g. if all the cook has left is muriatic acid, they can immediately toss it in there and save the hassle). Be aware that anyone who dies holding ingredients takes them to the grave so be exceptionally careful if you're holding things.

You will need to cook every bag you can manage. There is always 7 bags' worth of materials on the map, though there is a glitch where, upon throwing one of the bags into the van, you will receive a "second" meth bag directly after worth $0. If this happens, you will never find a complete set of materials for a seventh bag so you must simply make do with six. Your "extra" glitched bag simply does not exist on following days.

There exists a glitch in the game code that makes a player invisible to all the enemy AI, and it will likely help you a ton here (though it works on any map). To begin, you must find a place where you can crouch but cannot stand back up, the best place on this map being the stairs to the second floor. Move against the railing to find a spot like this (which seems to work more reliably when you are as far down the stairs as possible), and wait to get downed. Once you're downed, fire your gun at the wall a few times and the police will continue to shoot you until you can no longer fire from the downed position. At this point, someone must revive you (clearing all the enemies if necessary to avoid being downed themselves prematurely) and you are now invisible to the AI as long as you do not stand back up for any reason. Everything else is perfectly fine to do, such as deploying your LB item, shooting enemies, picking up and packing bags, etc., but the second you leave the crouched position you will become a target again. When everyone is glitched, this becomes a cakewalk; enemies will still pop in the windows, throw flashbangs and smoke, etc., but will run to a certain point and then just stand there like a mannequin. This glitch may or may not be central to making the Garage escape spawn for certain, but every time we attempted this job for the achievement we did this glitch and completed the day with it (no standing right at the end before escaping to taunt the enemies or anything) and every single time we received a Garage escape, so experiment at your own peril.

If for some reason you got done super fast, make sure you leave at 35:00 or later during an assault wave.

Day 1: escape
You will definitely get an escape following the above, which seems to be approximately 75% Park, 20% Overpass, and 5% Garage. Make absolutely certain to not load a single bag into the escape vehicle until all of the bags and your entire team is assembled at the escape vehicle. If you start throwing bags into the vehicle and then fail for whatever reason, all of the loaded bags are simply lost. This means that, e.g., if you had 7 bags going into this escape, load 2, and your team dies, you will have only 5 bags when you retry. It happened once to my group and we had to quit the whole job and start over.

Garage:
It is impossible to have 8 bags of meth after day 1. It is possible, though unlikely, that you can get two Garage escapes on the same job, but the one time we had Garage spawn early we received Park the second time around, so I would call a day 1 Garage escape a loss and simply quit to start over.

Overpass:
If you spawn beneath the bridge, immediately move all your bags anywhere topside; no escape vehicles spawn on the bottom half, and moving all of your product now is much better than waiting for the vehicle to arrive and then trying to shlep bags through the entire D.C. SWAT force. The van has at least two spawns and the helicopter has at least two, so assuming your escape is going to be in any one place will probably cause a death-and-retry. If your team can hold the area, I recommend piling your bags in/around the bus on the bridge at the center of the map and holding out there, since it's an equal amount of distance from all the escape spawns.

Park:
Simply hold out wherever you spawn and wait for the escape vehicle to appear before moving any of your bags. This map is very small, and spawns at opposing ends of the map are still reachable within the time limit.

Day 2: the trade
You must now trade your meth bags for the intelligence that the Cobra gang has on the location of the Mendozas.

Your guy with shaped charges will need them for this day of the heist. This player will be your intel retriever, because if shit goes sideways too soon (or the Cobras decide to betray you, which happens) then he can use his shaped charges to blow open the safe and get back to the rest of the team quickly. Everyone else should be packing ammo and med bags.

To begin, unload all of your meth, walk over to the truck, and start loading the bags into the back. Take care to aim for the back of the cab, because there is a small chance that picking up a missed toss will light the candle and start a shootout before you want it to happen. Nobody should walk near or past the gangsters standing out here yet. Once all the bags are loaded, one of the gangsters will tell you to head upstairs, and your shaped charge guy simply needs to go there alone.

Under most circumstances, the Cobras will cooperate and one guy will simply open the intel safe for you. Other times, the enemies will immediately go hostile and try to kill you to avoid paying; this is why the intel grabber needs shaped charges to open the safe. Either way, this person must grab the intel intact (my group never left without it, so if it gets burned you may want to die and restart), then bag up the cash and throw it out the window for the rest of the crew down below to load into the van.

Whenever the shit hits the fan and the Cobras start firing at you, the crew near the truck should start stealing back the meth bags and returning them to the van. If everything goes sideways early then these three players should have all of the bags near or in the escape van by the time the intel grabber returns to them. If everything remains calm, the cash bags should be loaded into the van immediately and everyone regroups at the truck before opening fire and stealing all of your meth back. Be aware that there are usually a dozen guys on the rooftops and they do a very good job of downing your crew quickly.

Once everything is loaded back into the van, head into the building nearest the van to make a stand for a while, and drop all of your ammo and med bags here as soon as you arrive. There are only two ways into this hall, so put two people at each end and gun down anyone who appears (the first pair of players should be staring at the van the whole time, the second pair should not venture past the stairs). You want to be in open engagement for at least 8 minutes, so hold out until 10:00-15:00 of mission time and leave on an assault wave.

Day 2: escape
Every time my group followed the above to the letter, we get the Garage escape here.

Your shaped charge guy will need to keep those on his person. It is his job to blow open any locked doors in your way, depending on the route you end up using. It's much better to have them and not need them than it is to sit there and lockpick when a bulldozer is lubing up behind you. Everyone else should be packing ammo, or possibly sentries of any level since they will provide enough annoyance to keep the police occupied for a bit if deployed in a smart fashion.

You will spawn at the bottom level of a three-story parking garage with your van overturned and your bags scattered all over. This is where Transporter from the Enforcer tree comes in. Everyone who has the Transporter skill needs to pick up bags and throw them to the next level in the direction the van is facing. Anyone who does not have this skill should just head upstairs and begin throwing them further along. Using the direction the bags were tossed as an artificial north, you can continue slightly northeast into a stairwell or head west up the ramp. Whichever you choose, there is possibility that your shaped charge guy will need to blow a door in the way, so make sure he's on that while everyone else is advancing the bags. Police will be a non-issue on the ground floor, a trifle on the second floor, but spawn on the third story and will make the final leg of your journey interesting.

The same problem applies with lost bags as the previous escape so make certain you assemble all the bags and the team near the van, and make sure you have enough time to load it and escape before you toss any bags in it. Once everything is loaded into the van, hold Back button to double check that your Mission Bags+Additional Bags adds up to 8 or more, then simply walk into the escape square to get the host his achievement.
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10 Jul 2014 05:32

Now you can follow all these methods above all you want. The thing is, the escape is entirely random regardless. I tried waiting till the third assault wave on day 2. Nothing or Overpass. I got Garage on Day 1, so instant restart.

Now here's something different that means you can also do it on Day 1 shock. The steps are simple, but it can be random if it works, and will always depend on actually getting the escape of course (try escaping day 1 after blowing up the lab, and during an assault wave just to be safe).

The method involves an old duplication glitch for bags, that works (kind of) still. When I say kind of, it will count them for the day you throw them in and duplicate them, but those duplicated bags will not appear on the next day (I hope you see where I'm going with this). On day 1, cook up 6 bags (or 5, but more chances to duplicate, the better). Now just play as normal and hope you get the garage escape. It doesn't matter if you don't have 8 bags, just at least 4, but the more the better, as the glitch isn't going to work every time.

What you want to do, is on the garage escape, get the bags to the van, and attempt this glitch which I will explain, but will also post some old videos of that I found during my attempts of this achievement.

How it works: So you have your bags on Garage Escape at the van, it is best to have another player in here, otherwise you would escape in the van of course (the achievement isn't host only). What you do, you get in the van, walk right up the back and aim at the second light inside the van. Aim up at it, and whilst aiming in, press cn_LB to throw the bag. It MIGHT duplicate it. If it does, just duplicate enough so that the game thinks you're leaving with 8 bags, when you're actually not (just hold cn_back to see how many bags the game thinks you have).

Voila, a more guaranteed method of getting this achievement, as it can even be achieved after day 1 this way.

Here is a video showing the method:
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22 Jul 2017 00:48

This achievement is done on the mission: Rats. I would recommend getting one that does not have many stars for difficulty, preferably only 1. To make things easier, especially for transporting bags, I would recommend having a team to get this one done.

On the first day, you are making and bagging meth for delivery. There are enough ingredients on the map for up to 7 bags of meth and no more. Your task is to deliver AT LEAST 3 bags of meth for day 2. The way it works is for every bag of meth over the required 3, you will be compensated with a bag of cash. So, for 4 bags of meth, you get 1 cash. 5 meth, 2 bags. and so forth.

You want to bag up at least 6 bags of meth, that way you have 3 bags of cash (9 total) after day 2. Some people have said to find an extra bag of cash on day 2, but that is not a guarantee, due to the RNG of this game. The only guaranteed way is to make 6, if not 7, bags of meth on day 1.

On day 2, when you deliver the bags, after you drop them into the truck, they will show you where to go to retrieve your payment and the intel. Do not bump into anyone or run as this will make everyone go hostile on you and they may burn the money. Before entering the room to get the intel, you can start firing and kill everyone. Steal your payment and the intel and the achievement **Caribbean Pirate** will be yours. On your way back to the van, with the money, make sure you grab the meth from the back of the truck again and throw it into the van.

Now, you will be wanting the mission: Garage Escape, to proc. When it does, quickly throw your bags up onto the second level above you and then proceed upstairs. After dispatching the first wave of cops, you will turn around a bend in the parking garage. Looking straight ahead (immediately after turning the first corner after killing the cops) there will be a small hallway. Down the hallway will be a locked door that can picked, C4'd, or sawed open. Take the bags up this way. It will take you up one more flight of stairs and to another locked door. Get through the door and the escape van will be straight ahead. Safely secure AT LEAST 8 bags total and then escape, and the achievement will be yours!

Unfortunately, due to RNG of this game, there is no guarantee you will have the Garage Escape appear. Some people say on Day 2 to wait till the police assault begins, while others say you need to have someone go into custody. However, I can give no guarantee, just the best of luck. Additionally, you can have an Escape after Day 1, but you are shooting for Day 2. You can also get two Garage Escape levels to pop, one after day 1 and another after day 2, so keep trying!

**IMPORTANT**
If you are doing this with multiple people, this achievement will ONLY pop for the host!!! As such, for everyone to get this, you will have to do this multiple times!!! Also, it is possible, but I have seen it where after making 7 bags of meth on day 1, you would get the garage escape. Escaping with all 7 bags did pop the achievement for the host I was with. I have had no luck in recreating this, but I hear others have had this happen as well!!
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07 Sep 2013 22:11

My soloution is the same as what everyone else is saying. I personally got 7 bags on the first day got lucky and went to the escape I didn't need. Went to day 2 left all the
Bags on the van picked the one bag up that is hanging over the edge of the van and throw it back on. Run up and find the room with the money bags I personally got all of them my self put them in the van and escape I got the garage escape then got friends to join and help me.

ON DAY ONE (HELPFUL GLITCH)
What your going to want to do is play with the AI on go to somewhere and crouch and press B If it says you can't stand here your in the right place many places you can do this on day 1 then get the enemy to down you then shoot you so you can't shoot your weapon. Hopefully you can get lucky and the AI won't help you up could always get a friend to help if you don't want to do it with the AI. Anyway once you are down and can't shoot your weapon get revived and you will be crouched (THIS IS THE GLITCH) you will now be able to cook all the bags you need without having to worry about holding off the enemy's just MAKE SURE YOU DO NOT PRESS B OR SPRINT . And you will be able to do it with no hassle at all I take no credit for this
Credit goes to my friend xV SILVERFOX Vx as he told me about it don't know how he found out but it works
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08 Mar 2014 17:07

After the long awaited update, this achievement became a lot easier. In fact, Garage Escape has now a chance of occuring directly after Day 1 of Framing Frame.

I'm not sure if this achievement is still host only, but don't take any risk and do it solo.

I recommand to bring the OVE9000 saw (laugh) just in case.

So start a solo framing grame job with no yellow stars and just stealth the whole mission. First, check if there are enough (8) paintings (if not, restart). If that's the case, take those precious paintings and go back to the car. Before leaving, break a window so that there is a police raid (IMPORTANT). Only then leave.

With a bit of luck you'll get the Garage escape. If not, you can still aim for the other escape-related achievements, or just retry.

The hard part is now behind us, if you fail the escape, just restart. With the right timing, you'll succeed for sure. If you still need tips for the escape, the other guides are perfect ;)

Good luck !

UPDATE : There's an even easier way !! http://www.playstationtrophies.org/game/payday-2/trophy/6786...
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03 Nov 2014 19:24

RATS on NORMAL: SOLO is alright since it's a HOST ONLY achievement anyways... yeah that's cool -_- NOT

An easy way to get it is do it with no stars
Cook as much meth as you can and escape with a assault with some luck you'll get garage escape first go if that's the case that's awesome.

DURING THE ESCAPE IF YOU GET IT

you need to get all the bags up to the top floor so start throwing them up to the second level and take the stairs to get up their faster

you need to use the BAG DUPLICATE GLITCH which i will explain now

1.CROUCH and get as close as you can without touching the escape vehicle
2. aim and throw the bag near the back of the van so it hits the ceiling and also hits the back wall and with luck when you press back it'll say you have 2 BAGS!!!

the reason for getting as much bags as you can is if you don't get it down first try you can keep trying and i'm guessing the game thinks because you're going for more money and stuff they'll throw that in there

IF LIKE ME YOU DID NOT GET GARAGE ESCAPE AFTER THE FIRST DAY then during the second day just shoot your gun and get everyone alerted; look for the intel and sure enough there will be money there so bag it up and throw it out the window or as close to the escape van as you can; load it all in and get in to escape.

IF IT'S NOT GARAGE ESCAPE then you need to start RATS again..

took me 2 tries but the bag duplicate still works as of 2018.

good luck and FUCK RANDOM LUCK ACHIEVEMENTS....
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29 Aug 2018 00:42

This one can be a slight pain with the Nightclub method, so I'll explain Rats for efficiency's sake.
BACKSTORY


Now to start the actual guide part of this:

1) Start up Rats on Normal (if solo) or hard (if coop).
Any higher than that, and it's really asking for a death wish.

2) Cook 6 bags of Meth
The next step will explain why you shouldn't do 7, which for some reason has a very high chance of working. You do 6 so you get 3 bags of money, so you have 9 bags.

3) Blow the lab up
I know what you're thinking; "why in the world would I do that?" Well, it's fairly common that after you blow the lab, you will get Overpass Escape, instead of Garage. If you get Garage, you will have to start over.

4) Let the gang burn the intel
I know, I know. "Are you sure you got it right?" Yes! If you let them burn the intel, take the money, and escape as fast as you can, you have a pretty decent chance of Garage kicking out for you. For me, it worked 1st try, and I have awful luck.

5) Once inside Garage Escape, throw all of the bags to the next floor
It's the fastest ay to get this done. Get to tossing.

6) Stay close to your bags, and let the cops take no more than one
Sometimes they will come in a huge group and try to, but they should be easy enough to stop.

7) Get all of the bags and escape
Yeah, self explanatory, no words needed.

Tip: It is better to do this with 1 - 3 other players; anything less than 3 people, Fast Hands Ace is almost a requirement, otherwise you will not have time. I did it solo with some 24 seconds left, but I ditched a bag to distract the cops. I used the suit, Fast Hands, and Transporter.
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24 Feb 2014 11:14

As the achievement states ,you have to escape with 8 bags of loot in garage escape which is triggered in the RATS mission only.

Since this a host only achievement ,other people will be less likely to help you.I would suggest everyone to go for this achievement on solo in crime.net online.

Find a rats game with no yellow stars and just start the mission without waiting for the other players .Make sure you allow drop in.

On day 1 cook 7 bags of meth and let random players join your game.After you have cooked all bags of meth ,just wait for the police assault to disappear and then make the escape.Most likely with the police assault disappeared ,you wont get any escape.

On day 2,Just fire a bullet straight on as the mission starts,all the meth bags will automatically get collected in the van ,There are a total of 3 buildings ,find the money in one of them(usually on the tables on the third floor rooms).Then take the bags to van.It will probably give 10-11 bags which is more than the required 8.Now wait for the police assault to begin and then immediately escape.

This just takes about 45 minutes to get all the bags required.

Now just hope that this time you get a garage escape.When the escape is triggered just throw all the bags on the above floor and use the fire exit to go up.Now here the random players give you a hand in transporting the bags or you can just tell them to follow you with the bags.On the first floor ,look for the fire exit ,open its lock and it will take you directly in front the van.Now put all the bags in the van and escape and the achievement is yours.


You will get about 5.30 minutes on all white stars rats to take the bags to the van which is more than enough.

I personally got this one in my 4th try without any difficulty.Just be patient eventually you will get the achievement.Hope this helps
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25 Sep 2013 12:01

As the description states, you’ve got to escape the Garage with a minimum of Eight bags. I have been reading a lot of comments and solutions on here stating that this achievement is able to unlock to the host only and after searching for another way of unlocking this achievement I believe I have found one.

Instead of loading up a Rats heist, if you or a friend own The Armored Transport DLC, load up either Transport: Harbor or Transport: Underpass. (Although Harbor offers a greater chance for the Garage escape) Risk Level: Very Hard (Two Skulls) or Overkill (Three Skulls) and do not purchase the Expert Driver Asset. Complete the heist as normal, but make sure you collect a minimum of eight bags (I collected nine) and escape during an assault wave to increase your chances of getting the Garage escape to spawn.

By using this method, all players in the game should get the achievement not just the host because I completed the Garage Escape with two other friends & a random on Overkill, without owning the Armored Transport DLC and this was how I unlocked it.

NOTE: This method may not always be successful because you may sometimes get the Overpass or in rare instances the Cafe escapes, but it is a lot quicker than constantly cooking up multiple bags of Meth in the Rats heist just to get nothing.

Hope this method helps & Good luck.
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08 Sep 2015 17:34

Note: This achievement only unlocks for the host.

All escapes have a degree of randomness regarding which one happens and whether they occur at all. If you finish the prior day without a police assault you will not get an escape. Escapes seem to be more likely to appear on at least a 2 star difficulty.

You will want to have aced the Transporter skill and the Fast Hands skill. The Garage Escape appears directly after either Rats Day 1 or Day 2. If it appears after day 1, you will have to restart the Rats job completely as this will only work if the escape appears after day 2. This escape achievement is the hardest of the bunch because you MUST cook at least 6 bags of meth on Day 1 which takes at least 30 minutes. Having good teammates will make it much easier.

On day 1, you will have to cook at least 6 bags of meth but cooking 7 will make day 2 easier. On day 2, leave the meth in the van and rush through the buildings looking for cash on the table. See "Caribbean Pirate" for more information. Now you will have to find the intel and grab 1-2 bags of cash depending on how much meth you cooked on Day 1. For every bag of meth you brought over the 3 required, there will be one stack of money. You are given more time to complete the Garage Escape for having more bags.

Once you actually get the garage escape, the fastest method for getting the loot to the vehicle is to throw it from your starting point onto the next level above you. If the stairwell is ahead and to your left, throw the bags up and to the right. They will land on the next level near the next stair well. You need to pick, saw, or C4 the doors at the bottom and top of this stairwell. Next, transport the bags to the top and to the van that is right outside the top door.

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This is another trophy that is seriously frustrating, as it highly luck-based. Prior to the patch, you had to cook at least 6 bags of meth on Rats to even have a chance at this, though luckily in Patch 1.02 Garage Escape can be found during Nightclub, which makes the whole thing considerably easier. Much like other Escapes, the best way to get Garage Escape to appear is to kill civilians, play for longer than 10 minutes (though this isn't recommended, for efficiency's sake) and/or leaving during an assault. I won't go into detail for how you can do this on Rats, because Nightclub is far more efficient.

DLC Note: With The Armored Transport DLC, you can also find Garage Escape on Harbor. Here it is easier to get 8 bags, making it a much smoother process in general. If upon starting Harbor there are 3 or 4 trucks, then you are guaranteed to have at least 8 bags available to you. With that, it's simply a case of relying on Lady Luck to give you Garage Escape. Do note that only the host requires the DLC in order to play it, not everyone in the lobby.

First of all, you'll want to do Nightclub on Very Hard or Overkill difficulty. The reason for this is it means you have a higher chance of both safes spawning, and of having at least 8 bags spawns between those safes. I recommend Overkill. As for playing, I recommend you do this with at least 2 players, if not more, with enough skill points to get some high tiered skills. You'll want access to either 2 sets of Shaped Charges and OVE9000 Saw, 1 set of Shaped Charges and someone with Lockpicking Specialist Ace, or a combination of all these skills and equipment. The reason for this is to allow you to gain access to the safes quickly, allowing for faster attempts. Lastly before you start, make sure you purchase the Loot Drop Truck asset, as this will make delivering the bags once you get 8 to spawn a lot easier.

When you start, head into the Nightclub nice and loud, taking out civilians on your way. Once you reach the back, open the doors either with the OVE9000 Saw, lockpicking or the keycard that a guard has. If you have enough Shaped Charges, then you can just blow the door. Now, you need both safes to spawn, which happens about 90% of the time on Overkill. With both safes available, blow them open with your Shaped Charges or pick them open. The money safe can spawn up to 4 bags, whilst the cocaine safe can spawn up to 7 bags (there's enough space for 12 cocaine piles, but I've never had more than 7 spawn). If you manage to get 8 bags, take them to the upstairs office on the right side ready to drop into the Loot Truck. If you don't get 8, just restart.

With 8 bags captured, simply wait for the escape van to arrive, killing any civilians that may be left. When it arrives, make sure to leave during an assault. If you're lucky, you may get an Escape. Even if you get an Escape though, you only have 25% chance of getting Garage Escape, as 4 of the 5 Escapes can appear after Nightclub. If you get Garage Escape, then it's smooth sailing.

Once you get Garage Escape, make sure you have Two-Piece Suit equipped for faster movement. Work together to move all the bags at once, rather than delivering one at a time. Head up the car park until you arrive at a locked staircase off to the side, which you can just blow open with Shaped Charges, cut open with the OVE9000 Saw or simply lockpick. With the two doors open, just move the bags into the van to get this annoying trophy out of the way!

Recommended skills for doing this are: Endurance Ace (Mastermind Tier 1), Inside Man (Mastermind Tier 2), Transporter Ace (Enforcer Tier 1), Portable Saw Ace (Enforcer Tier 5), Carbon Blade (Enforcer Tier 6), Shaped Charge Ace (Technician Tier 5), Sprinter Ace (Ghost Tier 1), Fast Hands Ace (Ghost Tier 2), Lockpicking Specialist Ace (Ghost Tier 5).
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My friends and I tried to make this trophy for about a month. We tried to do everything according to the prompts, but we never got the right escape.

In the end we got the trophy like this. Playalina Normal. On the first day, they boiled 6 bags and burned the laboratory. It is important to leave when the word Police Assault in progress is lit in the upper right corner. Escape through Overpass (bridge) drops out. On the second day, you need to exchange a lot of money for money (put it in the niggas' pickup truck). Next, a beacon appears indicating where the money and intelligence data are located. We take three bags with money, put them in the car (my partners carried bags, I stood near the safe with intelligence data). As soon as the bags with money are thrown into the car, you need to steal the bag with meth from the pickup truck. Next, shoot all the niggas and collect intelligence. You need to survive 2 waves of Assault and leave on the third (approximately 15 minutes). Garage Escape drops. We carry all 9 bags (only 8 are needed for the trophy) to the evacuation point, the host throws them into the car. We leave. The trophy was won on the first try.

Video tip. https://www.youtube.com/watch?v=Mlj9NrFS4S0
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10 Mar 2015 23:06

1 Comment
regarding the tip from Jack-Dodge , I tried nightclub on overkill 30-40 times, it’s extremely rare that there are 8 bags, there are also at least 4 different escapes from this location, in general, out of 30-40 times I never had the same thing so that it was 8 bags and a garage escape, and in rats I got a trophy with my partner literally on the second try, it is important to shoot all the drug dealers not only on the street, but also in the buildings.

z.y. If, while playing on normal on the first day, you came across a bulldozer and while you were brewing a potion, the bot itself ran into the yard to disassemble it, consider these as good signs.
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By mig9 on 09 Aug 2015 09:35
At the moment the Trophy is given only to the host

To begin with, I will say that the trophy takes more than an hour of playing time without interruptions.

What will you need for Day 1 of the " RAT " heist?

  • 4 people to play.
  • It is advisable to purchase skills for additional ammunition and medicines.
  • Buy additional first aid kits and ammo before starting the mission. Who will be on a mission
My friends and I completed the mission by killing everyone!!

Chemicals for drug preparation are scattered around the map. Here is their location : Pickup from the back of the house, in the bathroom, in the basement and in two garden houses.

Everyone go up to the second floor of the house and sit and shoot back at the police. Sometimes the police will turn off the lights, but you don't go and turn them on, you don't need them. Listen carefully to the voice on the radio that will tell you which ingredient you need to throw into the machine. Advice : Listen carefully and two or three times, the advice that is told to you over the radio is sometimes incorrect and your laboratory may explode. You need to prepare seven bags of drugs and take these bags to the evacuation vehicle. When you finish the last bag, just run away. The next mission you should have is ESCAPE "Overpass" throw all the bags in a chain to the evacuation house (Sometimes the evacuation can be on the other side of the bridge at the bus stop) when a helicopter comes to you, throw all seven bags into it and run away. After escaping on the overpass, you will have a mission to exchange drugs for money. Take all seven bags to the pickup truck to the bandits and wait for the marker where you need to go. When you see the place where they are waiting for you, just kill all the bandits on the street and do not forget about the snipers. Throw all the bags from the pickup truck into the nearest entrance and let three of your partners guard them. You must run around the floors and find a save with money that was supposed to be used to pay you off for drugs. For seven bags of drugs you should receive four bags of money. The main thing is that you find the money before the bandits burn it. When you find money, load it into bags and take it to your comrades. When you deliver the last bag to your comrades, you will already have 11 bags. Load them into the evacuation vehicle and run away. And now you should have the ESCAPE "Garage" mission, where you have 5 minutes to escape. Throw all the bags up the chain and load them into the car. That's it, you got the trophy . But your friends don't But that's for now. Maybe the bug with receiving trophies only for the host will be removed in the new patch for the game.
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19 Aug 2013 21:04

6 Comments
They will get everything if the host throws the bags into the car himself.
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By fantom7474 on 18 May 2014 22:00
There are a couple of important points:

1. In order to escape through the overpass between days 1 and 2, you need to destroy the laboratory after cooking and run away during the assault.

2. To have a garage after day 2, you need to run away during the third assault (about 14-15 minutes).

These 2 triggers will save you a lot of time and nerves, since you won’t have to worry about an unsuccessful escape or its complete absence after the second day.
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By Terkosion on 08 Jul 2014 10:24
I would like to add one very important fact: it is possible to get the trophy yourself, without anyone’s help, now I will describe in more detail the steps for this...

Creating a game at the normal difficulty level offline

On the first day of Rats we cook 7 bags of drugs and leave when it’s netasault,

If you did everything correctly, ESCAPE Overpass should appear.

The second day, we take all 7 bags to the bandits and put them in the back of a pickup truck, then information appears on where to go for the document and money, we take the document and carry 3 bags of money that you should have received for 7 bags of drugs into your van, then we go up again to the second floor In order to open the safe, which should contain another wad of money, and start a shootout, it is advisable to take out all the bandits before the cops arrive. While the safe opens, we drag the bags with drugs back into our van. Then we take the last bag from the safe on the eleventh count, “if you did everything correctly” and wait for the third strike, quietly shooting back from the cops, on normal there should be no problems, especially if you are offline, the difficulty level is even lower. Approximately 18 minutes and you will need to leave, do not rent according to the time, count your asults.

Then you should get ESCAPE Garage

Since you don’t have time to walk around alone, we act quickly, 7 bags of drugs will lie separately from the heavy sums of money, so we throw them on the second floor of the cap on the right side, as soon as you throw the seventh, take the last bag heavy with money and throw them upstairs too, the cops will start steal your bags and carry them upstairs, don’t pay attention, they will only help you, for this task it is advisable to remove the armor and upgrade your skills for running and quickly taking the bags, when you take the first bag to the van, do not go back the same way, go to the ruined side, jump straight to the third floor on the visor where are your bags... and so on over and over again, the rest of the bags that the cops were carrying you just pick up and throw into the van... 8 bags are enough to get the trophy... leave the rest... in the end I still had 35 seconds left after finishing.

Conclusions - it’s easier and faster to forget these trophies yourself, since offline and drugs are cooked faster, there are fewer cops and you can replay as much as you like, one minus is that 8 bags to carry yourself may seem problematic to some, so if you are unsure of your abilities, then play online, but also on your own When the garage falls out, you can call friends for help to move the bags faster.
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By Cstn_FBI_Dark on 13 Sep 2014 15:28
To get a trophy, you should leave while the assassin is still in progress.
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By Telyr on 21 Aug 2013 00:39
you can cook 6 methamphetamines, get to day 2, make a deal, if you’re lucky, 3 bags with your money, meth and the money that was found are thrown into the van, and we ourselves survive 1 wave of cops, during 2 leave. Then you should lead and there will be an escape from the garage ( not overpass is a bridge) we go with 9 bags and the trophy is yours.
For 6 metas they give you the trophy “I am the one who knocks on the door.”
FOR A DEAL and taking the mat back they give you a trophy (I don’t remember the name)
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By yaroslav_emelyanov on 24 Jun 2014 21:36
At the moment, you can get this trophy not only during the "Rats" heist, but also after "Nightclub" (if you're lucky with 8 bags in two safes on overkill difficulty) and after the "Transport: harbor" heist for those who have the Armored transport dlc (Preferably 3-4 truck, otherwise there may not be enough bags).
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By Alexa_D_Killa on 02 Sep 2014 21:51
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