Returnal
38 Achievements
46-58h
PS5
Past the Ruins
Finish Overgrown Ruins Survey Details for this achievement will be revealed once unlocked
4.8%
How to unlock the Past the Ruins achievement in Returnal - Definitive Guide
The Survey trophies are when things begin to get tough, as your ability to find the last few collectibles is heavily reliant on what rooms the procedural generation spits out. To complete the Overgrown Ruins Survey, you’ll need to do the following
Containment Areas are found in doors marked with a big star on your map - you’ll know which one because you’ll need to shoot a big squidgy alien plant off of it to unlock it. These are tough, challenging areas which throw three waves of strong enemies at you, so if you’re on a good run or just want to progress through the game, it’s best to leave these until after you’ve finished Act 3. Not only does it reduce the penalty of dying, but you’ll have more knowledge of the enemies and their patterns, meaning it’ll be much easier.
The rest seems simple enough, but you’ll likely find you’re left with at least one or two Xenoglyph Ciphers or Scout Logs, even by the time you complete Act 3. From here on out, it’s a case of luck, and you’ll need to explore as much of the Overgrown Ruins as possible in one run. If you don’t find a Cipher or Scout Log, you’ll need to start again and hope the algorithm spawns the room they’re in this time round. When you’re in the biome, you can access this trophy via the PS5’s Activities Cards to see exactly what you have left to do or collect.
- Explore one secret area
- Collect every Xenoglyph Cipher
- Retrieve severy Scout Log
- Scan every Xeno-Archive
- Survive the Containment Area
- Eliminate the boss
Containment Areas are found in doors marked with a big star on your map - you’ll know which one because you’ll need to shoot a big squidgy alien plant off of it to unlock it. These are tough, challenging areas which throw three waves of strong enemies at you, so if you’re on a good run or just want to progress through the game, it’s best to leave these until after you’ve finished Act 3. Not only does it reduce the penalty of dying, but you’ll have more knowledge of the enemies and their patterns, meaning it’ll be much easier.
The rest seems simple enough, but you’ll likely find you’re left with at least one or two Xenoglyph Ciphers or Scout Logs, even by the time you complete Act 3. From here on out, it’s a case of luck, and you’ll need to explore as much of the Overgrown Ruins as possible in one run. If you don’t find a Cipher or Scout Log, you’ll need to start again and hope the algorithm spawns the room they’re in this time round. When you’re in the biome, you can access this trophy via the PS5’s Activities Cards to see exactly what you have left to do or collect.
This guide was translated automatically.
To get the trophy you need to collect all the collections on the level, audiologs, codes, etc.
Everything is generated randomly, you will have to replay it many times.
Everything is generated randomly, you will have to replay it many times.
7 Comments
To make audio recording No. 10 appear, you need to use the reconstructor; during the new cycle, when you launch from the ship again, this recording will be in the reconstructor’s room.
By Razgriz on 22 Dec 2021 19:11
After update 1.4, audio file #9 dropped out during the first run at the end of the biome. The update has corrected the probability of finding it
By romaj1k on 14 Jun 2021 14:00
This guide was translated automatically.
You can clear this biome after the 2nd act (that is, after the first playthrough of the game).
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