Dragon Age: Inquisition

Dragon Age: Inquisition

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Belle of the Ball

Belle of the Ball

Gain the full approval of the Orlesian court.

15

14.19%

How to unlock the Belle of the Ball achievement in Dragon Age: Inquisition - Definitive Guide

I found this very useful video, the author guides you through the whole mission until you get the achievement. The video is very nice, follow it step by step and you'll be fine. I personally started the mission with a character of level 17 rogue in Nightmare difficulty and due to some upgrades in two or three dialogues I had at my disposal more choices than normal. I do not know if this is your case but try to make the same choices shown in the video. I'm pretty sure that any value between 95 and 100 will ensure the achievement. Enjoy the video in HD and if you have any questions or suggestions please comment. As always all the credits for the video goes to its author.
Have fun!

EDIT:
I would add the 2.0 version of the video (made by the same author) suggested by Meszerus in the comments, in this second video are shown more ways to get approval and the position of all the Halla Statuettes if you need them.
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30 Nov 2014 15:14

27 Comments
Followed the video, and was somehow always ahead by 10 court approval. Great video guide. Glad it is over.
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By F1R3 PH03N1X6 on 16 Dec 2014 21:24
Thanks, I'm glad it was useful.
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By Apocalypse Kane on 16 Dec 2014 22:12
Followed every move of the video and got it without an issue. Thumbs up! Thank you!
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By Brian Beer God on 21 Dec 2014 05:18
You're welcome, I am always happy when my solutions are appreciated and thank you for your contribution. toast
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By Apocalypse Kane on 21 Dec 2014 10:41
Good video. I upvoted, but you should perhaps also be aware that the same person who uploaded the video later uploaded a 'version 2' that gets you "100+ approval" and "all halla statue locations": https://www.youtube.com/watch?v=2YvxkC0_fu0
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By Meszerus on 27 Dec 2014 13:49
@ZidaneStrike - good tip about being late, the easy bonus was nice considering I did the quest as Qunari mage (instant -15 disaproval).
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By Meszerus on 27 Dec 2014 14:55
I added the video, so that the players can choose which is more suitable for them, thank you very much for your contribution.
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By Apocalypse Kane on 27 Dec 2014 15:56
Just a note for those like me and like in the video who get to the ball room with 99 or 98 approval , don't worry it popped for me just after I told cullen id speak to whats her name. Great solutions and videos , thanks.
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By Calex dEUS on 05 Jan 2015 12:56
Huh hit 100 multiple times, ended with 99 and no achievement.
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By dropK1CK ninJA on 08 Feb 2015 05:03
Yeah I had to run through it using a save spot before the dance. Sprinted really to keep my 100 the whole way through. For me I need 100 when I entered the ballroom the final time. Oh well! Great guide!
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By dropK1CK ninJA on 08 Feb 2015 06:06
Could use a little guidance,keep losing 10 after the 1st Congo with Gaspard...is this because I am a mage or because I have an elf in my party
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By Camege on 10 Feb 2015 23:15
Could use a little guidance,keep losing 10 after the 1st Congo with Gaspard...is this because I am a mage or because I have an elf in my party
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By Camege on 10 Feb 2015 23:21
Could use a little guidance,keep losing 10 after the 1st Congo with Gaspard...is this because I am a mage or because I have an elf in my party
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By Camege on 11 Feb 2015 06:32
Hi there, the scond video works perfect for me. Since my character is an Elve the first video didt help me to get 100/100. Thanks for the v2.
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By Abaddon D on 14 Jun 2015 18:44
You're welcome, I am glad that the video helped you. smile
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By Apocalypse Kane on 14 Jun 2015 19:22
I didn't get phillpe in the room after I talked to the count about the boy. Don't know why. I followed the video perfectly.
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By Kanchanaburi on 14 Oct 2015 14:36
It happened to me but on x360, try reloading or try to wait a while after the dialogue with the count, sometimes the timing changes a little, I do not know if it happens when you skip the dialogue or if it depends on something else.
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By Apocalypse Kane on 14 Oct 2015 15:52
I just had to wait for him to enter the room while maintaining the conversation with the guy about the boy. Thank you!
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By Kanchanaburi on 14 Oct 2015 16:42
You're welcome :)
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By Apocalypse Kane on 14 Oct 2015 17:13
I assume this is for the Wicked Eyes and Wicked Hearts
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By WeisGuy9 on 27 Mar 2018 06:02
Thank you so much, that was what i was missing!
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By RGB on 29 Mar 2021 13:11
You're welcome toast
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By Apocalypse Kane on 29 Mar 2021 22:07
You MUST confront Florianne when you enter the grand ballroom the final time (the option taken in the video -that avoids further bloodshed- ) to get this achievement to pop. I fought Florianne in the garden, killed her, full approval multiple times and didn't get Belle of the Ball. However, reloading my save halfway through and confronting Florianne instead caused it to pop immediately upon her cutscene. I had gotten full approval once by this timeline and was at about 98 approval when this happened.

If you want a different ending (or to fight Florianne like I did) create a backup save when you first enter the servant's quarters and have to re-equip your party's armor/weapons.

Best advice I can give
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By NeonBlightWolf on 12 Dec 2019 04:18
Just a note - whenever you go from the Vestibule to the Ballroom, wait for the second bell to chime. You get an automatic 10 point boost each time (your character will make a comment about being fashionably late) and it happened twice on one play through for me.

However I followed this video to a T my first time through and missed the achievement because I didn't recognize that as a trigger.
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By ZidaneStrike on 21 Dec 2014 03:56
no achievement pop for “Belle of the Ball.” I did unlock the achievement, but there was no notification for it
Same here, or worse lol. I did everything, kept approval at 100 till the end of the quest but couldn't unlock the achievement. It's probably buggy.
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By dedushkaRC on 25 Oct 2023 12:57
FYI: This 'Belle of the Ball' achievement is during 'Wicked Eyes and Wicked Hearts', which is a main story mission started via the War Table, and is therefore missable.
The quest becomes available after speaking to Josephine at her Skyhold desk after 'From the Ashes'. It can be initiated by spending 30 Power at the war table, recommended for levels 12 to 15. Bringing Sera along will open up an additional side quest, Red Jenny's Stashes. Remember you can save, get the achievement, then reload and get your preferred outcome.
It is advised to have as much free inventory space as possible before beginning. Those with 60 or fewer free slots may have to sacrifice several items. https://dragonage.fandom.com/wiki/Wicked_Eyes_and_Wicked_Hea...
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By Goatlips on 03 Mar 2024 13:43
My Inquisitor is an elf (not sure if it matters, but she is also a warrior). Following along exactly with the second video, I was unable to interact with the Council of Heralds Vassal. I thought it was odd, but figured perhaps once my approval was higher (elves get an automatic reduction in approval at the start), I would be able to speak with him. So I skipped him and went to interact with the Whispering Elf. They gave me a completely different line than the video and did not allow me to eavesdrop. The interaction awarded no approval. I continued along with the video. After finding the Cylinder Seal, my path crossed with the Council of Heralds Vassal and I was able to interact with him. I told him Phillipe was a jerk and got +15 approval. I resumed following along with the video. The rest of my experience was exactly as the video showed. I finished with 100/100 approval.

It’s worth noting, I got the achievement pop for “Wicked Eyes and Wicked Hearts” after the end of the video, but no achievement pop for “Belle of the Ball.” I did unlock the achievement, but there was no notification for it.
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By Vulker707 on 06 Sep 2023 16:41
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This achievement is earned during the 'Wicked Eyes and Wicked Hearts' quest. It requires you to finish the quest with full court support (100/100).

You can get support through dialogue with court members. Find people with a speech bubble and save before talking (even if not everyone has something meaningfull to say) - obviously use multiple saves throughout this quest. Play your cards close to your chest, and never be blunt or you'll lose approval. Small amounts can be earned by finding Caprice coins and throwing them into the fountain.

When exploring areas outside the main attraction, be quick, for you will lose approval constantly.

If you enter the ball room after the bell rings for a second time you'll gain approval for being 'fashinonably late'.

You can earn a large amount of approval during the dance with the Duchess if you always pick the center-right option.

Finally, when -



*EDIT* Since people seem to fail to understand: Picking any other choice than the peaceful one described in the spoilers will lower your score (and void the achievement), while making that choice will increase your score. This one final choice will influence your score by +/- 10 points, but it won't be displayed. Which is why people with 100/100 didn't get the achievement when picking a fight, and people with 90/100 got it when choosing the peaceful option.

I finished the quest while finding only four Hallas, and learning less than half of the scandals and secrets, so those aren't required to neither finishing the quest nor getting this achievement.
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30 Nov 2014 11:06

11 Comments
Gutted... had 99 approval as I entered the final battle and it never popped. Didn't have the patience to go through it all again.
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By TTDog666 on 02 Dec 2014 18:43
Had 92 when I opted to use the option in the spoiler so I bet it's +10 or more.
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By Poopdog M60Riot on 04 Dec 2014 00:33
I actually did this mission twice.

First time it didn't pop, I opted for a different option than the one in the spoiler. I had 100/100. I fought a battle.

Second time I used the option in the spoiler and it popped straight away. I had 95/100. I didn't fight a battle.
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By Fiatim on 11 Dec 2014 10:40
It requires you to finish the quest with full court support (100/100).
Its not, just won it with 90/100, while not fighting once
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By King fiShiZ on 12 Dec 2014 21:30
I had 100/100, but chose a different option than the one in the spoiler, and it did NOT pop for me. :/
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By Cobalt Robot on 29 Dec 2014 17:00
I'm surprised it escapes so many people: if you choose anything but the option given in the spoilers, you will lose points and will not get the achievement. If you choose the option I quite clearly tell you to pick, you will gain points - judging from comments, at least 8 points.
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By TriRock on 30 Dec 2014 12:46
Okay I chose the fight with the duchess instead of the option in the spoiler. I had 100% of respect and was surprised why the achievement not came..... Now i know it.
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By Graufuchs Graz on 31 Jan 2015 19:21
It helps when you are in the restricted areas and have to fight, if you use the disengage command to you party members so you can quickly move through the area, as I think there is only one fight the you have to do. Also finding all of the hallas, coins and secrets is definitely not needed as I only found a couple of each and still got the achievement.
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By wolfzero01 on 18 Mar 2015 17:25
Typical BioWare. Always talking up the choices in their games then say "But if you pick anything but this one specific option you void an achievement for the entire playthrough of a 100+ hour RPG. The original Mass Effect and Dragon Age Origins were awesome but it's been all downhill since then.
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By on 06 Feb 2016 19:10
came out of the fight before the ballroom with 98/100 thinking i'd get a chance to use my coins or whatever... didn't remember it would inmediately trigger cutscene. decided to go "talk" to the duchess and got the achievement right there. before deciding anything.
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By Phoenix C64 on 28 Sep 2019 11:19
Typical BioWare. Always talking up the choices in their games then say "But if you pick anything but this one specific option you void an achievement for the entire playthrough of a 100+ hour RPG. The original Mass Effect and Dragon Age Origins were awesome but it's been all downhill since then.
LOL hot take, glad they're deleted. Anyone playing a 100+ hour game and is crying about missed achievements - that's on you, and what TA is here for.
"Mass Effect and Dragon Age Origins were awesome but it's been all downhill since then." - nostalgia goggles. Mass Effect 2 is better than 1, as is clearly shown by reviews from critics and players, and DAI is a huge technical leap from DAO, a close Skyrim clone vs a linear, dated, FFVII clone. I think the bad reviews were from entitled users expecting another DAO copy and paste, but would've hated it as they did DA2 anyway, but didn't want it to change at all, somehow, and stay linear. Also, the bad reviews are due to the 360/PS3 versions, when it was really meant for One/PS4. DAI is better than DAO without nostalgia - I couldn't even progress my DAO playthrough due to broken levelling for an unavoidable FFVII style 'random' battle every time I tried to fast travel to the next quest, with enemies twice my level.
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By Goatlips on 03 Mar 2024 15:14
View all 11 comments Show less comments
CONTAIN SPOILERS ABOUT CHARACTERS AND STORY

I got overly concerned after seeing the other solutions, so after I got the achievement I decided to write my own to assure and clarify some points.

This is far easier than it may sound. You have plenty of opportunities to keep the court approval at 100 or very close to it. Then, at the very end of the mission you just have to pick the dialogue option ("I'll talk with Florianne") that avoid further bloodshed. That's it, in a nutshell.

To begin and be safe, when talking to other party guests pick the middle dialogue option most of the time. With some characters that are straightforward, such as Morrigan and Briala, it doesn't really matter if you are straightforward. In any case, if you save before talking to someone each time it will be easier to undo any possible mistakes you make on choosing dialogue.

Now, there are 3 major moments/cutscenes that mark your progress through this mission and they happen when it's time for you to go back into the ballroom. In fact, the third time you enter the ballroom after completing specific area investigations the mission will come to its end. You can enter the ballroom normally at any time you wish before this 3rd major moment.

The first moment you're supposed to go to the ballroom you will have a custscene with Morrigan. After that you can explore and investigate the Servant's Quarters with the key that she gives you.
When you come back from there (after having fought Harlequin and had a chat scene with the elf embassador Briala), don't forget to explore all of the same areas you had previously explored. They should now have more eavesdropping spots, scandalous secret documents (which you turn in to Leliana) and caprice coins (which you throw into a specific fountain for +1 approval) to be found. Also, don't forget to go into the Trophy Room (near the door that leads to Servan'ts Quarters) by tricking the guards into going talk to Cullen.

The second moment you're supposed to go to the ballroom you will have a dance with Grand Duchess Florianne. After that you can go investigate the Royal Wing. You can explore all of that area, but if you still need/want to go back to the main area, then DO NOT enter the room where the Duchess will ambush you. That is the point of no return for this mission in terms of exploring the other areas.

After you cross that door, the cutscene plays and then you close a rift. You can explore the rest of this area, but the only way out now is directly to the ballroom, which will be the 3rd moment before mentioned.

I did a lot of sweeps through all the areas, but could only find 11 out the 15 coins, 29 out of the 30 scandalous secrets and 11 or 12 halla statuettes (even though only 10 are marked in a quest), and there are more doors to be open than statuettes, so you have to choose which ones you will try to open. The one for the empress room, for instance, take a whole 5 of them and won't help much if you're incline to side with Celene. I left that and other 2 doors which required 4 stattuetes each remained unopened. In the end, you don't need to find all secrets nor coins nor hallas to succeed at this achievement.

BONUS (nothing to do with the achievement, only extra loot in this mission): If you found the secret room in the library with the Veilfire and wanna know what is proper order to lit the busts, starting from the door that leads outside: Etienne 1, Reville and Etienne 2. Then, on the other side, a similar order: Judicael 1, Judicael 2 and Florian.

If this solution helps you to understand the proper requirements for this achievement leave a comment or a thumbs up.
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15 Feb 2016 02:26

2 Comments
Thanks for the extra details!
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By DarkRicochet117 on 10 Nov 2016 04:14
You're welcome! =)
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By togethawiistand on 10 Nov 2016 12:24
So RestlessPilgrim has provided some very helpful information for the requirements for this;
1. Having above 85% when entering the ballroom after fighting Florianne's bodyguard.
2. Select I'll talk with Florianne when talking to Cullen.

Anyway I'm going to offer some tips for getting the approval rating high...

1. Fashionably Late: A bell will toll for the beginning of some festivities in the ballroom, wait for a small while for the bell to ring again, this will give you +10 approval. This can be done twice at 2 separate times. It may not notify you of the 10+ gain but you will notice it if you're paying attention to this.

2. Being Social: Talk to random people around the place, this is straight forward, just don't be a tool to them and you get small boosts of +5 etc.

3. Roaming: Don't spend too much time away from the main ball areas, although the counter goes down fairly slowly you'll still want to pause it if you need a toilet break, and don't worry about collecting all evidence etc, it's not related to the any trophies.

4. THE DANCE: So major approval can be gained here, just select these conversation options when prompted...

1. You have interesting timing.
2. Let's dance.
3. None special: I was briefed by my staff.
3. If you have the Noble special perk: Special > Orlais' war is Thedas' war.
4. Is that what we both want?
5. Which am i to you?
6. Do you trust me?
7. Isn't everyone.

Note: If you're playing on nightmare (especially) I recommend being level 15 before starting this quest as the boss is a big challenge or even a progress blocker if you go in too early.

You may lose approval for simply being an Elf, don't worry this happened to me and I still got it up to 100% using these methods.

Don't worry too much about finding every social event etc, the main chunk of points come from the Dance and fashionably late parts.

Feel free to comment any suggestions
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15 May 2015 14:52

1 Comment
Did this on Nightmare at level 13, it's worth noting that you can skip the second boss battle by having 100% before entering the fight with the bodyguards. At 85% or more it locks out the option to avoid the battle.
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By SolaceCreed on 09 Apr 2020 09:48
During the Wicked Eyes, Wicked Hearts mission:
You MUST have Court Approval of 85% or above. Upon re-entering the ballroom (after fighting Florianne's bodyguard) and entering dialogue with Cullen, select the option "I'll talk with Florianne" to pop this trophy.
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MISSABLE TROPHY

For this trophy you must perform specific actions and specific final choice in order to get it.

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07 Dec 2014 14:14

To unlock this achievement, you must have your approval rating at 100/100 by the end of the Wicked Eyes, Wicked Hearts quest. 

- Talk to to members of the court and make sure to say the right thing to impress them, speaking politically and whimsically
- When wandering outside of the party to locations like the library, try to move quickly as you lose points every few seconds
- When dancing with the Duchess, choose the middle right option every time, and say you trust the Inquisition (40-50 points can be gained here alone)
- Throwing coins in the pool and listening to whispers while letting Leliana know also gives you approval 
- Waiting for the second bell to be fashionably late will gain 10 points each time, but make sure not to wait until the third or you will lose 20 points 

When the quest is near it's end, you will be presented a choice by Cullen as you re-enter the ballroom. In order to unlock the achievement, you must choose to speak with, then publicly expose, then detain, then warn the court. If this is not how you wish the quest to end, make sure you have saved before entering so you can reload and play it out how you like.

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To unlock this achievement, you must have your approval rating at 100/100 by the end of the Wicked Eyes, Wicked Hearts quest. 

  • Talk to to members of the court and make sure to say the right thing to impress them, speaking politically and whimsically
  • When wandering outside of the party to locations like the library, try to move quickly as you lose points every few seconds
  • When dancing with the Duchess, choose the middle right option every time, and say you trust the Inquisition (40-50 points can be gained here alone)
  • Throwing coins in the pool and listening to whispers while letting Leliana know also gives you approval 
  • Waiting for the second bell to be fashionably late will gain 10 points each time, but make sure not to wait until the third or you will lose 20 points 

When the quest is near it's end, you will be presented a choice by Cullen as you re-enter the ballroom. In order to unlock the achievement, you must choose to speak with, then publicly expose, then detain, then warn the court. If this is not how you wish the quest to end, make sure you have saved before entering so you can reload and play it out how you like.

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**MISSABLE**

During the "Wicked Eyes and Wicked Hearts" quest, you'll get an approval meter in your quest log. In order to get this trophy, the approval needs to be at a 100/100 after finishing the quest. In order to do so, you'll need to do a multitude of things, but most importantly, say the correct things in order to achieve approval. Say or do something wrong and you'll lose approval. Since this a pretty long quest and the trophy can easily be missed, make a manual save before starting this quest. Since I'll be focusing on a trophy walkthrough, I'll skip any unnecessary exploring. If you want to explore, you might want to do it after obtaining the trophy using a manual save to start over.

By using this walkthrough, you'll more than likely finish with somewhere between 90-99 Approval after the one and only Fade Rift right, depending on how quick you were during the fights before it. This is pretty much the end and it's quite impossible to leave that fight with 100/100 Approval. Don't worry though, as long as enter the Ballroom after the Rift fight with 85+ Approval and follow the text guide below, you'll get the trophy.

Full Text Walkthrough:

Part 1 - Palace Gardens

When you first arrive, you'll have to speak to a man named Gaspard. Dialogue doesn't matter.

If you're playing as an Elf or Qunari, you'll lose approval. If you're playing as a Mage you'll receive an even bigger penalty. When playing as a human you'll receive 5 approval.

After the talking to Gasspard, go to the Noblewoman at the back of the area. Talk to her and choose the following dialogue:
- Interesting stratagem.
(It might say you receive 10 Approval for this, but it's 5 actually.)

Use Ping (press ) afterwards to a ring at the small fountain near her. Return the ring to her to gain 5 approval. (It might say you lose 5 Approval, but you gain 5 actually.)

Walk towards the entrance of the Winter Palace, but don't enter it just yet. Go up the stairs on the right and use Ping to find a hidden Halla Statuette. Now go up the stairs on the left and try to initiate a conversation with the man there. He and his company will move away. An eavesdrop location will appear; use this to eavesdrop on that man.

Behind the man and the woman you eavesdrop on, if you follow the narrow path and use ping, you'll find a Storage Key. Use this on the door below you and use ping again to reveal a Caprice Coin. You can use this later on, dropping them in the water to gain 1 Approval per coin. There are many coins like these, but they're not necessary. Behind the coin is also a secret love letter you can find with ping. These are scandals you can find and there are many like them. You can give these to Leliana in the Ballroom to receive more approval, but they're not necessary.

After eavesdropping, enter the Palace. Josephine will strike a conversation; it doesn't matter what you say to her.
 

Part 2 - The Grand Ballroom

Afterwards, enter the Grand Ballroom and you'll be greeted by the Empress. Choose the following dialogue:
- The weather may turn foul.
- I can't do it credit.
 

Part 3 - Vestibule

After the cutscene with Lelianna, go back to the Vestibule. The dialogue when talking to Lelianna doesn't matter. Afterwards, go towards the quest marker. You'll pass two huge statues and on the left in the back are two Elves. Talk to them and they will move away. Go to the stairs close to you to eavesdrop on them.

Below the stairs, next to the statue is another easy Caprice Coin you can pick up.

Now go into the next room and enter the first room on the left. Use Ping to find another easy Caprice Coin. In the same room is a man named Duke Germain (Council) that you can talk to for approval. Choose the following dialogue:
- [Investigate.]
- Gaspard is your nephew?

There's also a man named Council of Heralds Vassal in the same room that you can talk to for approval. Choose the following dialogue:
- Philippe is a jerk!

Go back to the previous room and try to talk to the elves in the back of the room. They will move away and an eavesdrop location will appear next to you; use it. Once you're done eavesdropping, go towards the quest marker and through the door to a balcony. Use Ping to find a hidden Cylinder. Pick it up.
 

Part 4 - Guest Garden

Now go towards the new quest marker and you'll be greeted by three ladies. Choose the following dialogue:
- I'm happy to hear from her.
- How kind of her.

Afterwards, go to the back of the area and eavesdrop on two people. Once done, go towards the water, you can toss the coin you found earlier into it for 1 approval. Go to the left of the water and climb up the white trellis. This will put you in Off-limit area, losing approval over time, so be quick. First go into the door in front of you. On the left in the back is a bookshelf. Use ping to find a hidden switch. Activate it and go inside the secret room and pick up the letter on the desk. Now go back outside and open the door on the right with the Halla Statuette you picked up earlier. Pick up the Negotiations inside. Afterwards, a bell will start to ring. Hurry back to the Ballroom, else you'll lose approval.
 

Part 5 - Grand Ballroom

At the ballroom you'll be confronted by Morrigan. Dialogue doesn't matter.
 

Part 6 - Servant's Quarters / Gardens / Grand Apartments

Go towards the quest marker after the conversation. You're in off-limit space again, so be quick. Equip your armor and weapons and examine the corpse in front of you. Go left outside and at the fountain go right. Skip all of the fights you come across. Follow along the walls from the building on your left and you'll find an entrance in the back corner. Go straight ahead, skip the room on your left and go inside the first room on your left. Go up the stairs in the corner on the left. Once up the stairs, go into the room straight ahead. Follow the path until you get to the quest marker. Defeat all enemies here.

Afterwards a conversation will start. Dialogue doesn't matter.

After the conversation, follow the path the woman took, take a u-turn at the end and go towards the quest marker. This will lead you back to the Guest Wing. Now you'll need to be quick. Go up the stairs and towards the Ballroom. Close to the two huge statues where you eavesdropped on the elves earlier you'll see three guards on the right. Talk to them and choose the following dialogue options for extra approval:
- The stories I could tell!
- You should talk to Cullen.

Now run back to the Ballroom, but don't go inside yet. Wait for the second bell to ring. Your character will say something about being fashionably late, which will give you extra approval. Wait any long to enter the ballroom and you'll lose approval.
 

Part 7 - Grand Ballroom

Once inside the ballroom you'll be greeted by Duchess Florianne. Choose the following dialogue for a lot of approval:
- May I help you?
- Let's dance.
- Why don't you educate me.
- Is that what we both want?
- Which am I to you?
- I trust the Inquisition.
- Isn't everyone?

Afterwards you'll start a conversation with Josephine and your advisors. Choose the following dialogue.
- I got some information.
- I found Venatori agents.
- We're not doing that.
- We save the empress.
 

Part 8 - Royal Wing / Royal Quarters

Go towards the quest marker afterwards. You'll be in off-limit space again, so be quick once more. Equip your weapons and armor again and go up the stairs. Go to the door in the back and enter it to start a new conversation. Dialogue doesn't matter.

Go towards the quest marker and you'll meet up with Florianne again. Dialogue doesn't matter.

After the fight you'll talk to a man. Dialogue doesn't matter, but if you have the "Underworld Knowledge" Inquisition Perk, you can recruit him as an agent which is useful for the Persuasive trophy. Quickly move towards the quest marker once more.
 

Part 9 - Grand Ballroom / Finale

After the conversation with the man, you'll meet up with Cullen. Choose the following dialogue:
- I'll talk with Florianne (It's important you choose this option.)
- It's over.
- Take her away.


All the dialogue afterwards doesn't matter. That's it.

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