The Walking Dead: Season One
48 Achievements
You Fight Like A Dairy Farmer
Completed chapter 7 of episode 2.
48.9%
How to unlock the You Fight Like A Dairy Farmer achievement in The Walking Dead: Season One - Definitive Guide
7 starts us off approaching the house and seeing Katjaa being held at gunpoint just inside. The following is one big panic event so stay with me and we will try to get you through it. My one piece of advise is to take it slowly and make sure not to creep even the slightest big toward Katjaa until advised to.
~ Panic Event ~
- As soon as you enter DO NOT MOVE! Brenda will shoot you if you creep the slightest to her.
- After some dialog which is all non-altering she will point the gun back at Katjaa and move up the stairs. Wait until she has finished moving then you can creep toward her until she points the gun back at you. Any time this happens in the sequence you immediately stop moving.
- Take your cursor and move it over Brenda to have dialog. From now on your dialog needs to be the nice option in order to prevent Brenda from shooting you.
- After this quick convo she will point her gun at Katjaa and move up more. Notice Mark up there in zombie form?
- Continue to move forward only when the gun is pointed at Katjaa and she is not talking.
- Do this process of stopping and starting for two more times until her last step back is right into Mark's hungry arms.
~ Panic Event Over ~
After saving Katjaa you will see a cutscene in which Andy and Kenny are fighting... until Andy shoots Kenny. You will get a quick dialog with Andy that is non-altering. Carley/Doug will come to the rescue, momentarily distracting Andy giving Lee enough time for Duck to get away and Lee to grab the gun. Panic event time.
~ Panic Event ~
- Button mash the indicated buttons to continue the fight.
- Andy will then drag Lee toward the fence in which an option to do something to Andy with your hand will appear. All that happens if you can get it to work is Lee trying to free himself from Andy's grip.
- Now comes the button mashing--although to no avail you will always lose so pressing it will only make your fingers/wrists/hands tired. BUT! When Andy brings Lee to the edge of the fence and he is pushing your face close RESIST! Fight him off until either Lilly comes to save you (if you sided with her) or until you break free.
- If Lilly doesn't come to the rescue a series of buttons need to be mashed until you are able to turn the tide of the fight.
- Once you establish the high ground punch Andy repeatedly.
~ Couple Quick Notes ~
- If Andy manages to flip you over during the punch fight in order to survive you must push him away and then into the electric fence thus killing him and thus choosing the option for you.
- If you got in a lot of punches Carley/Doug will come in and tell Lee to stop.
You will now be able to have dialog with Andy (non-altering). Again we can kill or spare.
Kill
Move your cursor over Andy and press to kick him into the electric fence. If you failed during the punching sequence but did prevent him from going into the electric fence Lee will take Andy's gun and simply shoot him. Either way he dies. Clementine will be adversly effected by this.
Spare
Lee will walk away from Andy while Andy calls to Lee taunting him to finish the job.
The final cutscenes from the farm are telling of the life the St. John's lived.
7 starts us off approaching the house and seeing Katjaa being held at gunpoint just inside. The following is one big panic event so stay with me and we will try to get you through it. My one piece of advise is to take it slowly and make sure not to creep even the slightest big toward Katjaa until advised to.
~ Panic Event ~
- As soon as you enter DO NOT MOVE! Brenda will shoot you if you creep the slightest to her.
- After some dialog which is all non-altering she will point the gun back at Katjaa and move up the stairs. Wait until she has finished moving then you can creep toward her until she points the gun back at you. Any time this happens in the sequence you immediately stop moving.
- Take your cursor and move it over Brenda to have dialog. From now on your dialog needs to be the nice option in order to prevent Brenda from shooting you.
- After this quick convo she will point her gun at Katjaa and move up more. Notice Mark up there in zombie form?
- Continue to move forward only when the gun is pointed at Katjaa and she is not talking.
- Do this process of stopping and starting for two more times until her last step back is right into Mark's hungry arms.
~ Panic Event Over ~
After saving Katjaa you will see a cutscene in which Andy and Kenny are fighting... until Andy shoots Kenny. You will get a quick dialog with Andy that is non-altering. Carley/Doug will come to the rescue, momentarily distracting Andy giving Lee enough time for Duck to get away and Lee to grab the gun. Panic event time.
~ Panic Event ~
- Button mash the indicated buttons to continue the fight.
- Andy will then drag Lee toward the fence in which an option to do something to Andy with your hand will appear. All that happens if you can get it to work is Lee trying to free himself from Andy's grip.
- Now comes the button mashing--although to no avail you will always lose so pressing it will only make your fingers/wrists/hands tired. BUT! When Andy brings Lee to the edge of the fence and he is pushing your face close RESIST! Fight him off until either Lilly comes to save you (if you sided with her) or until you break free.
- If Lilly doesn't come to the rescue a series of buttons need to be mashed until you are able to turn the tide of the fight.
- Once you establish the high ground punch Andy repeatedly.
~ Couple Quick Notes ~
- If Andy manages to flip you over during the punch fight in order to survive you must push him away and then into the electric fence thus killing him and thus choosing the option for you.
- If you got in a lot of punches Carley/Doug will come in and tell Lee to stop.
You will now be able to have dialog with Andy (non-altering). Again we can kill or spare.
Kill
Move your cursor over Andy and press to kick him into the electric fence. If you failed during the punching sequence but did prevent him from going into the electric fence Lee will take Andy's gun and simply shoot him. Either way he dies. Clementine will be adversly effected by this.
Spare
Lee will walk away from Andy while Andy calls to Lee taunting him to finish the job.
The final cutscenes from the farm are telling of the life the St. John's lived.