Guild Wars 2

Guild Wars 2

13 Achievements

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The Best Defense

The Best Defense

Choose to remain in the Itzel village to defend it against the Mordrem Guard with Ibli and Kaana Miatli.

59.33%
Weed Whacker

Weed Whacker

Defeat 30 Mordrem during the night attack.

60.36%
Dug In

Dug In

Help the soldiers build up their defenses.

45.23%
Torn from the Sky

Torn from the Sky

Search for survivors in the wreckage of the Pact fleet.

89.51%
Now That's a Fungus

Now That's a Fungus

Locate the Mushroom King near the Itzel village and help the Itzel farmer defeat it so that they can bring the meat home for his soup recipe.

31.13%
Sylvari Solidarity

Sylvari Solidarity

Help a sylvari resist Mordremoth's call.

20.9%
Conservation of Resources

Conservation of Resources

Keep the turret operational during the night attack.

29.97%
Heart of Thorns Act I Mastery

Heart of Thorns Act I Mastery

Complete all Heart of Thorns Act I achievements.

18.26%
In Their Footsteps

In Their Footsteps

Track down missing allies.

76.91%
Artful Dodger

Artful Dodger

When ascending the narrow path off the plateau, destroy all the Mordrem tendrils without being hit by their poison area attacks.

27.75%
Rally to Maguuma

Rally to Maguuma

Rally with your allies in Maguuma.

89.62%
Prisoners of the Dragon

Prisoners of the Dragon

Storm the Mordrem's prison camp.

76.1%
Search and Rescue

Search and Rescue

Help Laranthir search for prisoners.

53.66%
Totems of the Itzel

Totems of the Itzel

Help the high priest recover the totems of the Jaaka Itzel tribe that are scattered throughout the surrounding jungle after the last Mordrem Guard attack.

24.02%
Is A Good Offense

Is A Good Offense

Choose to go with Tizlak to attack the Mordrem Guard at their staging area before they can attack the Itzel village.

55.63%
Establishing a Foothold

Establishing a Foothold

Speak to Pact members for information.

80.66%
Stick the Landing

Stick the Landing

When gliding down into the Mordrem prison camp, land within the marked target zone.

55.79%
My Friends, the Smiths

My Friends, the Smiths

While traveling to the Mordrem prison camp, find and rescue the five ordnance masters from the Pact: Baroosh, Shashoo, Beigarth, Izu, and Occam.

24.18%
The Jungle Provides

The Jungle Provides

Secure help from tribespeople of the Maguuma Jungle.

79.39%
Peer Review

Peer Review

Explore the mesas and follow the ornithologist's trail of clues to verify or disprove his hypothesis.

22.61%