DAYS GONE

DAYS GONE

61 Achievements

102-135h

PS4
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World's End

World's End

Complete the World's End storyline

14.8%

How to unlock the World's End achievement in DAYS GONE - Definitive Guide

Awarded for completing all thr NERO checkpoints.

Some are harder than others, one is a royal pain until you take out the Horde on top of it.

Horde problems
One in the very first area of the map (Cascade) has a horde ontop of it. Inside a train. It is possible to do the checkpoint without dealing with the Horde. But it's easier to destroy the hored and then deal with the checkpoint.

Alarm! Alarm!
Make sure ALL alarms are destroyed.
These include on the roofs of the NERO buildings and booths om the highways themselves. Also, on some of the later ones they'll be on floodlights around the checkpoint.
Be careful, missing one can bring a horde down on you if it happns to be passing by.

Find the Petrol can first
Find the petrol cabs around the base and the generator before doing anything, then deal with the alarms.

Defuse the bomb
Before turning the Generator on, look around the buildings with NERO on the side and see if there is an open fuse box on the side. This need to be found and replaced before turning the generator on.
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04 May 2019 19:44

A note on the above, follow all power lines from the generator.. speakers are on buildings, checkpoint booths and in the lights on some, so follow the power lines and check where they go to find the speakers and destroy them
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For this trophy you must complete all NERO checkpoints and NERO research sites.

NERO checkpoints are the abandoned sites which contain the injectors for Performance Enhanced trophy. You must find a gas canister and refuel the generator in order to gain access to the building. Be aware that there are speakers located everywhere that will also turn on attracting freaks so make sure to deal with those first. In some cases you will also have to find a circuit breaker inside a grey box and secure that before power will go on. Also a few will require some scrap to fix the generator with too

NERO Research Sites are a little more hidden when it comes to locations and will require you to jump with your bike or go into a cave to find them but you don't have to refuel anything or mess around. Simple grab and go.

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The easiest way is to do "Ambush Hunter" first. Since in each ambush camp there are maps marked with points and Nero beacons.
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17 May 2019 09:59

7 Comments
To receive a prize, it is enough to examine Nero’s checkpoints; beacons are not necessary.
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By komarden on 15 Jun 2019 07:06
2 anykey: there is no bug there. the fuse lies in the same tent with the flag where we find the player for Weaver. lies in a box between two beds.
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By alexfruit on 04 Dec 2019 03:05
Regarding the bug in Chemult College with a fuse (or not a bug, whoever thinks), there is an easy way to get around this problem, you need to get to another post and take the fuse from the burnt-out nest of the “freaks”.
Video guide (ru).
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By gorillakill68 on 23 May 2021 11:31
Be sure to save before exploring the checkpoint at Chemult College. There may be a bug with the fuse
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By anykey on 25 Sep 2019 09:01
To achieve this, you only need to go through checkpoints with the inscription "end of the world" storyline.
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By ridoabbasov on 09 Dec 2020 02:24


Map with all Nero checkpoints, highlighted on the map with a large X
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By Zhomax on 18 Jul 2019 08:32
In fact, this is not really a bug in Chemult College, there is no fuse since we used it at another checkpoint, we need to bypass other checkpoints where a fuse was required, one of them will have an unused fuse.
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By BDV on 25 Oct 2019 22:56
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