Exoprimal
39 Achievements
1,000
80-100h
PC
Xbox One
Xbox Series
Decisions, Decisions
Equipped a module for the first time.
20
28.94%
How to unlock the Decisions, Decisions achievement in Exoprimal - Definitive Guide
In this guide we will show you how to equip modules in Exoprimal and earn the “Decisions, Decisions” Achievement/Trophy.
In Capcom's Exoprimal you have the ability to upgrade your Exosuits through Modules. Modules are divided into different categories and give your Exosuits useful passive abilities.
Before you can equip these items you will first need to unlock them. The first step is to reach the required Player Level and along the way spend credits to buy the respective Module. There is also the possibility to spend credits to upgrade the Modules and increase the bonus they offer you.
The first Module you can equip to earn the “Decisions, Decisions” Achievement/Trophy is the “Crisis Module”. Your first step is to raise your Player Level to 3 and then go to the Hangar section of the main menu. There you just have to select the Exosuit you want to upgrade and then press R1 to enter the “Rigs & Modules” menu. Then move the cursor to Slot 01 and then select the “Crisis Module” from the list of available Modules. Spend 200 credits to buy it and then equip it to your character!
The Crisis Module increases your character's speed when their health has dropped below 40%, so it can prove to be very useful if you want to escape from dinosaurs or opposing players.
In Capcom's Exoprimal you have the ability to upgrade your Exosuits through Modules. Modules are divided into different categories and give your Exosuits useful passive abilities.
Before you can equip these items you will first need to unlock them. The first step is to reach the required Player Level and along the way spend credits to buy the respective Module. There is also the possibility to spend credits to upgrade the Modules and increase the bonus they offer you.
The first Module you can equip to earn the “Decisions, Decisions” Achievement/Trophy is the “Crisis Module”. Your first step is to raise your Player Level to 3 and then go to the Hangar section of the main menu. There you just have to select the Exosuit you want to upgrade and then press R1 to enter the “Rigs & Modules” menu. Then move the cursor to Slot 01 and then select the “Crisis Module” from the list of available Modules. Spend 200 credits to buy it and then equip it to your character!
The Crisis Module increases your character's speed when their health has dropped below 40%, so it can prove to be very useful if you want to escape from dinosaurs or opposing players.
after progessing the the beggining of the game and leveling up a slight bit you will unlock mods to do equip a mod you simply go the the hangar press on the exo u want to mod go to rigs and modules and select a slot buy the mod and put it on
In this guide we will show you how to equip modules in Exoprimal and earn the “Decisions, Decisions” Achievement/Trophy.
In Capcom's Exoprimal you have the ability to upgrade your Exosuits through Modules. Modules are divided into different categories and give your Exosuits useful passive abilities.
Before you can equip these items you will first need to unlock them. The first step is to reach the required Player Level and along the way spend credits to buy the respective Module. There is also the possibility to spend credits to upgrade the Modules and increase the bonus they offer you.
The first Module you can equip to earn the “Decisions, Decisions” Achievement/Trophy is the “Crisis Module”. Your first step is to raise your Player Level to 3 and then go to the Hangar section of the main menu. There you just have to select the Exosuit you want to upgrade and then press R1 to enter the “Rigs & Modules” menu. Then move the cursor to Slot 01 and then select the “Crisis Module” from the list of available Modules. Spend 200 credits to buy it and then equip it to your character!
The Crisis Module increases your character's speed when their health has dropped below 40%, so it can prove to be very useful if you want to escape from dinosaurs or opposing players.
In Capcom's Exoprimal you have the ability to upgrade your Exosuits through Modules. Modules are divided into different categories and give your Exosuits useful passive abilities.
Before you can equip these items you will first need to unlock them. The first step is to reach the required Player Level and along the way spend credits to buy the respective Module. There is also the possibility to spend credits to upgrade the Modules and increase the bonus they offer you.
The first Module you can equip to earn the “Decisions, Decisions” Achievement/Trophy is the “Crisis Module”. Your first step is to raise your Player Level to 3 and then go to the Hangar section of the main menu. There you just have to select the Exosuit you want to upgrade and then press R1 to enter the “Rigs & Modules” menu. Then move the cursor to Slot 01 and then select the “Crisis Module” from the list of available Modules. Spend 200 credits to buy it and then equip it to your character!
The Crisis Module increases your character's speed when their health has dropped below 40%, so it can prove to be very useful if you want to escape from dinosaurs or opposing players.
Modules are passive buffs that you unlock and purchase as you level up. On the main menu, head into the Hangar. This is where you can customise your favoured suits. Click on your desired suit, go into the Rigs & Modules tab, and slot a module onto your suit. Done!
Modules are passive buffs that you unlock and purchase as you level up. On the main menu, head into the Hangar. This is where you can customise your favoured suits. Click on your desired suit, go into the Rigs & Modules tab, and slot a module onto your suit. Done!
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