Two Worlds II

Two Worlds II

57 Achievements

44-54h

PS3
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The Antaloorian Job

The Antaloorian Job

Lockpick 50 locks (Single Player Campaign)

27.0%

How to unlock the The Antaloorian Job achievement in Two Worlds II - Definitive Guide

At the beginning you'll receive a tutorial on how to pick locks in Two Worlds 2 (unlike the first one you actually have to do something) but that said this tutorial is about as useful as a chocolate boat in the pacific.

In order to successfully pick a lock you have to first initiate the lockpick by pressing the button indicated in the bottom left hand corner. Then as the lockpick rotates around the rim of the lock you must wait until it alligns with the next level gap and press RT when it does.

There's an abundance of locks within the game and I gained this before I finished the first island without focusing on it a great deal.
9
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10 Dec 2010 15:05

1 Comment
Treasure chests and doors both work towards this. I also got this before finishing chapter 1.
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By Solario32 on 28 Nov 2015 00:38
Very easy to get.

Head to Hatmandor and walk up to as many house as you can find that have locked doors. Unlock a door and head inside. If there is no-one inside, you can usually find 2-4 locked items. Unlock all you can find.

If the house *is* occupied, just head out before the guards get too pissy and you'll be fine.

Rinse and repeat on the next house!

I also found it really usefully to cast an Invisibility spell (Air Effect + Enchant Carrier + Time Modifier ) in a secluded spot first, that way no-one comes after you as you unlock the door.

I got the bulk of this achievement (about 30 locks) in about 45mins.
4
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25 Apr 2011 01:31

You will learn how to pick locks during the Prologue of the game. Over the course of the game, pick all locks that you come across and you will have this trophy in no time.

I recommend upgrading your lockpick skill to level 7 as this will give you enough time open every lock in the game. Locks appear in a degree of difficulties, from simple to master. Master locks have multiple levels and therefore take more time to pick. There are hundreds of locks in the game so this is a skill you will use often.

If you come across a vendor selling lockpicks, buy every one of them. They are cheap and you can never have enough lockpicks.

This stat can be followed by visiting your Reputation Book in your inventory.

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At the very beginning of the game, after being released from prison, we run after Dar Fa and find ourselves in a situation where we are separated. Dar Fa gives us a master key and we must open the lock. The lock is opened using a mini game. Each lock has its own difficulty: Simple ones have 2 circles, complex ones 6. The higher the skill, the easier it is to open complex locks. Everything happens like this: we run the master key in a circle ( as soon as the master key moves to the lower right, the wear scale of the master key will go up, we must open the lock until it is full, or it will break ). Each ring has 2 holes on the sides ( 1 opposite the other, just go into any hole in each ring ). When the master key reaches the hole, we must press the action button. Now 1 loach spins along with the master key, and we look for a hole in 2 and do the same procedure, as soon as we inserted it into the last hole, the wear of the master key stops and when the master key reaches the upper position, the lock opens. Note: if you miss the hole, the pick moves back one ring . A couple of such exits and the master key also breaks. We open 50 locks of any complexity with a master key and get a trophy.
1
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07 Jan 2011 13:07

Let's fully develop this talent. it will come in handy throughout the game.

upon completion of the company you will receive a prize
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15 Apr 2011 13:56