Resident Evil: The Umbrella Chronicles

Resident Evil: The Umbrella Chronicles

12 Achievements

21-25h

PS3
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Master of Destruction

Master of Destruction

Get the all powerful weapon.

1.4%

How to unlock the Master of Destruction achievement in Resident Evil: The Umbrella Chronicles - Definitive Guide

This means you have to buy infinite ammo for the anti-tank gun, which only unlocks after S ranking every stage on Hard mode. I've recorded videos of the S rank on every level in the playlist provided.

Note that you should try for this after finding all archives, since archives are permanently collected and influence your ranking on each stage.

https://www.youtube.com/playlist?list=PLfDC5d996dRG79-ImYenS...

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28 Nov 2016 22:47

Basically, for this trophy, you need to get unlimited ammo in the Anti-Tank Gun. Getting unlimited ammo has to be bought; however, the option to buy this has to be unlocked. To do so, you must do the tedious task of getting and S rank in every section and scenario on Hard Mode. Getting it on Normal or Easy won’t do; you need to do this on Hard Mode.

The criteria for attaining an S rank is as follows:

- CLEAR TIME: Obviously, killing enemies faster makes the clear time lower, getting you closer to an S rank. Therefore, Critical Hits and Clear Time go hand in hand; if you kill more enemies with headshots, enemies will die faster, make the Clear Time lower. Time is reasonably lenient and this criteria shouldn’t pose a problem unless you’re really slow at killing enemies. Also note that if you die, the time from where you respawn to get to where you were is added to the total time, meaning it is highly recommended that you do not continue if you die. It’s just not worth the risk.

- ENEMY HITS: Basically, your kill count. This counts every zombie, animal and boss. Sometimes when fighting enemies, the player will run away/leave before you get the chance to kill everything. Because of that, you need to use a steady mix of all your firearms to kill everything as fast as possible. Also, use environmental hazards; like cars or canisters. Shoot them enough times when enemies are close to kill a few at once, rather than picking them off one by one.

- CRITICAL HITS: Critical Hits are just basically headshots; try to kill every enemy with a headshot, as this’ll help you with your Clear Time, keep you from dying (because you’re killing enemies faster) and save ammo for that weapons that have it limited. This isn’t too tough because generally, every zombie you encounter only requires about two or three headshots. A great way to pull off headshots is to pause the game then adjust your aim while in the menu. When you unpause, the crosshairs will remain in the same position, meaning you get as long as you want to make sure you correctly perform a headshot.

- OBJECTS DESTROYED: Don’t think this needs too much explaining. In every level, there are objects which can be destroyed, for no exact purpose. Boxes, lights, cabinets, books, benches, you name it. Anything besides enemies is practically breakable in this game, and is quite a random criteria. When aiming around and the crosshairs go white, it means you can whittle away on the object until its destroyed, or destroy it in one go. As long as you constantly move around the screen with the crosshairs and shoot when needed, this is a pretty easy thing to do.

- FILES OBTAINED: Another self-explanatory criteria. There are a few files in every section, and simply collecting them all is required. The good thing here is, once a file is obtained, it stays with you and carries across all difficulties; it is permanently obtained. Meaning, if you collect all files as recommended in the roadmap before doing your Hard Mode S-rank run, you’ll be assured of a permanent S rank for this criteria. Follow this guide for my guide of file locations of all main scenarios and side-missions, and check out the Archive Collector trophy for further information on files in general.

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The main problem of passing on HARD with an overall result of "S " is headshots.

In general, when it gets really hard: press “pause”, there will be a black screen and move the crosshair to the zombie’s forehead, unpause and press very quickly

At first, you may not understand or you won’t succeed, but then you’ll get the hang of it.

It’s a pity that I figured out this method too late, and before that I wasted a lot of time on the passage. Good luck!
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27 Jul 2012 02:04

1 Comment
Knocking out all levels on S + Hard is a mandatory condition, but not sufficient for getting the achievement - it only opens up the opportunity to buy “unlimited” for any gun in the store. On psnprofiles it is written that to achieve the achievement you need to buy unlimited for the Anti-tank Gun, but what is not written there is that the trigger, apparently, is not the moment of purchasing the upgrade, but exiting the CUSTOMIZE menu and then saving the changes.

In any case, nothing happened to me during the purchase, and at first I even decided that there was some kind of bug, then I noticed that there was not one gun in the list of magnums (Hand Cannon, picked up in the secret room in the mission for Hunk), I thought , maybe this is the case, I bought unlimited for a couple more guns, and when I left the menu and saved, the achievement dropped out.
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By -FlinT- on 23 Jul 2017 02:15
The point of the trophy is to get endless ammo for the Anti-Tank Gun!

To do this you need to complete all missions and sub-missions on S in HARD mode!
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22 Jul 2012 16:33

1 Comment
https://www.youtube.com/watch?v=6X-08kEKsv0&feature=related - video guide on finding the last “gun”, sub-mission for Hunk.
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By Shark-hardcore on 12 Aug 2012 12:25