HELLCARD

HELLCARD

83 Achievements

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Winner

Winner

Win a run

62.3%
Winner Winner

Winner Winner

Win 5 runs

23.5%
That Was Quick

That Was Quick

Win a run under 60 minutes

28.1%
Rush Hour

Rush Hour

Win a run under 45 minutes

14.3%
No Time To Explain

No Time To Explain

Win a run under 30 minutes

4.4%
Miniboss Slayer

Miniboss Slayer

Defeat all minibosses

30.5%
Pope Slayer

Pope Slayer

Defeat Antipope

49.4%
Demon Slayer

Demon Slayer

Defeat Archdemon

46.0%
All Outta Bubblegum

All Outta Bubblegum

Win a battle in the first turn

37.1%
Team Work

Team Work

Deal 50 damage in one turn as a team.

78.6%
Small Army

Small Army

Deal 100 damage in one turn as a team.

69.2%
Steamrollers

Steamrollers

Deal 200 damage in one turn as a team.

52.3%
Give and Take

Give and Take

Have 128 block.

27.1%
Tit for tat

Tit for tat

Have 1k block.

13.4%
Squid Pro Quo

Squid Pro Quo

Have 32k block.

8.8%
The Hobbyist

The Hobbyist

Unlock all cards and artifacts for 1 class.

22.8%
The Antiquarian

The Antiquarian

Unlock all cards and artifacts for 2 classes.

9.2%
The Collector

The Collector

Unlock all cards and artifacts for 3 classes.

5.1%
Dandy

Dandy

Wear 5 different outfits in battles.

23.9%
Sharp Dressed

Sharp Dressed

Wear 10 different outfits in battles.

7.3%
The Trend Setter

The Trend Setter

Wear 15 different outfits in battles.

3.2%
High Status

High Status

During a battle have more status cards in your deck than all other types combined.

8.3%
Lightweight Baby

Lightweight Baby

Have all of your cards in hand cost at least 3 mana (at least 5 cards).

0.9%
Watch This

Watch This

Have all of your cards in hand cost 0 mana (at least 5 cards).

37.4%
The Best Defence

The Best Defence

Build deck consisting only of Attack cards.

3.5%
Mad Skills

Mad Skills

Build deck consisting only of Skill cards.

2.5%
The Leader

The Leader

Build deck consisting only of Influence cards.

0.8%
But A Scratch

But A Scratch

Start a battle with 1HP and survive.

10.9%
Krankenwagen

Krankenwagen

Start a battle with 1 HP and exit it with full health.

1.2%
Lone Wolf

Lone Wolf

Win a run without companions.

2.6%
No gems, no problems

No gems, no problems

Win a run without getting any gemstones.

0.8%
Untouchable

Untouchable

Win a run without losing any HP.

2.7%
Travel Light

Travel Light

Win a run without taking any artifacts.

1.3%
Constant

Constant

Win a run without adding or removing any cards to your deck.

0.9%
Plague Doctor

Plague Doctor

Die due to rotten damage.

20.3%
Overkill

Overkill

Play a Starter card using a Stamina Burst.

21.0%
Powertrain

Powertrain

Replay 5 cards using Stamina Burst in a single turn.

7.7%
All Right

All Right

Win a run taking all rightside paths on the map.

2.6%
Omae Wa Mou Shindeiru

Omae Wa Mou Shindeiru

Win final boss fight during first turn.

8.3%
Empty Handed

Empty Handed

Win a battle having 2 or less cards in deck.

1.1%
Goldrush

Goldrush

In a single adventure screen upgrade a Starter Card to a Legendary.

0.5%
Bullet Dodger

Bullet Dodger

Win a run without getting any block.

1.3%
Call an Ambulance

Call an Ambulance

Kill an enemy while having at least 10 Weak influence stacked.

4.7%
Mr. Wolf

Mr. Wolf

Take no damage in a turn in which 3 heroes are supposed to die.

21.8%
Rube Bronzeberg

Rube Bronzeberg

Have a team member play at least 15 cards during one turn and deal no damage.

15.4%
Rube Silverberg

Rube Silverberg

Have 2 team members play at least 15 cards each during one turn and deal no damage.

2.0%
Rube Goldberg

Rube Goldberg

Have 3 team members play at least 15 cards each during one turn and deal no damage.

0.7%
Goliath

Goliath

Reach 50 max HP.

14.6%
Did We Win?

Did We Win?

Die alongside with all the monsters.

45.9%
Know Your Limits

Know Your Limits

Win a battle with Antipope without ever reaching card limit.

11.9%
True Pacifist

True Pacifist

Win a run with the Pacifist Torment modifier without killing any monster.

0.6%
That was close!

That was close!

Win a run with every player having 1HP at the end.

1.2%
Better to Make Sure

Better to Make Sure

Have a monster frozen and stunned at the same time.

51.1%
My deck has no pathetic cards

My deck has no pathetic cards

At any point, have at least 35 cards in your deck.

3.6%
One for All

One for All

Win a match when all other players had fallen.

31.0%
All for One

All for One

Win a match dead.

45.6%
A Consolation Prize

A Consolation Prize

Gamble away the last gem.

54.4%
Golden

Golden

Have only legendary cards in your deck.

7.4%
An Arrow to the Knee

An Arrow to the Knee

Die to an archer while playing a Warrior

10.9%
Torment Curious

Torment Curious

Win run with Torment 1.

27.6%
Torment Regular

Torment Regular

Win a run with Torment 10.

3.5%
Torment Aficionado

Torment Aficionado

Win a run with Torment 20.

0.7%
Unending

Unending

Reach floor 13 in Endless Mode

21.0%
Infinite

Infinite

Reach floor 19 in Endless Mode

17.1%
Eternal

Eternal

Reach floor 25 in Endless Mode

12.5%
Cook Slayer

Cook Slayer

Defeat Cook

37.2%
Generalist

Generalist

Have 4 different contraptions at the same time

14.1%
Senior Generalist

Senior Generalist

Have 8 different contraptions at the same time

0.6%
Master Generalist

Master Generalist

Have 12 different contraptions at the same time

0.2%
Automated Demolition

Automated Demolition

Deal 15 damage via contraptions in 1 turn

21.7%
Automated Carnage

Automated Carnage

Deal 25 damage via contraptions in 1 turn

18.4%
Automated Apocalypse

Automated Apocalypse

Deal 50 damage via contraptions in 1 turn

11.9%
Screws Heap

Screws Heap

Gain 100 screws

23.8%
Screws Hill

Screws Hill

Gain 500 screws

15.7%
Screw Everest

Screw Everest

Gain 1000 screws

11.4%
Backyard Generator

Backyard Generator

Have 6 cores at the same time.

10.0%
Power Plant

Power Plant

Have 12 cores at the same time.

4.3%
The Sun

The Sun

Have 20 cores at the same time.

2.5%
AI Master

AI Master

Win a battle dealing damage only through Contraptions

3.4%
AI Overlord

AI Overlord

Win a run dealing damage only through Contraptions

0.6%
Ask questions later

Ask questions later

Kill a monster with a contraption in the first turn

22.4%
Against the grain

Against the grain

Win a run as a tinkerer with no contraptions in deck

1.9%