Crysis 2

Crysis 2

51 Achievements

60-80h

PS3
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Dressed to Kill

Dressed to Kill

Multiplayer: Fully level the Nanosuit

0.9%

How to unlock the Dressed to Kill achievement in Crysis 2 - Definitive Guide

This requires the player to reach level 12 in each of the three nano suit proficiencies; Armour, Power and Stealth, xp earnt in each match is allocated to the relevant class dependant on on your actions in game or the amount of time you spent in armour etc. The final exp jump from level 11 to 12 for both Stealth and Amour is 15,000 with 25,000 required to level Power, this equates to roughly a total of 83,600 for Stealth / Armour and Power is 127,900

If you want to check how much you have then go oprative status then service record then go along to suit usage and it will say at the bottom.

Try to spend as much time in Armour / Stealth as you can - uprgade the enchancers so the energy drain is reduced, stealth kills provide extra xp as does absorbing damage from firefights whilst in Armour, Power should be realtively easy to level, just by sprinting, jumping etc

Thanks to Daradarka for the exact numbers

Any extra tips let me know so i can add them to the solution
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29 Mar 2011 23:39

11 Comments
thanks
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By LIL SPARKL3 on 02 Apr 2011 09:28
it's 15000 XP for Armor and Stealth confirmed, and 25000 XP for Power for level 11. I can confirm that 100%.
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By Stevanno on 03 Apr 2011 18:08
Whoa thats a great guide thanks !
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By Syberpr0 on 25 Apr 2011 02:11
To get Power up quickly, I made a run-and-gun class using the Feline with Mobility Enhance, Proximity Alarm and Tracker. You can basically run all over the map and get quick kills and won't need to use stealth/armor much. I died more often than normal, but all the exp each match went in to Power.
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By Ganluan on 18 May 2011 17:12
Just a tip, mention that if you equip certain Attachments (Such as Stealth Enhance, which boost your XP for Stealth, and so on).
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By General Joury on 06 Jul 2011 22:10
This achievement glitched for me and a friend any tips on how to fix it or has this happen tto anyone else
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By Stealth David on 24 Sep 2011 23:28
FmL
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By xGunna 94x on 04 Nov 2011 07:57
It's worth noting that if you get 0 kills in a match, no suit XP will be awarded.
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By z 4assed monkey on 07 Mar 2012 17:26
'roughly a total of' why say 'roughly' when those are exact and correct numbers? also why note the jump from lvl 11 to 12 that's not nearly as interesting as just the total value. Thumbs up
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By lord verh on 09 Apr 2012 18:47
just got it smoothly right after the match it popped, didnt even wait to get back to the screen to see it fully leveled.
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By AKfoy0face on 01 Oct 2012 19:30
Confirmed that the achievement pops during the score screen immediately after a match.
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By Solario32 on 23 Oct 2014 13:16
View all 11 comments Show less comments
Just thought I would throw this up since I got it this way.

If you are doing Capture the Relay boosting, if you go into stealth or armor mode while doing it, you will get lots of xp really fast for them. You just have to remember to keep going into stealth/armor mode.
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24 Jan 2013 19:51

1 Comment
Just to add to this while you are doing capture the relay
while your in stealth or armor it will could the xp for each module and when you are not using neither one it will count the xp for the power module
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By Gdinut on 28 Jan 2013 05:42

The Nanosuit is made up of 3 sections: Stealth, Armor and Power. You'll need to level all 3 of these to the top to unlock the achievement. To level each one, you'll need to use the powers while playing a multiplayer game to add EXP to their bars.

Getting Stealth kills, using Armor to protect yourself and take damage etc will all add to it. The Power bar will level over time as its a mix of everything that you do during a game. The max level for each power is 12.

 

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To complete the trophy, you need to upgrade three modules to the last level ( level 12 ), for which you must use them as long and efficiently as possible:

  • Power: always on, and pumping it up involves using acceleration and high jumps (with pre-clamping )
  • Protection: activated by pressing , is pumped up in case of saving life, when receiving damage in this mode, saving life by turning on this mode, or over time.
  • Masking: activated by pressing , and is improved by killing enemies in the first 8 seconds after entering disguise or during a melee kill (kill by pressing , when you are behind the enemy), as well as over time.
These modules are also upgraded by performing master kills, which require one of the three modules.
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24 Jun 2011 11:07

In total, there are three modules - protection, camouflage and power. Each of which is upgraded through its effective and long-term use. protection is upgraded when you use the defense mode: you kill enemies in it, you are saved by activating it, etc. camouflage is upgraded thanks to kills in this mode, silent kills, etc. power increases primarily for completed exams and masterful kills, it also increases due to accelerations and jumps. after pumping each module to level 12, you will receive .
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01 Jun 2011 16:34