Hunt: The Unknown Quarry

Hunt: The Unknown Quarry

78 Logros

Steam
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Rite of Passage

Rite of Passage

Play a game to completion

33.7%
Veteran

Veteran

Play 20 games to completion

18.6%
Legendary

Legendary

Win 30 games

17.6%
Perceptive

Perceptive

See a random card with Spy

25.2%
Larcenous

Larcenous

Steal an item with Grab

22.7%
Strong

Strong

Deal a guaranteed would with Brawl (Roll a 6)

22.8%
Quick

Quick

Spend an energy to do an extra action on your turn

29.6%
Agile

Agile

Spend an energy to ignore two or more movement penalties

20.9%
Clever

Clever

Spend an energy to change the result of a die roll

30.9%
Evasive

Evasive

Spend an energy to block a card used on you

28.2%
Calm

Calm

Recover energy by resting

27.9%
Prepared

Prepared

Use a reaction card

27.3%
Discrete

Discrete

Withdraw a card after rolling the die

34.0%
Mocked By Fate

Mocked By Fate

Withdraw a card, then immediately roll the same number again

29.7%
Untouchable

Untouchable

Have 4 or more cards played on you in a single turn, and have all of them be withdrawn

22.5%
Versatile

Versatile

Use every reaction card in the game (across multiple matches)

17.4%
Close Call

Close Call

Use a reaction card to block a wound that would have killed or crippled you

21.3%
A costly bluff

A costly bluff

Suffer a wound that you could have blocked with a reaction card

24.5%
Turnabout is fair play

Turnabout is fair play

Use an item and have it used against you in the same game

24.3%
Choose your weapon

Choose your weapon

Exceed your hand limit and drop a card

32.7%
Tools of the trade

Tools of the trade

Acquire every item in the game (aross multiple matches)

18.2%
Omnicompetent

Omnicompetent

Use every item in the game (aross multiple matches)

17.4%
Nice Guy

Nice Guy

Steal an item and give it back

21.7%
Stealing trash

Stealing trash

Steal an item and immediately drop it

20.8%
Sense Weakness

Sense Weakness

Use the effect "spend energy or wound" on a player with no energy.

30.2%
You'll have to get past me

You'll have to get past me

Make another player pay a movement penalty

31.9%
You're not going anywhere

You're not going anywhere

Stack the fourth movement penalty onto another player

19.1%
I know it's here somewhere...

I know it's here somewhere...

Search every room (that contains cards) in a single game

18.3%
Payday

Payday

Win a game as a hunter

26.0%
Slayer

Slayer

Win 10 games as a hunter

18.2%
Shattered Clay

Shattered Clay

Slay a Golem

19.6%
Curses Broken

Curses Broken

Slay a warlock

19.7%
Defanged

Defanged

Slay a Naga

19.6%
Broken Statuary

Broken Statuary

Slay a Gorgon

19.5%
Final Rest

Final Rest

Slay a Spirit

19.5%
Howling Silenced

Howling Silenced

Slay a Werewolf

19.4%
Immortality Denied

Immortality Denied

Slay a Lich

20.0%
Back in the Ground

Back in the Ground

Slay a Revenant

19.6%
Through the Heart

Through the Heart

Slay a Vampire

19.9%
Dust to Pixie Dust

Dust to Pixie Dust

Slay a Fairy

19.3%
Single Combat

Single Combat

Kill a monster that no other hunter has wounded

21.0%
Kill Stealer

Kill Stealer

Deal the last wound to a monster that you did not previously wound

19.6%
Down, but not Out

Down, but not Out

Kill a monster while crippled

21.2%
Chink in the Armor

Chink in the Armor

While you are crippled, wound a monster you know has Resilience by rolling three on the die

20.2%
Thorough Investigator

Thorough Investigator

Find all 3 monster clues

22.1%
Stiff Competition

Stiff Competition

Wound a rival hunter and reveal that they are crippled

22.5%
The Observation Method

The Observation Method

Identify the monster by making them randomly show you a monster card

20.7%
The Stress Method

The Stress Method

Identify the monster by making them show a card when they only have two

18.2%
The Scientific Method

The Scientific Method

Identify the monster using a detection item

22.8%
The Elimination Method

The Elimination Method

Identify the monster by proving every other opponent human

22.1%
The Lure Method

The Lure Method

Identify the monster when they use a power against you

25.9%
The Ultimate Method

The Ultimate Method

Identify the monster by killing them

20.6%
Open Book

Open Book

Prove someone is not the monster by seeing three different cards from their hand without them acquiring any new cards

25.7%
Thought you were someone else

Thought you were someone else

Prove someone is not a particular monster by inflicting enough wounds to kill them if they were

23.6%
Every Trick in the Book

Every Trick in the Book

Use every detection item to identify a monster (across multiple matches)

17.4%
Just What I Need

Just What I Need

After ruling out at least one monster type, pick up an item that affects all the remaining options (but not all monsters in general)

23.2%
You Will Regret That

You Will Regret That

After the monster reveals a power to you, attack them with the weapon specialized against that power

20.0%
Close Enough

Close Enough

After finding exactly 2 monster clues, attack with the weapon that damages the 3 remaining options

20.4%
Now Why Would You Have This?

Now Why Would You Have This?

Steal a weapon from the monster and then use it to kill them

18.1%
I Know That Trick

I Know That Trick

Use a reaction card that blocks the exact monster card used on you

19.5%
You're All the Same to Me

You're All the Same to Me

Identify the monster with the Shadow Bead and then wound them with the Rifle or Shotgun

18.0%
Bump in the Night

Bump in the Night

Win a game as any monster

21.9%
Nightmare

Nightmare

Win 10 games as monsters

17.5%
Insatiable

Insatiable

Use Bite

22.5%
Irresistible

Irresistible

Use Wasting

21.8%
Inconceivable

Inconceivable

Use Magic

21.2%
Unstoppable

Unstoppable

Use Resilience

21.3%
Unrelenting

Unrelenting

Use Tireless

22.3%
You saw nothing!

You saw nothing!

Withdraw a monstrous attack card (that the target player has not already seen) after rolling the die

22.7%
Blitz Attack

Blitz Attack

Inflict 3 wounds during the third round (i.e the first turn you're allowed to attack)

18.4%
Silent Hunter

Silent Hunter

Inflict enough wounds to know you've crippled a Hunter, then walk away without making them reveal it

20.8%
Too Slow!

Too Slow!

Move exactly 3 spaces away from a hunter that you know is crippled

21.0%
The Stranger with the Burning Eyes

The Stranger with the Burning Eyes

Win as the monster without ever revealing either of your powers

18.3%
The Invincible Monster

The Invincible Monster

Win as the monster without receiving wounds

19.7%
The Bloody Maw

The Bloody Maw

Win as the monster by crippling every hunter single-handed (without the hunters wounding each other)

19.3%
The Beast in the Shadows

The Beast in the Shadows

Win as the monster when the last hunter is crippled by another hunter

17.6%
The Whisper in the Dark

The Whisper in the Dark

Win as the monster without inflicting wounds

17.4%
Secret Society

Secret Society

17.6%