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Juegos
Eight-Minute Empire
Eight-Minute Empire
75 Logros
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Comunes
Raros
First Step
Win one game with any settings, in any mode.
59.5%
Little Walk
Win 10 game with any settings, in any mode.
10.2%
March
Win 100 game with any settings, in any mode.
0.6%
Winning March
Win 500 game with any settings, in any mode.
0.2%
Recruiter
Recruit 50 troops.
35.1%
Headhunter
Recruit 200 troops.
10.4%
Magnificent Human Resources Manager
Recruit 1000 troops.
1.3%
Sailor
Move a troop along a sea route.
73.9%
King
Win game with maximum available number of troops and cities on the board.
2.5%
Outnumber others
Have at least six more troops than other players at the end of the turn.
58.4%
The Magnificent Seven
Win having exactly 7 troops on the map.
7.7%
Afraid Of Water
Win without moving the troops across water.
15.8%
Area Control
Win controlling at least 3 continents.
27.2%
Constructor
Build 10 cities.
26.4%
Engineer
Build 50 cities.
4.9%
Great Architect
Build 120 cities.
1.6%
Magnate
Win controlling all the regions on a continent that has at least 3 regions.
14.4%
Éminence Grise
Win without controlling any continent.
9.7%
Emigrant
Win having not a single troop on the start continent.
7.6%
Traveler
Win controlling at least one region on each continent.
23.6%
Oligarch
Finish the game controlling all regions with goods tokens.
1.6%
Corporal
Win a two player game on "Easy" by at least 10 points or more.
5.6%
Major
Win a two player game on "Medium" by at least 10 points or more.
1.7%
General
Win a two player game on "Hard" by at least 10 points or more.
0.5%
Picker
Collect two full sets of goods in one game.
7.9%
Collector
Collect three full sets of goods in one game.
1.1%
Farmer
Collect a full set of carrots.
14.1%
Baron
Finish the game controlling at least 12 regions.
4.9%
No Wild Card
Win without picking a card with a universal good.
34.8%
Gems Prohibition
Win having no ruby.
32.0%
Saber-Toothed Rabbit
Win having no goods (carrot, iron) at the end of the game.
4.7%
Interdisciplinar Person
Win having at least one item of each good (including a universal good).
35.7%
Slyboots
Finish the game without letting any of the players collect the full set of goods.
69.0%
Egoist
Finish the game without letting any of the players pick the card with a universal good.
36.9%
Waste
Take a card with a good, of which you already have a full set (excluding universal goods and goods from the board).
2.3%
Thinker
Finish the game having at least 20 victory points.
26.8%
Intellectual
Finish the game having at least 25 victory points.
6.2%
Genius
Finish the game having at least 30 victory points.
2.0%
Duelist
Win a two player game on "Hard".
4.8%
Threesome
Win a three player game on "Hard".
3.7%
Square Brain
Win a four player game on "Hard".
2.4%
Team Captain
Win a five player game on "Hard".
2.4%
Gunfighter
Win a two player game on "Hard" being the starting player.
4.6%
Triangle's Vertex
Win a three player game on "Hard" being the starting player.
2.6%
The power of square brain
Win a four player game on "Hard" being the starting player.
1.3%
Coach
Win a five player game on "Hard" being the starting player.
1.4%
Bribe
Win by settling the tie with the number of coins.
16.4%
Hair's breadth
Win by settling the tie with the number of troops on the board.
10.7%
Under Occupation
Win with the same amount of victory points, coins and troops on the board controlling more regions on the map.
1.4%
Stalemate
Win 10 games with the same amount of victory points (win tie).
0.8%
Miser
Win having at least 5 coins at the end of the game.
20.5%
Prodigal
Win having no coins.
42.5%
Combo
Win each game in the "3 game set".
4.2%
Reign of Éminence Grise
Win a "3 game set" without winning any of the games in the set.
1.0%
Real Opponent
Win an on-line game.
9.4%
Eight-Minute Empire
Win a game within 8 minutes.
38.6%
Half-Dozen
Gain 6 points in one round.
26.7%
On the way for more
Gain 8 points in one round.
8.6%
Involved
Gain 200 points during all your games.
24.9%
Fanatic
Gain 1000 points during all your games.
5.9%
Addicted
Gain 2000 points during all your games.
4.8%
Double Combo
Win 5 games in a row.
6.1%
God Save the Queen
Win the game on the "Old Europe" map controlling the British Isles.
16.9%
Viking
Win the game on the "Old Europe" map controlling the Scandinavian "continent".
15.6%
Highlander
Build a "mountain city" (Mountains expansion).
9.8%
Mountaineer
Build 3 mountain strongholds during one game (Mountains expansion)
2.0%
Lord of the Quarries
Finish the game controlling all mountainous regions.
1.0%
Spy
Use the "Settlers" card and recruit troops in your opponent's city.
3.7%
Builder
Gain the "Builders" card.
8.5%
Builders & Settlers
Use the "Settlers" and "Builders" cards during one game.
1.1%
A_071
Do not take the "Builders" card even if you meet all of the conditions to take it.
2.5%
Lord of The Seas
Win on the Archipelago of Azra map.
8.2%
Corsair
Win on the Archipelago of Azra map controlling at least 4 continents.
5.2%
Seasickness
Win on the Archipelago of Azra map without upgrading the basic troop movement to water movement.
3.3%
Sea Mountains
Win on the Archipelago of Azra map playing with the "Mountains" expansion.
3.9%