Rage

Rage

61 Achievements

25-30h

PS3
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Gotta Have 'Em All

Gotta Have 'Em All

Collect all Playing Cards on one play-through

1.3%

How to unlock the Gotta Have 'Em All achievement in Rage - Definitive Guide

Unlike a standard deck of playing cards, there are 54, not 52, cards in the Rage Frenzy deck.
Overview:
(Heads Up)
Make sure you complete all Outrigger assignments before going to Wellspring; including the Mutant Alert assignment for Ramos Outrigger. The Reward for this assignment is missable: the Adrenaline Overdrive schematic.
Also, if you run back to your vehicle during this mission, after setting off the fireworks, you can score a few Mutant Roadkills as well.
Dead City first visit:
Bring a RC Car with you before venturing out on this quest. You don't want to miss out on the Large Mutant card (located in the area where the mutants throw firebrands at you.)
The Well:
Be certain you get The Mine and Valder's card, because these will be only be avaible for purchase after you leave.
Authority Prison:
One shot only. Acquire all cards on your first and only visit here, unless you'd rather buy them later.
Dead City second visit:
On your second visit ONLY to Dead City, The Drone will be available under the stairs leading down. The Large Mutant card will be not be there at this time!
Looks like previously missable cards will now be offered for sale, thanks to a recent update. If you'd prefer to get them all on one playthrough, without purchasing them, pay close attention to the cards and areas now labeled "(no longer missable)".
Thanks to all those who contributed to this guide.
Complete Chronological List:
Hagar Settlement
1. Dan Hagar
2. Grenade
3. Loosum Hagar

Ghost Hideout
4. Ghost Bonestick
5. Ghost Boss

Outrigger Settlement
6. Janus (no longer missable)

Radio Walkway
7. Sentry Turret
Radio Tower
8. Rikter
Make sure you talk to Ramos Outrigger and do the Mutant Alert mission BEFORE Wellspring

Wasted Garage
9. Wasted Club
10. Wasted Pistol
11. Wasted Turret

Wasteland
12. Dagger Thrower
Ghost Hideout Second Visit
13. Ghost Pistol (Requires Lock Grinder)

Hagar Settlement
Win Race
14. Dune Buster

Wellspring
Starter Deck
15. City Guard
16. Club Mutant
17. Jetter
18. Mayor Clayton
19. Sherriff Black
Wellspring
20. Sally

Wasteland
21. Crazy Joe

Mutant Bash TV
22. Scoop Mutant
23. J.K. Stiles

Wellsping
Qualify for Race
24. Cuprino

Shrouded Bunker
25. RC Bomb Car
26. Shrouded AR
27. Shrouded Heavy

Feltrite Crater
28. Shrouded Minigun

Kvasir Lab (outside)
29. Sentry Bot

Dead City Entrance
30. Enforcer
Dead City First Vist
Dead City Streets
31. Large Mutant (Requires RC Bomb Car) (no longer missable)
32. Kraken
Dead City Central
33. Slime Mutant

The Well
34. Mine
35. Valder

Authority Prison (no longer missable)
36. Power Supply
37. Giant Mutant
38. EMP Grenades
39. Drop Ship
40. Captain Marshall (Requires Lock Grinder)
41. Shield Guard

Wellspring
42. Elizabeth

Dead City (Second Visit)
43. Drone (no longer missable)

Disc 2
Subway Town
Resistance Base
44. Authority Mutant
Blue Line Station
45. Dyno-Mutant (Requires EMP Grenade)

Gearhead Vault
46. Advanced Sentry Bot
47. Gearhead Shotgun
48. Gearhead Jet

Power Plant Entrance
49. Monarch
Power Plant
50. Gearhead Boss

Dietrich
Abandoned Distillery
Regenerative Infusion Schematic
51. Portman

Jackal Canyon
52. Jackal Crossbow
53. Jackal Club

Authority Bridge
54. Elite Guard

All credit goes to PowerPyx for the following comprehensive video guide.
I found this video to be exceptionally useful, with all the cards in chronological order.
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3

11 Oct 2011 04:53

21 Comments
I missed the Large Mutant on the 1st go through of dead city, but I just turned around and went back in after exiting, and all the doors opened this time and I could get it. Had to go through backwards though
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By Mrsod on 14 Oct 2011 02:46
just an FYI... i was using this list as a checklist and noticed there are 2 listings for Wasted Turret... the one under Radio Walkway should be Sentry Turret...the other is under Wasted Garage...but thanks for the list!
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By bmlx5867 on 25 Oct 2011 03:01
Good idea, Mrsod, and thanks for the edit bmlx5867. :)
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By Exultraviolence on 27 Oct 2011 01:42
Ghost Bonestick is not missable on the second run of the Ghost hideout. Instead of going up the ramp and have a body in the way, simply go from the other side and reach it/jump and grab it.
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By Jammy32 on 03 Jan 2012 23:00
Thanks, Jammy32, I have edited the solution to reflect your input.
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By Exultraviolence on 04 Jan 2012 14:14
Perfect!
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By PointySpred on 20 Jan 2012 06:48
That last 4 cards in your list do not match the numbers in the video (Jackal Crossbow, Jackal Club, Elite Guard should all be reduced by one spot in your list and Portman should be listed as 54). Everything else is great, thanks!
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By Finknuts on 27 Mar 2012 22:47
Finknuts,
You caught me! Actually, I listed Portman there on purpose. The Portman card can be acquired well before you embark on the lengthy mission that follows. It felt out of place as the very last card. Keep in mind that the section where the Portman card belongs is right outside the city.
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By Exultraviolence on 14 Apr 2012 15:34
so pretty much the achievements that say "on the first time through" if you dont get them the first time through, you have to delete your file and start over?
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By ajsinsanity on 04 Oct 2012 00:15
If you are entirely certain you missed a missable card, then I'm afraid so.
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By Exultraviolence on 05 Oct 2012 13:30
Some of the cards seem to become available in the shop in Subway Town for $1000 each. I'm not sure whether you need to do something specific to have them available though. The cards I've seen in the shop are: Janus, Large Mutant, Giant Mutant, Dropship, and Drone.
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By Lateph Fohegan on 12 Dec 2012 02:50
To further Lateph's comment... I was prompted to download an update for the game (18MB), and when visiting the shop (Jani's Supplies) the Large Mutant and Drone cards were available for purchase... Looks like any cards that you have missed (and cannot return to?) will become available to purchase...

Which I guess means that the missable is now unmissable...
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By MikeeJH on 12 Dec 2012 10:14
For the sake of all of you who missed some of the cards, I certainly do hope that the makers of Rage decided to make a frustratingly meticulous playthrough unnecessary. The ability to purchase missed cards would be a welcome update to the game. Please confirm.
Thanks, MikeeJH and Lateph for the info.
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By Exultraviolence on 13 Dec 2012 00:17
After yesterdays update I was also able to purchase the large mutant and drone 'missable' cards from the wellsprings shop :-)
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By moNoKnoT on 19 Dec 2012 01:42
I consider that ample confirmation, moNoKnoT. I've updated the solution to reflect the latest update. I'd like to thank everyone for the positive votes and helpful feedback. If you'd prefer not to shell out $1,000 per card, watch for (no longer missable).
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By Exultraviolence on 28 Dec 2012 20:45
Crap I may just restart, I'm real picky about nailing collectables on the first playthough so I can just concentrate on staying alive on harder levels.......luckily, I just started the game where I was stabbed by that "ghost" guy when I found about this cheevo, so not that much to redo, lol
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By Warboy925 on 04 Jun 2015 18:51
Just an idea, but it may be useful to add just in cast someone is scratching their head...

For (Ghost Hideout Second Visit 13. Ghost Pistol (Requires Lock Grinder))

A job does not take you back there, you have to go back on your own.... (I posted this bc I thought I would get a job that took me back there, so when I was sure I was done with both the Hagar and Outrigger's settlements, I just went back on my own and grabbed it)

Great solution by the way, using it now!
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By Warboy925 on 05 Jun 2015 18:38
Just in case* Lol
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By Warboy925 on 05 Jun 2015 18:40
Edit: There is a job board in Wellspring that takes you back to the Ghost Hideout (but that is out of order from the guide)
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By Warboy925 on 05 Jun 2015 18:44
There are 54 cards in a standard deck if you count the jokers! wink
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By StanleyCup CAPS on 17 Sep 2017 02:16
So it this still missable or not?
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By SweetArkhane on 25 May 2024 14:38
View all 21 comments Show less comments
Compiled with the help of http://gamenac.com/rage/collectible-playing-cards as I haven't played through and confirmed as of yet

MISSABLES (there are apparently two sections with cards that you can't return to get, and one card that is only available during a certain quest)
in the Dead City Central and Dead City Streets areas, four cards
in the Authority Prison area, six cards
in The Well area, two cards
during the defibrillator upgrade quest is the only chance to get the Large Mutant card even though you can go back to Dead City streets afterwards, it will be gone

List: (you may not reach them in this exact order)
__Ghost Hideout__
01. Ghost Bonestick - on the first floor, near strung up corpse, on a wooden barrier
02. Ghost Boss - on the floor, under a table on the first floor near the Cube statue
03. Ghost Pistol - behind a locked door on the hideout’s first floor

__Hagar Settlement__
Dan Hagar - on the nightstand beside the bed in Dan’s Gas Station
05. HE Grenades - on top of a barrel next to Becky (when she stands outside)
06. Dune Buster - Reward for Durar’s timetrial (the guy who gives you your first car)
07. Loosum Hagar - on a rock near Dan's Garage

|__Outrigger Settlement__| CARDS IN THIS SECTION ARE MISSABLE
08. Janus Outrigger * MISSABLE - on the couch next to Janus
09. Rikter Outrigger - Near the ladder in the Radio Tower shack (you get sent there by the outriggers on a quest)

__Wasted Garage__
10. Wasted Club - on the floor of the dead end staircase on the third floor
11. Wasted Pistol - in a box under the second floor stairs (after walking down them)
12. Wasted Turret - near the Piston Assembly in a knocked over box on a shelf, after the Boss

__Starter Deck__ - Picked up in Wellspring for $50
13. City Guard
14. Club Mutant
15. Jetter
16. Mayor Clayton
17. Sherriff Black

__Wellspring__
18. Sally - quest reward, Sally asks you to kill some bandit vehicles
19. Cupino - Reward for winning the Cupino (unlocking a car, main questline)
Elizabeth - On the stairs where you meet Captain Marshall and Elizabeth in the Second Chance Bar

__Mutant Bash TV__
21. JK Stiles - Reward for completing an episode of Mutant Bash TV
22. Scoop Mutant - on a crate on the left side of the corridor, after surviving the last phase of Mutant Bash TV

__Wasteland___ - these aren't all that close to one another, since the wasteland spans most of the game
23. Crazy Joe - on the workbench in Crazy Joe’s shack
24. Sentry Bot - near a rock next to the Stanley Express Mailbox, before heading across thebridge to Dr. Kvasir’s lab
Dagger Thrower - in the Dam, near the Wasted Garage exit; reach the Dam facility along the small path above the exit
Elite Guard - behind some boxes on the Authority Bridge
Enforcer - on the ground near the pipe enterance to Dead City
Monarch - near the entrance to the Power Plant
Portman - on the right side of the cave before entering the Abandoned Distillary
Sentry Turret - on a chair in the dead end room of the concrete building, near the Wasted Garage and Radio Tower
Shrouded Minigun- in the blue shipping container, after the Feltrite Refinery

__Gearhead Vault__
Adv. Sentry Bot - In the backseat of a car near the exit in the parking garage
Gearhead Jet - In the office after leaving the vault and heading up the curved staircase
Gearhead Shotgun- On the planter to the right, in the bank lobby

__Power Plant__
Gearhead Boss - In a filing cabinet in the office above the control room

__Subway Town__
Authority Mutant- Beside the dead mutant in Elizabeth’s lab, in the Resistance Base

__Blue Line Station__
Dyno-Mutant - During the Eviction Notice job, on the second floor of the Guacamolito restaurant

__Jackal Canyon__
Jackal Club - In the shack where you open the gate to enter the canyon
Jackal Crossbow - In a small alcove to the left, after entering the canyon, near some Dynomite Bolts and Beer Bottles

|__Dead City Streets__| CARDS IN THIS SECTION ARE MISSABLE
Large Mutant * MISSABLE - Requires RC Car: Enter the supply room through the drain pipe close to where you fought the launcher mutant and blow up the barricade to open the door
Kraken - on the floor, in the blood filled alcove where thetentacle mutant spawned

|__Dead City Central__| CARDS IN THIS SECTION ARE MISSABLE
Drone * MISSABLE - On the coffee table in thehospital lobby, under the escalator – available on your second trip
Slime Mutant - On a table near the shop in the mall where you enter by exploding the gas tanks

__Shrouded bunker__
RC Bomb Car - Above the RC Bomb Car’s hole, near the bunker’s entrance
Shrouded AR - On a shelf near the elevator, after the atrium fight
Shrouded Heavy - in a pipe above the top floor of the workshop beside the second bomb cache

|__THE WELL__| CARDS IN THIS SECTION ARE MISSABLE
Drop Mine * MISSABLE - After the long passage with the concrete pillars, there’s a ladder on your left that leads to some supplies
Valder * MISSABLE - While Valder is attempting to open the gate to the final area, go down the dead end tunnel

|__AUTHORITY PRISON__| CARDS IN THIS SECTION ARE MISSABLE
Power Supply * MISSABLE - On a shelf beside a Hardware Packet, after disabling the first generator and passing through the security barrier
Giant Mutant * MISSABLE - Through the hole in the corridor’s left side wall, before reaching the first security turret
EMP Grenade * MISSABLE - After the fight in Cellblock E, head up the stairs and find this on the shelf to your right, in the corner
Drop Ship * MISSABLE - inside the crate that Captain Marshall pulls his rifle out of, after you rescue him
Captain Marshall* MISSABLE - In a closet behind a locked door after breaking Captain Marshall out
Shield Guard * MISSABLE - After splitting up from Captain Marshall and before exiting the prison, in a closet room on theright side of the corridor
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17

09 Oct 2011 11:14

11 Comments
You have a great guide, might want to mention as well that the Dead City Streets and central cards are missable, especially the large mutant card in city if you dont get it on your first go. Wanted to let you know
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By DEMON362 on 09 Oct 2011 13:11
By the way, the card Rikter Outrigger, you can go back into the radio tower later on. I was about to leave Wellspring and forgot that one. Did go back and got it. Other than that thumbs up for me.
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By Meiphora on 10 Oct 2011 19:49
i read elsewhere that the elizabeth card isnt in the second chance bar
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By originaleimaj on 12 Oct 2011 17:13
it is actually in the authority prison
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By originaleimaj on 12 Oct 2011 17:15
it is actually in the authority prison
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By originaleimaj on 12 Oct 2011 17:55
Very good guide, but I would suggest changing the order of the listing of the cards in the prison to the order in which you actually find them, which is: Power Supply, Giant Mutant, EMP Grenade, Drop Ship, Marshall, Shield Guard. Marshall's card requires a lock grinder.
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By The RazL on 12 Oct 2011 23:56
actually i just got the elizabeth card and it is in wellspring. my bad,the guys video said authority prison even though it wasnt im sorry +1 from me
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By originaleimaj on 13 Oct 2011 07:35
number 9 is missable if you try to go back the tower is closed
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By on 04 Nov 2011 01:38
number 9 is not missable to clear up any confusion. I am at the last part of the game where you are able to freeroam before going to the final area and i went back to the tower and got it perfectly fine so the ritkter card is NOT missable.
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By DJ KroniikZ on 03 Jan 2012 23:07
Negative vote. Although I printed this list off and used it, I was sometimes tripped up by the order of them.

You need to finish numbering them, as well as putting them in order in their respective areas, i.e. Large Mutant should be first instead of the Kraken card in Dead City Streets.

Make a few change ups and I'd be glad to give you a positive vote
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By Crimson Drifter on 08 Feb 2012 16:23
Turns out you CAN get the large mutant card if you missed it the first time through Dead City, but only before you get the Research Data quest. If you go back into Dead City there are a few mutants running around and you can use the RC car to get into that secret room. The card is NOT there when you return to get the the research data and the whole thing is blocked off after you do that quest.
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By Zudatron on 11 Oct 2011 05:38
View all 11 comments Show less comments
Here is my own Videoguide. You see the Playing Card and then the Location incl Counter of Progress.

Important! Some Cards are missable and some Location "closed" after the First Visit (the Authority Prison, The Well and Outrigger Settlement), its IMPORTANT you must the Cards collect on your First Visit in this Locations!

Read the Description on Youtube for all linked Cards!

My Version is German but is totally egaly, you see ALL Cards!

If you have a Question, ask me in the Comments

Regards
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07 Oct 2011 11:12

Below you will find the link for Rage wiki ,that contains all the 54 cards with pictures , how to find them , the location and the exact spot!

http://rage.wikia.com/wiki/Collector_Cards

It was really helpful !

NOTE: Do not forget that you have only one chance in authority prison! And Dead city you will only visit it twice but some cards are only obtainable through the first visit!!

Good luck,
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14 Oct 2011 22:25

For those who missed the Janus Outrigger card and the gate is locked, it is possible to get behind the gate.

Credit to ZMasterz12 for the video.

This is what i did

1.Drive the ATV over to the settlement and run up the dirt "ramp" on right side of the fence.

2.Boost up the ramp and hit the rocks. It will fling you off but when you spawn it will be near or on the fence. You will know because you will fall right of back on the ground when you move.

3.Keep pressing towards the settlement and gate and jumping. I just kept running and jumping, mainly near the post by the gate holding forward. It may happen on your first try or after multiple attempts. Eventually you will push through the softwall. Be sure to save if you happen to be on the fence as you can just load if you fall off.

4.Once in, head up the stairs and get the card off the couch and just call a tow to get out of there.

Only video I found of it
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14 Oct 2011 19:05

4 Comments
Ha ha dude that is awesome. I already have the card, but thanks for sharing.
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By MissFuchsiaFire on 06 Nov 2011 08:47
Thanks Z3RO!
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By spiderman12 on 06 Nov 2011 21:03
Thanks duwen. Yeah i had the the same problem with other one and believe me i tried. Its not possible :( I had to start over
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By spiderman12 on 06 Jan 2012 18:28
I had some trouble with this - I spent more than half an hour on top of the wall going nowhere (other than up and down!), before I decided to retry after deleting the title update. After deleting the update and playing offline it only took a few minutes to get into the Outrigger Settlement (it was a little bit trickier to end up on the wall after crashing the Jetter into the rocks than it was with the update, but when I eventually did end up on the wall it only took a few seconds of leaping about like Super Mario to push through the softwall!)

Thanks for the guide. Thumbs up!

...now if only there was a similar glitch to obtain the second Outrigger card I missed (which is now the only card I'm missing so far, but I'm still on disk 1)...
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By Duwen on 06 Jan 2012 11:35
View all 4 comments Show less comments
Hey everyone,
I got some good news for those who missed cards in Dead City, Authority Prison, The Well, Outrigger Settlement! You can just buy the cards from either Halek (Hagar Settlement), Outfitters (Wellspring) or Jani (Subway Town). The price is a bit expensive (around $1000 each card) but it's a good way to clean this achievement up even if you missed one. You do not need the DLC for this since my friend (XBOXNICKB) missed a card in The Well without having the DLC installed and could still buy it.

Have a good day!
toast
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22 Dec 2012 23:13

Hey everyone,
I got some good news for those who missed cards in Dead City, Authority Prison, The Well, Outrigger Settlement! You can just buy the cards from either Halek (Hagar Settlement), Outfitters (Wellspring) or Jani (Subway Town). The price is a bit expensive (around $1000 each card) but it's a good way to clean this achievement up even if you missed one. You do not need the DLC for this since my friend (XBOXNICKB) missed a card in The Well without having the DLC installed and could still buy it.

Have a good day!
toast
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30 Jul 2013 16:42

This is possible to unlock during the "Assault on Authority Bridge" mission, as you can snap up the final Playing Card of the game on the bridge behind some boxes.

Tyger7 has done a great guide for this. Click here!

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This trophy is missable!

There are a total of 54 Playing Cards in the game. A few of them are missable, so you will want to follow the video guide below WHILST going though the campaign as certain places get locked out later in the game. For a list of all the missable cards, please refer to the Road Map. For locations of all the cards please refer to the video below. Credit to Powerpyx for the video:

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