Technobabylon

Technobabylon

40 Logros

12-15h

steam Steam
Iniciar sesión o Registrarse para realizar un seguimiento del progreso de los logros de Technobabylon.
Prisoner of Consciousness

Prisoner of Consciousness

Part 1 complete

57.4%
Suicide City

Suicide City

Part 2 complete

45.5%
Fission

Fission

Part 3 complete

40.4%
Meeting of Minds

Meeting of Minds

Part 4 complete

38.9%
Germination

Germination

Part 5 complete

35.9%
Crisis of Consciouness

Crisis of Consciouness

Part 6 complete

35.2%
Jahiliyyah

Jahiliyyah

Part 7 complete

34.0%
Flesh Drive

Flesh Drive

Part 8 complete

32.6%
Ripper

Ripper

Part 9 complete

31.9%
Runtime

Runtime

Game complete

30.1%
Middle Management

Middle Management

Got the door code at Animus

23.9%
Sorry wrong number

Sorry wrong number

Make ten calls to random numbers

7.7%
Silver Tongue

Silver Tongue

Successfully talked the bomber down

41.1% 1 Guía
Hopeless

Hopeless

Neutralize the bomber

10.2% 1 Guía
Unpersuasive

Unpersuasive

An explosive result

Elliot Ness approach

Elliot Ness approach

Bust Van der Waal's door open

18.0% 1 Guía
The Right One for the Job

The Right One for the Job

Make use of Lao's skills to open Van Der Wall's door

19.6% 1 Guía
Official Procedure

Official Procedure

Call Central for Help

11.5% 1 Guía
Three-in-One

Three-in-One

Subject Chantelle to all three personalities

28.7% 1 Guía
Hippocratic Oath

Hippocratic Oath

A career in medicine awaits

37.5%
Placebo Effect

Placebo Effect

He won't know the difference...

6.8%
Guilt Trip

Guilt Trip

Remind Dr Chigwa of what's really important

11.0%
Microbiologist

Microbiologist

Didn't analyze a single incorrect sample at Vickerman

7.1%
Dramatically cleaned a screaming pile of biscuits

Dramatically cleaned a screaming pile of biscuits

Cured Martin Niester on the first try

32.4%
I Needed That

I Needed That

Don't blame him one bit

29.2%
Shooting Gallery

Shooting Gallery

Got through the conveyor room and back undetected

Ninja

Ninja

Entered the Trance Den using the power of shadows

25.3%
Super Latha Bros

Super Latha Bros

Entered the trance den by fulfilling the bouncer's request

18.9%
I don't need no ticket

I don't need no ticket

Find another route into the Trance Den

33.4%
B&

B&

Disconnected the dancers via non-destructive means

17.0%
Winners don't use drugs

Winners don't use drugs

Win a game of gravball without sabotaging your opponent

Mental Arithmetic

Mental Arithmetic

Get the crate-weight correct by the second attempt

18.8%
Guarded by Fate

Guarded by Fate

Survive up to Part 9 without dying once

4.2%
Bombs Away

Bombs Away

They shouldn't have left that there in the first place...

28.8%
Mincemeat

Mincemeat

The Mindjacker meets his gruesome end

11.1%
Justice for all

Justice for all

Successfully arrest the Mindjacker

25.9%
Civic Continuity

Civic Continuity

Returned city control to Central

26.4% 1 Guía
Brave New World

Brave New World

Nina's argument was most persuasive.

15.2% 1 Guía
Talking Heads

Talking Heads

Played through the game with the commentary on

Dave Goldfarb

Dave Goldfarb

Only give Stepford's personality to the restaurant guard

21.1%