Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2: Sons of Liberty

46 Achievements

23-28h

PS3
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Party's Over

Party's Over

Defeat Fatman

45.7%

How to unlock the Party's Over achievement in Metal Gear Solid 2: Sons of Liberty - Definitive Guide

The second boss in the game (soldiers on the tanker and Fortune don't count). From the start we immediately freeze both bombs, and then the game of cat and mouse begins. We run after him with a clamped and shoot when he falls - turn on the first person view and shoot at the open head; if you do it quickly, you can put in 2 or even 3 bullets. Sometimes he will stop to catch his breath, and also slip on bird droppings - don’t miss your chance. If he sets bombs, we stop running after him and immediately clear the mines; a detector (given by Stillman) will help determine the approximate location of the explosives. He can place bombs anywhere - on the roof of containers, from different sides and even under containers, on boxes, shelves and barrels, in general, be careful.

Extreme . Perhaps the most difficult boss in the game, much of the battle depends on luck, because... the fight itself is 100% random. At this difficulty level, the boss places at least 4 bombs, guards them, never stops to rest and does not slip. Everything needs to be done very quickly, because... if he puts 4 bombs, he gives 20 seconds to defuse (if this happens, you can kill yourself, because it’s impossible to have time to defuse), if he puts 5 or 6 bombs, he gives 35 seconds. If he managed to place one or two bombs, then you can shoot him, then there is a chance that he will activate the timer (it’s still quite possible to defuse a couple of bombs in 20 seconds). A brown wig will help make the passage easier - equip it and run after Fatman in auto-aim mode with SOCOM, constantly shoot, do not let him escape.
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04 Nov 2011 01:46

2 Comments
In fact, there are tactics. At the very beginning, when 2 bombs are planted, you need to defuse the one that Fatman is not protecting. Then we put on the wig, SOCOM in our hands and go ahead to take down the enemy, as So1idus described. At the same time, we leave the remaining bomb. At this time, he will not place bombs and will constantly return to this same bomb “for defense.” So you will always know where to find it. Personally, when I passed through, in these few tens of seconds I removed half of the enemy’s HP. Then, when ~10-5 seconds remain (depending on how far you are from the bomb), we neutralize it too. And then we go through the above hint.
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By DeadPool on 19 Dec 2012 21:59
Before Fatman there will be a battle with Fortuna. It should be added that in extreme sports this battle can fray a lot of nerves. Actually, there will be no battle - you just need to hold out for about 1.5 minutes under hurricane fire from the railgun. It is useless to hide - she will destroy all the shelters in the room in the first 20 seconds, the rest of the time she will have to jump left and right (there is no room for maneuver). Beware of barrels exploding and fluorescent lamp fragments falling on your head, because this will cause damage and disorientate you for a couple of seconds, which is enough to kill you. A box found in advance will help make this battle easier - equip it and run left and right, so there is less chance of making a mistake. Here's a video to help: https://www.youtube.com/watch?v=7Z5VoDoCiqQ
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By So1idus on 15 Nov 2011 15:01