7 Days to Die

7 Days to Die

43 Achievements

1,000

356-435h

Xbox One
Xbox Series
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The Funeral Director

The Funeral Director

Kill 2500 zombies

50

1.23%

How to unlock the The Funeral Director achievement in 7 Days to Die - Definitive Guide

Standard Options
-Difficulty Setting (Scavenger)
-Zombies run (never run)
-Enemy Aggression (Feral)
-Daylight Length (Doesn't matter)

Modded Options
-Enemy Memory (90)
-Enemy Spawning (Very High)

Start up a game with these settings on. This works best if it is in a game that you have good equipment in so that you can kill zombies quickly. Get 72 small stones and make 9 fires. Next get a ton of wood, preferably at least 250 pieces for each campfire. Go to an open area and put the campfires down in a three by three square. Put the wood into each campfire and start them up. Usually a pair of screamer zombies will come in first. These zombies look like the little girl from the Ring. DO NOT KILL THESE! Let them live for about 30 second because they will call in more zombies. After a couple of minutes zombies should start flooding in from every direction. Be careful because its really easy for zombies to overwhelm you. This achievement will still take damn near forever but this method is much better than just running around trying to find zombies.
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12 Aug 2016 01:56

11 Comments
The way I am currently doing it is using mod settings to to explore for 6 days (30 mins per day and set up my base). So block durability down, loot chance up, turn zombies off (sounds stupid but the kills you get vs any potential deaths is not worth it). then on the 7th day I turn zombies to high, block durability to high and day length to 120 mins. That way you have a full night of killing zombies. Once you have your base fully set up you can reduce days down to 10 mins if you want.
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By Tucky90 on 22 Apr 2017 01:58
This worked great. I think the best I had going was probably around 100 zombies every 10-15 minutes. Also the sledgehammer is awesome.

I didn't quite figure out the spawning though, it seemed so random. Sometimes I would have 30 zombies chasing me and other times I would have 3 screamers and nothing else. Maybe the corpses on the ground had something to do with it, or maybe after a certain amount of times they can no longer summon any more zombies.
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By MikeBut on 03 Nov 2017 20:21
is this accumulative over all games
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By TendedFatback on 19 Apr 2019 19:49
yup
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By Angels Kill Too on 03 Aug 2021 22:02
So far this hasn't been the crushing grind I was expecting, actually fun and challenging. I had a well established world having done all the other achievements which made it easier, although my wellness has taken a hammering. I'd stockpiled loads of first aid kits and my crafting skills were good. Recommend you max the skill for increasing minimum wellness to give you a decent health buffer. Killing all the zombies should rain skill points on you so allocate them any time you take a breather.

Those spider zombies though, f&@k those guys.
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By Rondund on 02 Mar 2022 10:53
Anyone know if traps count?
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By Leo Ascendent on 28 Apr 2022 05:23
Do traps and mini bike count?
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By HiFivingWolf on 15 May 2022 07:03
Traps did not work for me. But they are good for making crawler’s. Not sure on the mini bike.
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By SithVampiro on 02 Aug 2022 08:48
Great solution. I had survived 100+ days and never encountered a Screamer before. As per the solution, I needed to have at least 4 or 5 fires going. The only reason for commenting is to say that you should kill the Screamer when the zombies start to dry up. I found that I could only have a max of 3 present at any one time and they would only scream/spawn a limited quantity of zombies. I was nervous to kill a Screamer because I thought they were so rare but they became *very* common when I had numerous fires active.
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By Sir Lumbo on 16 Jan 2023 20:02
Does this need to be all in one game?
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By BelievedAxis660 on 06 Mar 2024 04:27
i'd like to point out that if you do this on a map that is pretty long running (i did this on day 89-92) zombie bears, police officers, and ferals spawn in, also the screamer seemed to be really slow in spawning.

what i did was have a minibike stashed around the side of a house so that if things got too heated i could flee easily. also, by going far away then coming back to the campfire zone, it seemed to automatically trigger the screamer to spawn in for me.

whenever i saw a zombie bear, i ran away from it as far as i could. the screamer will stay on you, so the zombies will still be after you so no worries about that. after less than 30 seconds they seem to despawn however, so i was able to go back to the area i was slaughtering to.

ferals and police zombs are easy to take care of, and often drop ammo (pistol, shotgun) that i was using a lot.

besides that, i cant really think of any other way to add to the guide. great idea to get them to spawn in btw +1 from me :)
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By ScoobyDoobyD0nt on 31 Jan 2017 14:57
View all 11 comments Show less comments
Here is my 100% Achievement Plan where I plan out the entire achievement list. I hope it helps!
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05 Dec 2022 22:12

This achievement is pretty self-explanatory. You basically just need to kill every enemy you come across and after you’ve killed 2500 of them, the achievement will pop. Enemies that count towards this are the following: Zombies, Zombie Dogs, and Zombees (you will see these enemies in the main city of the map, they’re a zombified wasp that will die with 1 shot of pretty much any ranged weapon). This achievement is cumulative across all characters you make so you don’t have to try and get this all in one world.

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Killing zombies with the right world settings and your difficulty set to the "Scavenger" mode will make this trophy fairly easy. It is, however, extremely reliant on you and your weapons and ammo supply. This is also a grind and will most likely be one of the last trophies you unlock. Killing zombies across multiple saves will all count towards your total meaning you can play in a friends server and kill 100 zombies and kill the other 2400 in single player games and still get the trophy. Having your world settings set to the right things can speed this trophy up a lot and I've outlined below what they are. It's also best to do this on your Nearly Immortal and Survivalist save as you'll have to survive for 20+ hours and should have decent weapons and ammo. Below I've outlined the best world settings and weapons to kill zombies with. Make sure you back up your saves every few hundred kills just in case you die. You can also check your progress by being in the in the world and pressing the . As soon as you do you will see a scoreboard listing all your stats in the world including a zombies killed stat.

Game World Settings:

  • Zombies Run - (Never)
  • Enemy Spawn - (High Or Very High)
  • 24 Hour Cycle - (10)
  • Loot Abundance - (200)


Best Weapons:

  • Barbed Club
  • Spiked Club
  • Wood Bow
  • CrossBow
  • Blunderbuss


All of the above weapons are easy to craft and are very effective against zombies on the lowest difficulty setting. Normally it will take 1-2 strikes to the head with either of those clubs or 1-2 hits in the head with the bow or crossbow. Walking around at night while armed to the teeth with the above settings mean you should be killing 20 - 30 zombies every night fall. Just be careful not to die and lose score or wellness while grinding out kills. It's also important to note that there are different types of zombies in the game with some being a lot more difficult to kill than others. Below I've outlined the different types of zombies in order of their strength:-

Normal Zombies:
These are the most common zombie in the game and you'll be running into these everywhere in 7 Days To Die. They range from Plagued Nurses to the Bloated Walkers. After killing a zombie you can see what type it was by attempting to search their corpse. These types of zombies are also the weakest and can be killed with 1-2 hits to the face.

Snow Zombies:
Inside of the snow biome you will find the Frozen Lumberjack zombie most commonly. These guys are a little more difficult to kill then the "Normal Zombies" as their flesh has hardened due to being in the cold weather. These guys will take 3-4 hits, or - if you're lucky - 2 hits to the head.

Unique Zombies:
There are many different zombies that are considered unique in 7 Days to Die. They are as follows:- Zombies Dogs, Screamers, Burn Victims, Infected Police Officers & Fural Zombies. Fural Zombies and Dogs are the most dangerous of them all. Fural Zombies will only spawn on day 7 with the horde that will come and they take 10-12 head shots with the best bow or crossbows. So, you'll need to be prepared if you run into these guys.

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Every seventh night is bloody. You will be able to see the red moon in the sky. Boosting the trophy is very simple - you will need several thousand rounds of 7, 62 and several AK-47, a stack (50 pcs) of Repair Kits, first aid kits (use glitch).
Build yourself a hill (a cube of 2 blocks), preferably with a lot of flat space in all directions (zombies will not be stupid), climb onto it and wait for the evening of the seventh day. With the onset of this, go to the menu, continue game - the name of your save - continue game options. Next install:
in the standard options menu
  • zombies run - always run
  • enemy aggression - feral
  • daylight length - 12
in the modded options menu
  • enemy memory - 90
  • enemy spawning - very high
  • 24 hour cycle - 120
You launch the save and with the onset of a bloody night, a zombie invasion awaits you. During one such night there are 300-500 zombies, depending on the skill. When morning comes, you can go to the menu and change the game settings in your save again, specifically - set the 24 hour cycle to 10. Wait 7 days again and again before nightfall change the value from 10 to 120. (120 - game day = 2 hours , 10 = 10 minutes)

Statistics are summarized from all your saves, including online ones.
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26 Jan 2017 20:57