Super Street Fighter IV

Super Street Fighter IV

67 Achievements

179-219h

PS3
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Overwhelming Power

Overwhelming Power

If you seek power, clear Arcade Mode on Medium or higher without using a continue with Evil Ryu.

1.5%

How to unlock the Overwhelming Power achievement in Super Street Fighter IV - Definitive Guide

just set the match to 1 rounds and 30 or 60 or 99 seconds but I perfer 30 because if you have more energy you can just block to win, its up to each person's skill level.
set it on medium.
all you need to do is beat SETH. You will face akuma after but even if you loose to him, you will still get the achievement.

If you are not good at combos and fighting, try to spam jump in RH, RH sweep.

Be careful now, they seem to have upped the difficulty, some players will even have a hard time on medium. Just try to let the time run out if you have it set to 30 seconds.

EDIT: If you have a second controller and are about to loose, press start on it to fight a match against yourself and win. It won't count as a continue. this credit to jeffy x360a.
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Please refer to "Just Enough" for more information.

Because Evil Ryu is a new character here are some notable basic moves you want to keep in mind when using him for this trophy:

Red Fireball (Shakunetsu Hadouken):+, or
Because you want to utilize the new tools Evil Ryu has opposed to his normal counterpart you might want to keep in mind his charged Hadoken. This move is a good way to chip away your opponent or win fireball fights against the opponent however the move is slow so it can easily be avoided so don't spam it as you would a hadoken.

Shoryuken (Dragon Punch): +, or
Just like the regular Shoryuken's this one is just as good. One of the best anti-air moves in the game, you can choose between the Light Shoryuken which can combo into Ultra 1 with ease of if you don't have that meter you can go with the Hard Shoryuken which has the move invincibility. Be careful though because of blocked it can punish you severely.

Axe Kick: + , or
Evil Ryu will swing his leg forward up and then down. This may look like an overhead however it is not (except for the EX version). This move can be fast and safe on block depending on the variant you use. The version is fast but if blocked leaves you wide up where as the variant is safe on block but doesn't come out as fast. The is simply for damage and for combo enders.

If you would like more information in regards to using Evil Ryu please refer to this link: Eventhubs SSFIV AE Evil Ryu Strategy Guide

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You need to complete the arcade game on medium difficulty with EVIL RYU. He appears in the Arcade version of the game.
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13 Aug 2011 00:53