R.U.S.E.

R.U.S.E.

51 Achievements

25-31h

PS3
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One vs. All

One vs. All

Complete all 1 vs. all operations

3.7%

How to unlock the One vs. All achievement in R.U.S.E. - Definitive Guide

These are much easier than the first 2.
Pincer movement is the easiest operation. Simply send your 2 Pershings to the Italian base along with several infantry to capture everything and in case the AI puts out a anti tank bunker. Capture everything and that base is yours.
Then all I did was the same for the Germans, except I made 5 tanks.
I made a few planes to make things easier to mop everything up.
For The Maginot Line you have to be pretty vigilante.
First don't bother with the base on the right, it will be captured.
Put your bunkers at your front and keep checking on them. Same with your AA. Replace them before they are destroyed or you will regret it.
I saw several guides that said what I put there was sufficient for the whole game. I did this several times and it never was.
Then protect your left. Pay attention to when I pull back my heavy tank or you will lose it.
This was the only time I ever saw the AI try to capture my left headquarters. This might have been a fatal mistake, I think I was lucky, however that's probably why I let them get into the city.
Finally, don't put any buildings where the Long Tom goes. I accidentally did that once and every time I built move AA it got in the way of the Long tom. And make sure where you aim the Long tom is on a unit or you will accidentally send him forward. I also did this many times.
This one is easily possible to get all the bonus objectives in 1 go.
I say these are easier, they still aren't easy. I did these many times and read many guides before being able to get these.
Keep at it and you'll get it.
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17 Mar 2014 21:44

There are 2 1 vs. all operations to complete. I will provide a tactic that will ensure you at least manage to win each operation.

Pincer Movement (March 1941, Lybia): This operation is actually really easy if you do it right. When you start off send your two pershing tanks off towards the Germans. While doing this build a barracks, armor base and two supply depots. Build up 5 infantry units then leave your money to go up. Send the 5 troops towards the Germans as well. The pershings will have started to take out his base (sometimes he will have a lot of air stuff already in which case restart) The infantry will be a bit of a distraction. Keep your tanks camping his HQ and let the infantry capture it as well as his supply bases and any other buildings you left. You'll now be 1 on 1 with the Italians.

The entire time you have been working on the Germans, you should build 5 infantry and as many Lee tanks as you can afford. When you have at least 5 tanks rush them to his base with the infantry. Use terror and fanaticism. The aim here is not to destroy him but simply to cripple him completely so he is forced to rebuild everything. Make sure his airfield is destroyed. While this has been going on you can move your 2 pershings in towards the middle where the AA and Anti Tank factory is. You will want a Willys recon so you can see the anti tank stuff that he has hidden in the forest. With this area cleared capture the base with an infantry.

Ensure you've also got at least 5 supply depots (there are 8 that you could safely hold by now). Now you have him totally corned keep farming units off him until you've reached 75 then go ahead and finish him off. Doing the mission like this will earn you secondary objective (1), (3), (4), (5), (6), (7), (8), (9) and (11).

The Maginot Line (July 1942, France): With this operation it is possible to complete all the secondary objectives in one go while completing the main objective of staying alive. As soon as the level starts, build 2 Maginot Bunkers at the crossroads to the north of Bord-L’Etang. Send your 2 heavy tanks and have them at the crossroads. Finally, send 2 of the 3 Laffly AT tanks there to and have them at the back. Build 3 supply depots that are near your HQ. Once you have the money build an artillery and AA base. Put 3 of the Camel AA guns in the forests to the left of Bord-L’Etang and 3 in the forest to the right. Your front end is now protected from attacks and this is enough to hold off the entire level.

You don't need to even bother with the right side secondary HQ because it gets captured early on and you can't afford to defend it. Instead, build 2 Maginot bunkers just infront of the northern supply depot of the left side secondary HQ area. Now when you have money build 2 supply depots at the places there. Make 3 camels and put them in the forest to the left of the town on that side. You've now protected your left flank. Lastly, build 2 Maginot bunkers and put them right next to your HQ on the right side between the water and the forest for later. After this has happened, wait until you have 100$ and build an administrative building. After this build a barracks and put 5 infantry in Bord-L’Etang.

While all this buildup has been going on you will have passed the 10 minute mark and been given a super heavy FCM tank. Send that over to the left and have it behind the Maginot Bunkers (you'll be getting attacked at this point by quite a lot of light/medium tanks from the left). You will also have got a recon which you can put in the forest to the right of Bord-L’Etang so get a view of what's coming. Keep repelling the AI's attacks until you get down to 6:30. At this point it's impossible not to win as you are given a nuclear long tom to protect. Keep him where he is and keep firing at the streams of tanks he is sending straight for Bord-L’Etang. Not only does this make protecting Bord-L’Etang easy but it rapidly builds up kills for the 150 kill objective.

From about 8 minutes left you will find he sends an increasing number of planes and also paratroopers so make sure you are replacing the camels that are being destroyed and keep up camouflage and radio silence on your base so you are not the target of his heavy bombers. This method should earn you all 8 secondary objectives.

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The trophy is given for completing two operations 1 against everyone: Pincer Movement, The Maginot Line.
Video walkthrough of Pincer Movement.
Video walkthrough of The Maginot Line.

In Pincer Movement, use an infantry rush on both enemies, first towards the Germans, and immediately after towards the Italians. If everything was done at normal speed, then the Germans should build a tank factory and barracks on your way, you need to capture them and produce tanks and infantry from there. The Italians will have almost no resistance, except for a couple of tanks, send two of your own there. All that remains is to finish off a few guns from the Germans and the remnants of the enemies, mainly enemy planes, create several of your own fighters. The easiest operation of all.

In The Maginot Line you need to hold out until time runs out. Your stronghold of defense should be bunkers ($40) and air defense (AA Guns). Build them as shown in the video, only I would even recommend placing the bunkers on top closer to each other, equidistant from the road. I brought them up to 4 at the top and 3 on the left by the middle of the operation; I almost didn’t use tanks for protection. Well, the key to the last 5-7 minutes of the game is the Long Tom cannon with nuclear shells. Shoot at huge clusters of enemies and at cracking defense lines (just keep in mind that the gun can kill your own people, it has a decent radius of destruction).
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11 Jul 2017 00:35