Street Fighter III: 3rd Strike Online Edition
12 Achievements
4-5h
PS3
Going Streaking
Complete the second tier of the challenge “Going Streaking” in ranked online mode.
6.1%
How to unlock the Going Streaking achievement in Street Fighter III: 3rd Strike Online Edition - Definitive Guide
If you have a USB Drive or Memory Card, you can backup your Third Strike Save to it. If you lose a match in ranked, you can go to Memory under System Settings and copy that save to your hard drive (overwriting the old save) in order to keep your streak going.
This way, you don't have to worry about messing people up who are going for legitimate wins.
This way, you don't have to worry about messing people up who are going for legitimate wins.
9 Comments
I used this method and wanted to post it here, but KingBroly figured it out earlier :) This is really the best solution for Casual-Beat'm'Up players like myself. I can confirm that this is working.
By Greedy136 on 04 Sep 2011 10:01
what ever happened to dashboarding? they patched that?
By abtimbad on 01 Dec 2011 00:47
For this achievement you must obtain a 5 win streak in ranked match, this is by far the hardest achievement to get in the game. There are plenty of good players online but if you follow these tips then this achievement will be easier then you think.
- Ken, Ryu, Akuma, and Chun-Li, are by far the easiest characters to use in the game. All of them have easy hit confirms into their supers, they have easy high damaging basic combos, and they all can play a pretty good zoning game seeing they all have a fireball.
- When it comes to choosing your super you should pick (III) Shippu Jinraikyaku for Ken, (I) Shinku-Hadouken for Ryu, (I) Messatsu Gou Hadou for Akuma and (II) Houyoku Sen for Chun-Li. All of these super arts can be hit confirmed with crouching medium kick. So if you have the meter and have an opportunity to punish your opponent, do crouching medium kick into super.
- If you take a life lead, back off and make your opponent come to you. Throw fireballs, bait jump ins then anti air with a Shoryuken or a EX Spinning Bird Kick. Don't get to cocky though with your fireballs as many characters have ways around them. Go on the offensive when you know you'll be able to do big damage.
- Don't try and parry everything you see, trust me parrying is a high level skill that takes time to work into your style. So my advice is to just block.
- If your opponent keeps blocking your advances then try and throw them. If it works you'll get a knockdown which could lead into a high damaging mix up.
Follow these tips and you should get this achievement really quick because trust me boosting in this game is going to be near impossible seeing that SF III is really popular and will always have a strong community playing it. Also here are links for basic combos and strategies for the characters I mentioned.
GO FOR BROKE ACHIEVEMENT HUNTERS!!!
Akuma
http://www.eventhubs.com/guides/2007/oct/08/akuma-street-fig...
Chun-Li
http://www.eventhubs.com/guides/2009/may/11/chun-li-street-f...
Ken
http://www.eventhubs.com/guides/2009/may/11/ken-street-fight...
Ryu
http://www.eventhubs.com/guides/2008/may/09/ryu-street-fight...
- Ken, Ryu, Akuma, and Chun-Li, are by far the easiest characters to use in the game. All of them have easy hit confirms into their supers, they have easy high damaging basic combos, and they all can play a pretty good zoning game seeing they all have a fireball.
- When it comes to choosing your super you should pick (III) Shippu Jinraikyaku for Ken, (I) Shinku-Hadouken for Ryu, (I) Messatsu Gou Hadou for Akuma and (II) Houyoku Sen for Chun-Li. All of these super arts can be hit confirmed with crouching medium kick. So if you have the meter and have an opportunity to punish your opponent, do crouching medium kick into super.
- If you take a life lead, back off and make your opponent come to you. Throw fireballs, bait jump ins then anti air with a Shoryuken or a EX Spinning Bird Kick. Don't get to cocky though with your fireballs as many characters have ways around them. Go on the offensive when you know you'll be able to do big damage.
- Don't try and parry everything you see, trust me parrying is a high level skill that takes time to work into your style. So my advice is to just block.
- If your opponent keeps blocking your advances then try and throw them. If it works you'll get a knockdown which could lead into a high damaging mix up.
Follow these tips and you should get this achievement really quick because trust me boosting in this game is going to be near impossible seeing that SF III is really popular and will always have a strong community playing it. Also here are links for basic combos and strategies for the characters I mentioned.
GO FOR BROKE ACHIEVEMENT HUNTERS!!!
Akuma
http://www.eventhubs.com/guides/2007/oct/08/akuma-street-fig...
Chun-Li
http://www.eventhubs.com/guides/2009/may/11/chun-li-street-f...
Ken
http://www.eventhubs.com/guides/2009/may/11/ken-street-fight...
Ryu
http://www.eventhubs.com/guides/2008/may/09/ryu-street-fight...
6 Comments
How in the world does this have a negative vote? This is a solid guide beyond just being cheap and disconnecting when things aren't going your way. Kudos for presenting tips which won't have players disrupting on-line play and looking like a jackass.
By bendomino on 31 Aug 2011 15:01
Forget that. I'll always take the easiest way possible for any achievement. Nice guide though.
By verssum on 01 Sep 2011 01:23
No offense to the other posters, but if you just want the achievement there is a much less involved way of doing so. With a boosting partner, just search for each other via ranked match until you find each other (if you get matched with someone else just hit back before the match starts). I've gone through this process 3 times and it's never taken me longer than 10 minutes to get this achievement done.
2 Comments
I realize that this is an achievement site, but some gamers prefer the challenge of legitimacy. To say there is "no reason" is frankly a little off-putting. It's up to the gamer to decide how they want to achieve.
Still, good suggestion. :)
Still, good suggestion. :)
By o Valkyrja on 15 Jul 2013 07:02
That is true, I didn't mean to come off as rude and of course legitimacy is a more admirable approach. I was just trying to convey that if you just want the achievement it is not necessary to be as in depth as other ideas here have suggested. I will edit it to be more friendly
By WeltallAY on 15 Jul 2013 13:43
The "Going Streaking" second tier is 5 wins in a row. The only trouble with this trophy is that it must be done in ranked matches, which is problematic given the fact this is naturally where the better players are searching. While this game isn't as active as modern releases, there are still a good number of legitimate players on the game. You can pay normal matches and "quit game" via your menus to save your streak if it's looking bleak, however boosting the matches with a friend would be infinitely easier.
If you're planning to boost, search ranked and have your friend search until he finds you. If he finds a random, or a random joins you, you can simply back out and try to match up again. It's a bit of an annoying process but thankfully there aren't any threats to your streak so long as you pay attention.
If you're planning to boost, search ranked and have your friend search until he finds you. If he finds a random, or a random joins you, you can simply back out and try to match up again. It's a bit of an annoying process but thankfully there aren't any threats to your streak so long as you pay attention.
1 Comment
Spot on solution! +1
By AiKmAn_MZ on 07 Feb 2017 07:39
The challenge "Going Streaking" is for obtaining x amount of wins in a row, the second tier of this challenge requires you to obtain 5 wins in a row, for this trophy is must be done in ranked online mode.
While veteran players may not have a problem obtaining this trophy, inexperienced players will. You have to keep the fundamentals described in the roadmap in mind when going for this trophy the legitimate way. There are ways to help you keep your win streak, one of which may give you a bad reputation as a gamer.
Quit Out:
There are two forms of quitting out, the first way is when you search for an opponent in ranked match when you fare matched up with your opponent you can press to ready up or to back out of the lobby room. If you find yourself matched up with someone with a significantly high level you can back out and re-search.
This way will leave with you a bad reputation if done, if you have a 3 game win streak for example and you are about to lose you can press and quit out to avoid losing your streak. Also, if anyone decides to rage quit and disconnect on you then it will count as a victory towards this trophy.
Loading your Save:
It is also worth noting your win streaks are stored locally in your SFIII:3SOE save file on the PS3. For example: If you compile a two-game winning streak, you can quit to the XMB and backup your save file to "preserve" that winning streak. Now if you then lose the third ranked battle, simply restore that save and your previous streak will continue. You can keep doing this until you eventually get a five-win streak to unlock the trophy.
The tier list for 3rd Strike or for any fighting game usually different from source to source however in the 3rd Strike tier list where ever you look you will find Ken and Chun-Li somewhere in the top, with this said Ken and Chun-Li are good selections for beginning players:
Strategies (Ken):
Ken has good consistent damage making him an excellent selection for first comers. He has a fast dash so he can get in on opponents easily and just about every one of his moves can combo into super. Things you want to keep in mind with Ken are:
Choice of Super: Shippuu-Jinrai-Kyaku: +
This is Ken's universal Super, while it may not do as much damage as Super Dragon Punch (Shouryuu-Reppa) it can however combo out of basically anything Ken does making it the best choice of Super.
This is a very fast and easy way to gain meter even just inputting this at nothing will build meter. It is also a fast input so if you see your opponent trying to get in on you while you build meter you can counter accordingly.
This move is a fast downward kick, it's very easy to hit confirm with it into Shippuu-Jinrai-Kyaku and it also acts as an excellent poke to get in.
Strategies (Chun-Li):
Chun-Li is a patient smart character to play as, you turtle and wait for openings and poke out your opponents for little damage but once you have enough meter you can hit confirm in Super for a large amount of damage at one time making up for the time you spent being defensive.
Choice of Super: Super Lightning Legs (Houyoku-Sen) +
Just like Ken's Shippuu-Jinrai-Kyaku it is very easy to combo into and it comes with many benefits as well. It has invincibility so you can use it to punish unnecessary projectiles shot at you, gives you a lot of meter while doing it and takes off an unfair amount of life.
Not only is this one of Chun-Li's best pokes but it also builds a lot of meter. It has a lot of priority and beats out just about any character's normals, while the downside to this is that it may have such small range it is easily made up for with its speed, damage and everything else.
Just like Ken's downward kick this move is one of Chun-Li's best normals and pokes and can easily be hit confirmed into Super Lightning Legs (Houyoku-Sen).
You can look up more in-depth strategies and information about Ken, Chun-Li and other characters in the links below:
Eventhubs: 3rd Strike Moves, Characters, and Strategy Guides
Shoryuken Wiki: 3rd Strike
While veteran players may not have a problem obtaining this trophy, inexperienced players will. You have to keep the fundamentals described in the roadmap in mind when going for this trophy the legitimate way. There are ways to help you keep your win streak, one of which may give you a bad reputation as a gamer.
Quit Out:
There are two forms of quitting out, the first way is when you search for an opponent in ranked match when you fare matched up with your opponent you can press to ready up or to back out of the lobby room. If you find yourself matched up with someone with a significantly high level you can back out and re-search.
This way will leave with you a bad reputation if done, if you have a 3 game win streak for example and you are about to lose you can press and quit out to avoid losing your streak. Also, if anyone decides to rage quit and disconnect on you then it will count as a victory towards this trophy.
Loading your Save:
It is also worth noting your win streaks are stored locally in your SFIII:3SOE save file on the PS3. For example: If you compile a two-game winning streak, you can quit to the XMB and backup your save file to "preserve" that winning streak. Now if you then lose the third ranked battle, simply restore that save and your previous streak will continue. You can keep doing this until you eventually get a five-win streak to unlock the trophy.
The tier list for 3rd Strike or for any fighting game usually different from source to source however in the 3rd Strike tier list where ever you look you will find Ken and Chun-Li somewhere in the top, with this said Ken and Chun-Li are good selections for beginning players:
Strategies (Ken):
Ken has good consistent damage making him an excellent selection for first comers. He has a fast dash so he can get in on opponents easily and just about every one of his moves can combo into super. Things you want to keep in mind with Ken are:
Choice of Super: Shippuu-Jinrai-Kyaku: +
This is Ken's universal Super, while it may not do as much damage as Super Dragon Punch (Shouryuu-Reppa) it can however combo out of basically anything Ken does making it the best choice of Super.
This is a very fast and easy way to gain meter even just inputting this at nothing will build meter. It is also a fast input so if you see your opponent trying to get in on you while you build meter you can counter accordingly.
This move is a fast downward kick, it's very easy to hit confirm with it into Shippuu-Jinrai-Kyaku and it also acts as an excellent poke to get in.
Strategies (Chun-Li):
Chun-Li is a patient smart character to play as, you turtle and wait for openings and poke out your opponents for little damage but once you have enough meter you can hit confirm in Super for a large amount of damage at one time making up for the time you spent being defensive.
Choice of Super: Super Lightning Legs (Houyoku-Sen) +
Just like Ken's Shippuu-Jinrai-Kyaku it is very easy to combo into and it comes with many benefits as well. It has invincibility so you can use it to punish unnecessary projectiles shot at you, gives you a lot of meter while doing it and takes off an unfair amount of life.
Not only is this one of Chun-Li's best pokes but it also builds a lot of meter. It has a lot of priority and beats out just about any character's normals, while the downside to this is that it may have such small range it is easily made up for with its speed, damage and everything else.
Just like Ken's downward kick this move is one of Chun-Li's best normals and pokes and can easily be hit confirmed into Super Lightning Legs (Houyoku-Sen).
You can look up more in-depth strategies and information about Ken, Chun-Li and other characters in the links below:
Eventhubs: 3rd Strike Moves, Characters, and Strategy Guides
Shoryuken Wiki: 3rd Strike