Crescent Pale Mist

Crescent Pale Mist

11 Achievements

PS3
Log in or Register to track Crescent Pale Mist achievements progress.
Bone Collector

Bone Collector

Collect all Items.

4.8%

How to unlock the Bone Collector achievement in Crescent Pale Mist - Definitive Guide

Ruby: 2-008 - It's high up in the middle where the ghosts are. Either emergency evade upwards when and use your daggers to hang until you get hit again, or use teleport daggers to gain the necessary height. Emergency Evade is easier, provided you have the health, just remember that if you don't stall your fall with daggers, you won't get hit again and you can't get any higher.

Sapphire: 6-000 - At the start of the level, go to the top of the screen before moving forward. It'll be by a ghost in an alcove.

Emerald: 3-010 – Lure a slime to the barrier on the left of 3-002, knock it past the barrier, and use a teleporting dagger. Follow the path to 3-009. Go down to the middle part of 3-009 past the red Lich enemies and take the red arrow down to 3-010. Fall off the left side to a lower area, where Emerald waits in an orb.

Amethyst: 1-000 - Right above where you start. Equip the Rusted Blade on Terror difficulty or higher and lure one of the big jellies onto the starting platform. Back into the left corner and release a circle of pale mist. When the blob gets close, use up square, activate Rowanveld PM, and move forward to catch the jelly with teleport dagger spam. Jump off it when you can't push it any higher with daggers, and you should easily be high enough. Practice the catch part of this a few times if you don't get it immediately. This tactic is important for other items, and the pacing is roughly the same. With this technique, the monster should always be knocked straight up and a little in front of you.

Aquamarine: 5-001 - At the second onion crossing. To do the onion crossings, release a ring of pale mist, hit diagonally up and forward, and then activate the blades when the pumpkin is almost out of the ring, then use a teleport dagger sent diagonally forward, jump forward off of it, and spam Rowanveld quickly to coast the rest of the way. If you don't get the item on the first go, it's okay - jump down into the pit and use the pink warp field to try again.

Opal: 4-059 -You will have to beat Gilgamesh to remove the protection keeping you from this item. Gilgamesh is a boss enemy, and exceptionally difficult. To get to 4-059, climb up the series of steps in 4-008 about halfway until you're on a platform with two pedestals in the background, and jump up at the rightmost pedestal. Once you go down this route, you will be trapped until you kill Gilgamesh, so fair warning.

Moonstone: Beat Narju on Stage 6 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Diamond: 4-046 - This item took me hours, but it helped me develop the primary jumping technique I described for Amethyst. To get to 4-046, follow the basic path until you can choose to go up stairs to the left or right. Choose right, follow the lower area to the right, and then move up when the opportunity presents itself. With the pumpkin on the far left side, but a small distance from the wall, release the mist and knock it upwards with your sword, then send it flying with Rowanveld PM, then teleport daggers. Jump off the enemy, then wall jump - if you have to jump in the air twice to get to wall jump height, you will need to start over. Wall jump until you're just before the red energy walls, and then use your spare normal jump to center yourself beneath the orbs you can teleport to. Teleport up to the second, higher orb, trying to stay to the left or rightmost you can while still able to hit them. After arriving at the second orb, you have JUST enough distance to fall into the wall to begin wall jumping again. You'll reach an alcove, but you're not done yet. You have to jump again, catch another teleport orb pair up, wall jump up again, use a pocket jump to center yourself before hitting energy walls again, and wall jump - again. You'll get Diamond and Inhuman Blade for your trouble.

Garnet: 2-019 - Kill the Garnet armors for a chance at this drop. It's not guaranteed, so try going in on Hard so you can have the Thief’s Dagger.

Royal Jelly: 3-051 - There are two hidden paths at 3-050 that require you to jump down. This is on one of them.

Elixir: 5-067 - This is frustrating, but it prepares you for Light Crystal. After the Rose armors, head up twice and take your next available up to 049. There's an immortal onion here that you need to knock up onto the next highest ledge, and THEN you need to use that onion to get onto the next highest ledge. Use circles of mist centered on the onion and teleport dagger spam, then use a single hit of your blade to knock the onion onto the shelf. It sounds easy, until you need to do it twice, and I have no real advice other than keep trying. If you can practice it so that you can knock the onion onto the second level and join it there, so much the better, as you'll need to do that for Light Crystal and Mystery Onion.

Excalibur: 3-052 - There are two hidden paths at 3-050 that require you to jump down. This is on the other one.

Brunhild: 4-065 - To get to the 60 series of areas, return to the onion at 4-046 and knock him up on the left-hand side of his area. There will be two aggressive dark pumpkins that you'll need to use to get further up one step at a time. I suggest not trying anything fancy. Let it hit you when you’re next to the wall to knock you up, then wall jump, jump back, wall jump, and jump up. It's a lot easier than trying to combo him, failing, and accidentally killing the thing and forcing a restart. When you get to 4-065, don't kill the flying knives. Lure then to the topmost area, wall jump off the left side twice and use daggers and emergency evasion to reach the ledge where the item is. (The other orb is Defense+, so don’t worry about reaching it.)

Brutius: Kill Soray in Stage 2 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Inhuman Blade: 4-046 - See Diamond.

Thief's Dagger: 3-063 - Don't kill the bats. Jump up as high as you can, hang with daggers, and wait for the hit to evade up higher. You'll have to go by 3-063 if you're going to beat this stage, so don't miss this item. Thief's Dagger is essential to Artifact farming in this game, as it increases the chance of monsters dropping items.

Astral Dagger: Kill Kurow in Stage 4 without dying. Available on Normal Mode, I think, I definitely got it on Hard. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Demon Lord of Destruction: 5-002 - Requires a lot of jumping. Follow the onions right twice, then use the third onion to go up. Use the fourth onion to go up, use the fifth onion to go right. There's no onion at the next platform but you have to get across anyway, so jump up, dash right, and spam Rowanveld with abandon. If you don't, make it restart the stage, otherwise you have to kill the White Roses and the Red Star and make a hard jump back to the left.

Reverse Reaction Boots: 3-011 - Use a slime to teleport past the barrier in 3-002 and follow the path to 3-011. Use bats to get high. I'd recommend evasion and daggers again.

Demon Saint's Dress: 4-016 - Wall jump off the right side of the wall at 4-012 twice and use Rowanveld spam to get to the opposite side and destroy the barrier crystal. This will remove the barrier at 4-014. Drop down at 4-014, and follow the path to 4-016 and the item.

Flame Mist Dress: Kill Narju in Stage 2 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Princess’s Vestment - Kill Elshira's Second Phase in Stage 6 without dying. Available on Hard Mode or above. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Rusty Sword: 2-001 – If you go all the way right, it’s impossible to miss.

Obsidian Tail Blade: Remove Teranoias's Tail Blade in Stage 1 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Crimson Magic Horn: Remove Teranoias's Red Horn in Stage 1 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Verdant Magic Horn: Remove the Dagneiv's Green Nail in Stage 3 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Dark Magic Horn: Remove Gasyukal's Horn in Stage 6 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Handmade Rosary: Kill Vizet in Stage 1 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Dark Crystal Ring: 4-088 - After killing the Forgotten Statue, follow the path to the left. When you're between two sets of stairs, jump towards the screen, and follow the path to the left until you reach the area with this item.

Silver Ornamental Flute: Kill Elshira's First Phase in Stage 6 without dying. Available on Normal Mode. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

Ancient Dragon’s Whistle: 4-056 - Instead of heading up from 4-051 to 4-046, where you had that horrifying ordeal to get the Diamond and Inhuman Blade, head down towards the screen. There's a shiny giant gold golem in this room that has to die to destroy a barrier protecting this orb. So, kill it.

Holy Sword Certificate: 4-097 - Kill Shuvalzard without dying. He's a boss monster, but luckily there's a fresh supply of pumpkins to refill your health if he whittles you down too far. To get to 4-097, follow the steps right in 4-008 until you see the defense orb. Jump over to the balcony, and follow the path until you see the stairs. Jump away from the screen twice, and you’re there.

Dark Matter: Kill Soray's Second Phase in Stage 5 without dying. Available on Normal Mode, I think. You also earn boss kill items in Boss Only Mode, which saves you time in case you die in the boss fight.

0
0
https://crescentpalemist.b1.jcink.com/index.php?act=Pages&pid=1

At this link you can find maps of each level and the numbers of the cards on which each item is located.

The card is far from ideal, but nevertheless it can greatly help in getting 100%.
2
0

09 Nov 2011 12:34

1 Comment
Here is a video of where and how to get the most difficult items to obtain https://www.youtube.com/watch?v=HWwq8BNvrzs&feature=results_main&playnext= 1&list=PLEC6F59E690765994
0
0
By BlackWalz on 31 Jan 2012 16:52