Talisman
159 Achievements
93,000 XP
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Talisman achievements progress.
As the Wizard, raise your total Craft to 10.
As the Assassin, assassinate any creature or character.
As the Elf, move between two Woods spaces.
As the Dwarf, travel to the Mines.
As the Ghoul, raise an Enemy as a Follower.
As the Minstrel, charm any Animal.
As the Thief, steal an Object from the Village.
As the Sorceress, beguile another character.
Earn the Battle Master reward 20 times.
Earn the Hag Deliverer reward 10 times.
Ultra Rare
1,000 XP
0.51%
Earn the Poltergeist Exorcist reward 10 times.
Ultra Rare
1,000 XP
0.87%
Earn the Pied Piper reward 10 times.
Earn the Strongest reward 20 times.
Earn the PvP Master reward 5 times.
Earn the Big Spender reward 10 times.
Earn the Winner! reward 5 times.
Earn the Revenge! reward 10 times.
Earn the Spell Master reward 10 times.
Earn the Fate Weaver reward 5 times.
Earn the Spirit Destroyer reward 20 times.
As the Prophetess, replace any Adventure Card.
As the Priest, destroy a Ghost.
Use a Raft to cross the river.
Win a Dice With Death encounter.
Kill a Dragon using the Holy Lance.
Use the Cross to kill a Demon.
Teleport 3 times in 1 turn.
Collect 8 Objects in one game.
Alchemise 8 objects in one game.
Take the last life of every player in a 6 player game (in combat).
Get yourself killed whilst someone is on the Crown of Command.
Kill a player already on the Crown of Command.
Prevent someone from immobilising you.
Unlock your first Runestone.
Unlock your first Gold Runestone.
Prevent the same person from casting spells 3 times in one game.
Win a game without using fate.
Win a game without losing a life.
Have the Prince and Princess as followers at the same time.
Finish 5 online games.
Ultra Rare
2,000 XP
0.09%
Kill 5 characters with the assistance of the Reaper. (Requires Reaper expansion)
Win a game with the Warlock Quests ending. (Requires Frostmarch expansion)
Ultra Rare
1,000 XP
0.86%
Win a game by defeating the Ice Queen. (Requires Frostmarch expansion)
Have the Lord of Darkness teleport you straight to the Crown of Command. (Requires Dungeon expansion)
Make your way to the Eyrie and defeat the Eagle King. (Requires Highland expansion)
Win the game within the first 10 rounds.
Ultra Rare
1,000 XP
0.79%
As the Bounty Hunter, gain 6 gold from a character bounty.
As the Cat Burglar, Burgle the most expensive item from a shop.
As the Elementalist, automatically defeat an enemy Elemental.
As the Spy, shadow a character in order to encounter another.
As the Tavern Maid, pour a drink to more than one character on the same space.
As the Tinkerer, defeat a Construct and take it as a trophy.
Win the game with the Assassins' Guild ending.
Have the Flail and Full Plate.
Drink five potions in the same turn.
Repair a broken sword or armour at the Armoury.
Claim 15 gold in bounties in a single game.
Have Terrance and Hopper.
As the Chivalric Knight, assist a character with more strength than you in a battle.
As the Cleric, save a follower from death.
As the Dread Knight, defeat the Fel Steed.
As the Magus, use 3 indoctrinated followers in a single psychic combat.
Encounter Judgement Day and win the game through being judged worthy.
Win the game with the Sacred Pool ending.
Win the game with the Sacred Pool ending with 8 Quest Rewards.
Use the Spiteful Imp to teleport to the Crown of Command.
Receive 5 or more gold from Generosity.
Use Misfortune on a player rolling for Vindication.
Use a Wrathborn Wand to defeat a Wrathborn Cultist.
Have both the Profane and Holy Relics.
Eliminate all other characters with Pandora's Box and win the game.
Successfully navigate the Gauntlet.
Win the game with The Hunt ending.
Survive the contents of Pandora's Box and win the game.
Defeat a Polymorph or Changeling.
As the Doomsayer, in one turn, replenish one fate and gain one spell as a result of any player drawing cards.
As the Grave Robber, draw an object from the top of the discard pile.
As the Vampire Hunter, find the Wooden Stake.
Win the game with the Lightbearers ending.
Give all your gold to one of your allies.
Win the game as a lycanthrope with the Blood Moon Werewolf ending.
Win the game by defeating the Blood Moon Werewolf.
Win the game as a lycanthrope with the Lightbearers ending.
Meet with a terrible fate.
As the Nomad, encounter the same space as last turn after a Terrain card has been placed on it.
As the Warlord, conscript another character's follower.
As the Dervish, move 5 or more spaces after defeating an enemy.
Pass on the Crown of Flame to another character.
Win the game with the Spreading Flames ending.
Win the game with A Hero Rises ending.
Cause the City or Temple to go up in flames.
Part ways with the Old Man of the Sea at the Tavern.
Take no damage when ending your turn on a space with Fireland tokens.
Use Restore the World to remove a Terrain card and a Fireland token from a space.
Use a card effect to burn another player's Card.
As the Goblin Shaman, use a spellbound Goblin to prevent the loss of a life.
As the Illusionist, get a wish from a stranger by successfully obscuring your alignment.
As the Jester, successfully confuse a creature with Strength or Craft 7 or more.
As the Shaman, take all 3 animal forms in a single game.
As the Saracen, recruit a follower.
As the Martial Artist, hit someone with a crippling blow when unarmed.
When playing with the Dragon King ending, remove the last life from the Dragon King.
When playing with the Domain of Dragons ending, defeat the Exalted Dragon on the Dragon Tower.
When playing with the Challenge for the Crown ending, be the first to step foot in the Dragon Tower after reaching the Crown of Command.
Defeat the Dragon King in combat.
With the End of Days ending in play, win the game without any Heralds or Horsemen on the board.
As the Celestial, defeat an evil character in psychic combat and remove their fate.
As the Possessed, amass 10 lives.
Win the game before the Stars Align.
Win the game before the World Shatters.
Win the game before the Dead Rise.
Win the game before the Armageddon.
Use the stones of time to change the Omen.
Placate the Scavenging Beasts by relinquishing a trophy to them.
Defeat the Skeleton King with 3 or more trophies.
As the Samurai, defeat a Ninja in combat and take their Golden Statue
Defeat the Rat Queen and Wraith Lord in the same game.
Take a Treasure card from the Throne Room after defeating the Wraith Lord.
Lose the Jinx to the Turncoat card.
Defeat an enemy with Rat in its name in the Rat Queen’s Lair.
Defeat a Spirit enemy in the Wraith Lord’s Domain.
Solve the Sphinx of Khayu’s riddle.
Have both the Trapsmith and the Skeleton Key in your inventory.
As the Woodsman, defeat a Wolf in the Woods.
Visit every region and win the game with the Wanderlust ending in play having collected at least one Destiny, Relic and Treasure Card.
Using the Lands of Wonder ending, make two successful rolls in one turn.
Using the One Talisman ending, have the One Talisman change hands over 10 times in one game.
Using the Eternal Crown ending, win the game whilst stood on the the Crown of command.
Using the Cult of the Damned ending, successfully defeat the Denizen hoard.
In the Night of the Dancing Skulls ending kill another player as a result of combat as a Ghost.
Deliver the Fallen Talisman to the King of the Dead during the White Crown ending.
Win the game with the Thieves' Guild ending.
As the Troll, heal yourself after rolling a 6 to move.
As the Monk, increase your Pray score.
Earn the Most Intelligent reward 20 times.
Earn the Trophy Master reward 10 times.
Prevent someone from casting Divination.
Escape from the Temple on the first try.
Win the game with the Merchants' Guild ending.
Pay the Assassin to take all of a character’s lives.
With the Judgement Day ending, have two or more players win the game.
Remove your lycanthropy status using Wolfsbane.
Encounter Growing Suspicions with a lycanthrope in the game.
Defeat the Two Headed Dragon.
When playing with the Armageddon Crown, finish the game on the Crown of Command whilst holding the Apocrypha.
As the Ascendant Divine, exhaust all of your Divine Gifts.
As the Warrior, kill an enemy with two weapons.
As the Druid, change your alignment.
Use the Wooden Stake against the Vampire Prince.
Force another character to roll on the Werewolf's chart by beating them in combat.
As the Jin Blooded, bind a Spell and use it against the original caster.
Defeat one of the Noble Ifrits.