Disgaea 3: Absence of Detention

Disgaea 3: Absence of Detention

54 Achievements

138-168h

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Commando King

Commando King

Now you're the Class World King!

9.8%

How to unlock the Commando King achievement in Disgaea 3: Absence of Detention - Definitive Guide

Finish Item World CA, which is unlocked in the Epilogue, and secure a place in the rankings.

Command Attack modes can be pretty challenging if you have an unprepared party. Make sure to go into this with decently levelled and developed characters.

You can clear a CA level in one of two ways: (1) Kill all the enemies on the map; (2) move the required amount of characters to the grey blocks (usually between 3-6), kill the gatekeeper that appears, and exit through the gate.

Make sure to have characters with high movement, and movement increasing accessories like shoes and hyperdrives (best option!) Masked Heroes and their respective tiers are great, as their base movement is very high, and they’re considered flying-type characters, which means they’ll pass right through enemies and other characters instead of having to go around them.

You can get command bonuses for killing the gatekeepers, so this is definitely a priority. Killing a keeper on floors 1-9 gives you a 5 command bonus, which basically takes 5 commands off your total. Killing the keeper on the 10th floor results in a 10 command bonus. Say a floor requires 5 folks to gain access to the gate. Once the gatekeeper appears, have one character kill it, and move through the gate. You can really keep movements down if you’re flying around the map and killing gate keepers on each floor.

To get those trophies you need to beat both IWCA and CWCA in under 100 commands. Item World is pretty simple but CWCA is a little bit harder but there's a workaround:

  1. Get a Magic Knight to Tier 4. A Magic Knight can be created after passing the "Make a Magic Knight" bill in Homeroom. This bill is available after you obtain both a level 25 male/female fighter and a level 25 skull (witch)/mage.
  2. Create 9 Magic Knights and a Runner (I use a Moth with 3xShoes with improved movement, but said shoes are not necessary, 3 regulars shoes will do since CWCA levels are pretty small)
  3. Teach those 9 Magic Knights Fire/Ice/Wind +8 (So they can use a 3x3 attack) and their ECHO evility which allows em to Cast twice (25% chance).
  4. On IWCA, Use a Magic Knight and Cast your magic +8/9 trying to get as many blocks and enemies as you can. DO NOT EXECUTE or END TURN:
    • a) On the upper-left corner of the screen you'll see who's attacking and how many times, if this is done correctly your character's tile should appear twice, if not press circle twice and roll your character again.
    • b) Deploy your other 8 chars and try to double cast with em all the time.
    • c) In a perfect scenario -and there's no such thing in Disgaea - you'll be able to clear the room of enemies and blocks in 1 or 2 rounds. This will grant you +9 commands for moving 9 Magic Knights +9 commands for attacking -10 commands for clearing the room of blocks -5 commands for killing the "boss" +1 command for moving to the gate (+4 Commands which is hardly the case).
    • d) Your objective is to end every level in under 10 commands, so when you get to Level 10, you'll need to be < 90 commands.
    • e) Depending on the level layout and the amount of commands left you can either kill every enemy and go for the gate (I made it to Level 10 with 80 commands so I just killed every one and went for the gate) or kill every and clear every block which will grant you -25 in the last level.
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