Harvest Moon: A Wonderful Life Special Edition

Harvest Moon: A Wonderful Life Special Edition

31 Achievements

40-50h

PS4
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The Right Tool for the Job

The Right Tool for the Job

Fill every tool slot in the Toolshed.

0.6%

How to unlock the The Right Tool for the Job achievement in Harvest Moon: A Wonderful Life Special Edition - Definitive Guide

For this trophy you'll have to buy all the tools from the ledger, as well as receive gifts from a few people after you befriend them. Here's a list of all the tools and what you have to do to obtain them:

Milker:

  1. Cow Milker - Starting tool.
  2. Goat Milker - You will receive this for free when you buy your goat


Fishing Rods:

  1. Fishing Pole - Befriend Galen and visit his house before 6AM during Chapter 2.
  2. Fishing Rod - 500g at Van's Shop


Hoes:

  1. Heavy Hoe - Starting tool.
  2. Hoe - Buy for 800g at the ledger
  3. Light Hoe - Buy for 1000g at the ledger
  4. Strange Hoe - Befriend Tim and enter his room in the hotel around 7AM. You will need the large field for this present.
  5. Weird Hoe - Befriend Vesta and enter the storage room at her farm (the small building) around 10:30 AM. You will need the Strange Hoe and the large field for this.


Sickles:

  1. Heavy Sickle - Starting tool.
  2. Sickle - Buy for 600g at the ledger.
  3. Light Sickle - 750g at the ledger.
  4. Strange Sickle - Befriend Cody and enter his house when he's in there.
  5. Weird Sickle - Befriend Dr. Hardy and enter his clinic when he's in there.


Watering Cans:

  1. Watering Can S - Starting tool.
  2. Watering Can M - 600g at the ledger
  3. Watering Can L - 750g at the ledger.
  4. Watering Can W - Befriend Romana and enter her room when she's in there. 6AM is a good time to visit her. You may have to receive the cat from her first in order for her to give you the Watering Can. You'll get the cat if you're her friend and wake up after your wife during fall.


Misc.:

  1. Clippers - Buy for 1300g at the ledger.
  2. Brush - 500g at Van's Shop
  3. Wool Clippers - Befriend Wally and enter his house before 6AM.
  4. Shears - 400g at the ledger.


In order to befriend people, you have to give them gifts. They will accept 2 gifts total every day - 1 from the "Other" category, and 1 from the "Food" category in your quick select menu (). Not every person likes the same things, so just because Romana accepts a Flower, Tim might not. To make matters worse, sometimes the villagers enter a state where they won't accept any gifts no matter how much they like them. If you try to gift them things during this time and they don't accept you can't give them any more gifts until the next day. Below you'll find a list of suitable gifts and moments where you should avoid giving them gifts if applicable:

  1. Galen - Mugwort, Fish
    Make sure you befriend him during Ch. 1, because as of Ch. 2 he will no longer accept gifts and you have to play his mini-game in order to raise your friendship with him.
  2. Tim - Eggs, Milk
    Tim often says how much he loves flowers and artifacts from the dig site, but never accepts them as gifts. This may be a bug, or just a weird interaction. If you can get him to accept these things, good for you! This will speed up the process.
  3. Vesta - Flowers, Eggs
  4. Cody - Flowers, Eggs
    He will not accept gifts when he's standing with his arms crossed or working on his art (arms flailing).
  5. Dr. Hardy - Fish, Coins, Flowers
  6. Romana - Flowers, Fruit, Milk
    She will not accept gifts when she's sitting in her room.
  7. Wally - Eggs, Milk, Coins


The above list is not extensive and does not include items such as cheese, because I believe that it's a either a waste of money (and thus time in the long run) or time to give these items as gifts.

There's no 100% reliable way to tell when people like you enough to grant you their gift, so you'll have to keep giving and visiting until they do. One thing that indicates that they are starting to like you is when they turn their head after you when you're walking by. They only do the head-turn animation when they're walking as well, and it doesn't mean you'll get their gift 100%. Keep going at it, they'll eventually hand it over.

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