Robinson: The Journey

Robinson: The Journey

30 Achievements

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Zoologist

Zoologist

Complete the scanning of all needed land, air and water creatures.

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How to unlock the Zoologist achievement in Robinson: The Journey - Definitive Guide

To earn this trophy, you need to scan each and every animal in the game. To clear things out, you only need to scan one animal of each kind. You do not need to complete the bar in the infotarium. Below you can find a complete list of animals found in Robinson. If you complete the list, you'll earn Land creatures, Air creatures and Water creatures along the way. Set your tool to scan mode using and absorb the green orbs using .

The locations below are the first, but not only, locations where a creature can be found.

Creatures needed for the Land creatures trophy. This trophy can be earned on the way to the Graveyard at the earliest.

 

  • Capreasaurus - Home - Scan one of the dinosaurs at the gate before you make Laika scare them away. You may need to peek around the side of the gate to be able to scan one.
  • Longneck - Jungle - When following the right path, the first stop when climbing the tree, you'll see a Longneck on the other side. This is the Longneck you need to move for the Clearing Operations trophy.
  • Raptor - Jungle - When you first enter the Jungle, continue straight ahead. There will be four Raptors in the gulch right in front of you.
  • Laika - N/A - Scan your monstrous dog.
  • Scorpion - Jungle - After climbing up the first tree, HIGS will mention an emergency pod. Look to the right to see another climbable wall. There are two Scorpions on that wall.
  • Snail - Farm - This creature can be found in your tree house, above a Pterosaur nest.
  • Cockroach - Sinkhole - After completing the tasks in the other areas, you'll need to return home. The gate on the other side of the Home area has been opened. Continue in the cave and you'll find Cockroaches in front of a giant hole in the ground.
  • Toad - Tar Pits - When entering the Tar Pits, continue straight ahead. It's hopping on the floor in front of you.
  • Chameleon - Home - The Chameleon can be found on the tree behind your escape pod.
  • Pangolin - Home to jungle - Immediately past the road split where you can choose between the Tar Pits and the Jungle. Go to the Jungle area and look up. It's hanging on a branch above you.
  • Tortoise - Farm - Walk past the wind turbine and slightly to the left. You'll see a mossy rock, this is the Tortoise.
  • Salamander - Home to Farm - You'll come across a destroyed fence, shortly after passing the waterfall. It's on the rock wall in front of you.
  • Mole - Home - The Mole pops up randomly from the holes in the ground. Make sure you stand behind it or it'll disappear back into the ground before you can scan it.
  • Snake - Farm - When going down the slope near the wind turbine, continue until the very end. The creature can be found on the right hand side rock wall.
  • Mouse - Home to Farm - The Mouse can be found hopping around the cave immediately after the waterfall.
  • Caterpillar - Home to Farm - You'll come across a destroyed fence, shortly after passing the waterfall. Continue towards the Farm and you'll spot the Caterpillar on the wall to your left.
  • Tyrannosaur - N/A - Automatically scanned from the beginning of the game.

Creatures needed for the Water creatures trophy. This trophy can be earned in the Planetarium at the earliest.

 

  • Hermit Crab - Home - On the other side of the river, towards the gate.
  • Riverfish - Home - You'll have to fish one out of the river to be able to scan it. See the Catch a Flight trophy for tips.
  • Crab - Planetarium - To the right side of the second energy unit, you can see a glass panel. A crab will be crawling on the glass. Another opportunity is outside of the planetarium where you go to the right side. There will be several crawling on the floor.
  • Diplocaulus - Tar Pits - When entering the Tar Pits, look to the left. You'll see a black lizard like creature standing in front of the rocks.
  • Tar Worm - Tar Pits - When entering the Tar Pits, continue straight ahead. You'll see a worm swimming in the tar.

Creatures needed for the Air creatures trophy. This trophy can be earned just before getting the Farm HIGS unit at the earliest.

 

  • Beetle - Home - One can be found on the floor of the toilet.
  • Dragonfly - Home - Multiple dragonflies can be found hovering above the river.
  • Firefly - Home to Farm - Multiple fireflies can be found in the cave just before entering the Farm area.
  • Butterfly - Home - One can be found flying around the gate on the way to the Farm.
  • Moth - Home to Farm - After leaving Home but before you turn to face the waterfall, a climbable wall can be seen to the right. A moth is hovering in front of the wall.
  • Woodpecker - Farm - You can hear it peck when going down the slope to get the fourth blade for the wind turbine. It is located on the big tree in front of you.
  • Archaeop - Farm - Before you climb the ladder to get to the wind turbine, look up at the tree above you. It's sitting on a branch.
  • Pterosaur - Farm - When you get to the top of the rocks towards the right side of the Farm, you can scan the Pterosaur flying around you. You can scan the Pterosaur in the nest if you do it before breaking the nest.
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