A Plague Tale: Innocence

A Plague Tale: Innocence

35 Achievements

1,000

15-20h

Xbox One
Xbox Series
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Curiosities collector

Curiosities collector

Find all curiosities

100

1.93%

How to unlock the Curiosities collector achievement in A Plague Tale: Innocence - Definitive Guide

Hey all

There are a total of 50 collectables across three categories:

- 26 curiosities
- 13 flowers
- 11 gifts

- 0:06 - Chapter 1 - 1 gift & 2 curiosities
- 2:04 - Chapter 2 - 1 gift & 2 curiosities
- 3:17 - Chapter 3 - 1 flower, 1 gift & 2 curiosities
- 6:33 - Chapter 4 - 1 flower, 1 gift & 2 curiosities
- 8:38 - Chapter 5 - 1 flower, 1 gift & 2 curiosities
- 13:13 - Chapter 6 - 1 gift & 2 curiosities
- 15:00 - Chapter 7 - 1 flower, 1 gift & 2 curiosities
- 17:47 - Chapter 8 - 1 flower,1 gift & 2 curiosities
- 19:41 - Chapter 9 - 1 flower,1 gift & 2 curiosities
- 22:21 - Chapter 10 - 1 flower, 1 gift & 2 curiosities
- 23:56 - Chapter 11 - 1 flower
- 24:28 - Chapter 12 - 1 flower, 1 gift & 2 curiosities
- 26:32 - Chapter 13 - 1 flower & 2 curiosities
- 28:00 - Chapter 14 - 1 flower
- 29:08 - Chapter 15 - 1 flower
- 29:29 - Chapter 16 - 1 flower & 2 curiosities

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14 May 2019 18:21

To all Arabic Trueachievements users, you can use this guide to help you go through the game
and hopefully not missing any collectible or achievements
2
1

20 Aug 2022 19:19

There are 26 curiosities:

Chapter 1:

  • Spices - 2nd floor of kitchen inside the estate
  • Tablecloth - on the bed of Amicia's room on the 2nd floor of the estate

Chapter 2:

  • Soap - on a stool beside a house located behind a small alleyway nearby the stone bridge in the plague-infested village
  • Incense and herbs - on the bed-side table on the 2nd floor of peasant Clervie's home

Chapter 3:

  • Brew - in the side room directly next to the swinging brazier puzzle below the church
  • Crusader Tabard - in a small box located on the second floor of the room where Hugo climbs down a ladder to reunite with Amicia

Chapter 4:

  • Hermetic vessel - next to the stump near the river bank in the starting area
  • V.I.T.R.I.O.L - on the table inside the right-hand room on the 2nd floor of alchemist Laurentius' home

Chapter 5:

  • Sickle - inside the chest to the far left of the area which has a brazier cart and a huge siege tower. Kill the soldier next to the chest to open the chest safely.
  • Oliphant - at the end of the left-hand path before climbing into the fallen siege tower where the trapped English soldier is

Chapter 6:

  • Pound Sterling - on a table inside the workshop area to the right of the group of red tents in the middle of the camp
  • Declaration of War - on a stool in one of the red tents to the left of the camp near the ending area

Chapter 7:

  • Horseshoe - on a plank inside the abandoned house next to the mill in the starting area. To access the house, locate the workshop in the same area and shoot a stone through the opening to get rid of the window blocking the entrance point
  • Map - on the table in the outpost to the furthest right of the area directly outside a castle gate in the woods

Chapter 8:

  • Iconography - at the top end of the spiral column of stairs which descends to the laboratory
  • Bird Language Manual - behind the barrel at the top of the chateau where Amicia talks to Melie

Chapter 9:

  • Sheepskin - inside the 1st floor chest in the house where a hanging corpse must be dropped to progress
  • Piece of Transis - on the wall inside a covered grave near the graveyard. To reach the covered grave, climb over the ledge next to the cart and go left

Chapter 10:

  • Study of a skinned person - on a seat to the right of a long corridor while following Rodric
  • Theriaque - on the table inside a corner alcove in the crank puzzle room in the underground library

Chapter 12:

  • Harnois Helmet - in an opened chest in the far right corner of the room past the dining hall in the estate
  • Family tree - on the table near the two copper stills inside the secret laboratory

Chapter 13:

  • Rag doll - on the child's bed inside the nook to the left of the main path before heading through the door opened by Clervie
  • Knight figurine - on the table in the old alchemy room directly opposite to Hugo's bedroom

Chapter 16:

  • Discipline - next to a dead soldier at the end of the alleyway accessed by going right from the main route near the starting area
  • Inquisitor's Manual - behind several barrels to the right of the flight of stairs whose top is a public execution platform near the ending area

Consult the following video, which covers every collectible in the game, for their specific locations. All credit goes to its maker, Maka91Productions.

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