Mafia III: Definitive Edition
85 Achievements
GOG
Herbalist
Reached the Max Herbalism level
7.3%
How to unlock the Herbalist achievement in Mafia III: Definitive Edition - Definitive Guide
Upon completing the last main story mission, "Ain't Nowhere Safer," you will unlock a side mission for MJ entitled "Herbalism." This mission allows you to partner up with MJ, using the Grow House to sell weed throughout New Bordeaux.
Once you have this mission, head over to MJ's new location and speak with him about the operations. The game will more or less guide you in how growing and selling weed will work. First, you will need to use the workbench in the Grow House to plant a strain (a type of herb). After this, you will need to wait a few (or several) in-game hours until the herb is fully matured and ready to sell to one of the nine districts in the city. While the herb is growing, you can check on its progress by opening up the world map and scrolling over the Herbalism mission icon. Here, you can take note of the "Growing Progress" stat to help you keep track of when to return to the Grow House.
When a strain is fully matured and ready to sell, interact with the workbench and you should notice a progress bar at the top of the workbench menu that indicates how much more money you need to make in order to reach the next Herbalism level. All in all, reaching the Max Herbalism level will require you to sell $50,000 worth of herbs.
Each time you hit a new Herbalism level, MJ will task you with roaming the city in order to find new strains that will yield better quality. At any time, you can use the herbs you have collected to create your own experimental strains, which often yield better results and sell for more money than their standard counterparts. In the end, it'll take a few hours to reach the Max Herbalism level, but it's not too difficult to get done and you can idle your character just outside the Grow House when a herb is growing to prevent a long drive back from the city.
NOTE: To help speed up the process of your strain maturing, make sure to return to the Grow House and Workbench and "Fertilize" your crop once it reaches the "Flowering" status. This will increase the rate at which it grows. Thanks for the tip, Aggro Graf.
Once you have this mission, head over to MJ's new location and speak with him about the operations. The game will more or less guide you in how growing and selling weed will work. First, you will need to use the workbench in the Grow House to plant a strain (a type of herb). After this, you will need to wait a few (or several) in-game hours until the herb is fully matured and ready to sell to one of the nine districts in the city. While the herb is growing, you can check on its progress by opening up the world map and scrolling over the Herbalism mission icon. Here, you can take note of the "Growing Progress" stat to help you keep track of when to return to the Grow House.
When a strain is fully matured and ready to sell, interact with the workbench and you should notice a progress bar at the top of the workbench menu that indicates how much more money you need to make in order to reach the next Herbalism level. All in all, reaching the Max Herbalism level will require you to sell $50,000 worth of herbs.
Each time you hit a new Herbalism level, MJ will task you with roaming the city in order to find new strains that will yield better quality. At any time, you can use the herbs you have collected to create your own experimental strains, which often yield better results and sell for more money than their standard counterparts. In the end, it'll take a few hours to reach the Max Herbalism level, but it's not too difficult to get done and you can idle your character just outside the Grow House when a herb is growing to prevent a long drive back from the city.
NOTE: To help speed up the process of your strain maturing, make sure to return to the Grow House and Workbench and "Fertilize" your crop once it reaches the "Flowering" status. This will increase the rate at which it grows. Thanks for the tip, Aggro Graf.
12 Comments
Oh btw....found out something interesting and maybe useful........the level of Herbalism and greenhouse upgrades carry over!!!!!
My 1st playthrough, I waited till late game to start this DLC because I thought there would be end game spoilers......fully upgraded the greenhouse and had Max Herbalism by end game....
2nd playthrough was my leave one underboss/kill 15 informants/kill all racket bosses run......so I decided to start (and finish) the DLC ASAP to start getting "weed money" since my racket kickbacks would be a lot smaller........
Went into the greenhouse (after completing the DLC) to start all over, and found I had ALL upgrades and Max Herbalism!!!!!
My 1st playthrough, I waited till late game to start this DLC because I thought there would be end game spoilers......fully upgraded the greenhouse and had Max Herbalism by end game....
2nd playthrough was my leave one underboss/kill 15 informants/kill all racket bosses run......so I decided to start (and finish) the DLC ASAP to start getting "weed money" since my racket kickbacks would be a lot smaller........
Went into the greenhouse (after completing the DLC) to start all over, and found I had ALL upgrades and Max Herbalism!!!!!
By Warboy925 on 19 Apr 2017 00:55
The way I did it, in case anyone else wants to take advantage of some productivity - I switched inputs and played another game on the 360 while waiting. It seems like you get ~1-3% per minute, and once you unlock the fertilization upgrades you can upgrade them from ~50% maturity
By Aggro Graf on 30 Mar 2017 04:53
After completing the story, you will unlock the Grow House and can cultivate Weed for profit. You need to sell batches of Weed to make money and for every tier of money reached, you increase a level. Every level you gain will also unlock a short side mission where you will collect a new strain of weed to use for your operation. Talk to MJ to access these missions. Without doing those missions, your rank will not increase, even if you have enough profit made to reach the max rank.
Here are the amounts you need to level up:
- Starting level.
- $1,000
- $10,000
- $25,000
- $50,000, this is the max rank.
Once you have reached the max rank, the trophy will pop after speaking with MJ. See That Good Connect for tips to increase the money you make.