A Plague Tale: Requiem

A Plague Tale: Requiem

35 Achievements

1000 XP

35-40h

Epic
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Fighter

Fighter

Fully improve the Aggressive skills

15 XP

8.0%

How to unlock the Fighter achievement in A Plague Tale: Requiem - Definitive Guide

The game explains it wrong how to level the skills.
It doesn't matter if you use alchemy, sneak or kill enemies aggressively.
Now the solution how it actually works.
For example, we now have a section where there are 6 enemies,
1-2 kills increases sneaking
3-4 kills increases alchemy
5-6 kills increases aggressiveness.

When sneaking, the enemies may see you.
For alchemy you don't have to make alchemy kills.... paradox?, you can use the slingshot and ambrust.

What I mean to say is, it only refers to the enemies in the section and how many of them die results in the ability.
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21 Oct 2022 10:31

11 Comments
Ah ok this makes sense. I removed my solution. So it's more about how many enemies you kill in each section. Yeah I can see where my logic was wrong there.
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By Rock Is Sponge on 22 Oct 2022 13:50
im trying to earn this thru new game plus but i dont want to play on the "ultimate" difficulty
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By LaTrickster2 on 24 Oct 2022 06:03
I hate that you need a second playthrough for this crap 🤪
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By EI Bikerboy on 24 Oct 2022 19:12
@Ron Jeremy R6, WTF...I just started NG+, I played on normal on 1st play through, this is dumb!
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By SHMEEDIDDY on 25 Oct 2022 02:51
@SHMEEDIDDY, the game is fine but not for a second playthrough..
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By EI Bikerboy on 25 Oct 2022 07:58
In the second Playtrough you can activate invincible mode in options
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By FinalDragon92 on 25 Oct 2022 15:04
Prioritize upgrading the crossbow. This will allow you reclaim crossbow bolts after a kill. This will make killing enemies alot easier. IMO Instruments should be the first thing you max out.
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By BobWings on 25 Oct 2022 17:53
This is glitched for me. When aggressive bar came on 90% it won't increased anymore. I finish NG+ and I can't replay the game because you can do NG+ only 1 time
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By FinalDragon92 on 27 Oct 2022 13:50
The game never says “get alchemy kill to increase alchemy” so I wouldn’t say it explains it wrong.
They’re just skills you unlock for being an opportunist (which happens to be in the middle road of kills section).
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By Drazer76 on 21 Nov 2022 11:11
Mission 6 has a lot of encounters. My bar went up over 1/4 just from this mission alone. Think I'll be okay, on the final 1/4 of this (my final skill) at Ch. 7. Stupid achievements in an otherwise stellar adventure.
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By NoHeroes94 on 25 Oct 2022 14:56
Of note;
Opportunism skill looks like needs 16 sections done with its amount (1/3-2/3) to unlock.
The last two sections of the bar went up a quarter each area door/passage checkpoint. So 8 for half of it. I presume the start was the same but wasn’t tracking then.

My Prudence and Aggressive are both sitting at about half at the start of chapter 13.
So will check their movements and see how far they go by end of the game.
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By Drazer76 on 30 Nov 2022 11:21
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HOW TO QUICKLY UNLOCK THE OTHER 2 SKILL BASED ACHIEVEMENTS AFTER BEATING THE GAME.
After almost two months break from paying the game, I finally cleaned up my last two chievos in Requiem (Malignant and Fighter). Took me around 4hrs total.
Here are some tips I want to share:
    Focus on one play style during your first play through. RULES for play styles: Stealthy (almost no kills or 1 per encounter), Opportunist (kill "half" of enemies - round UP if uneven number, example: if 7 then kill 4) or Aggressive (kill them all, any way you like). Each play style is rewarded with 4 skills you can unlock. Unlocking 4th skill in the play style gets you the chievo.
      The moment you unlock first play style linked chievo - change your strategy to other 2. I started with sneaking around - learning patterns and etc. and unlocked my first chievo (Sneaky) in Ch9. I don't think each of my encounters was 100% stealthy by Ch9 as I played it for the story. At that point I didn't think about or understand what really counts towards these 3 chievos but by the end of the game I had 5 more skills to unlock (out of 12 total).
        OPTIONAL: I used first play through save file to replay chapters and clean up the collectibles and misc chievos and was literally left with 2 skill based chievos since January. If you have missed a lot of collectibles during the first half of the game - do not replay any chapters yet, just focus on NG+ as it requires playing at least first 7 chapters to get the other 2 Skill Based Chievos - just make sure you use the guide to find collectibles as some are off the beaten path.
          RECOMMENDED: Fully upgrade your crossbow before finishing first play through. this will make the Fighter chievo a breeze.
            Start NG+ Your skills and upgrades carry over. Use the following list to know how many enemies to expect in chapters/encounters and follow the RULE above to focus on the play style you are missing (credit to u/aer0niac on reddit for the breakdown in each encounter). https://www.reddit.com/r/APlagueTale/comments/ybh7xs/detaile...

            2-4 (Confrontation in the stands) 5
            2-7 (Gladiators) 7
            3-5 (At the edge of the city) 7
            3-6 (At the herbalist) 7
            4-6 (The mass grave of the marshes) 13
            6-3 (Connection) 3+4 (in 2 "rooms")
            6-4 (The ochres) 8
            6-6 (Hunting lesson) 11
            7-3 (More Rats) 3
            7-4 (The combat according to Arnaud) 18 (+2 are scripted on the beginning)
            10-3 (Slavers) 10
            10-5 (Approaching the fort) 12
            10-6 (In the courtyard) 9+2
            13-3 (Fresh air) 8
            13-4 (Ruined village) 9

            I unlocked my 2nd skill based chievo (Malignant) after CH7-4.
              To get the last Skill Based chievo, quit to the main menu and in the NG+ save slot load up early enough chapter to get you enough progress for unlocking your last skills. For me I loaded up Ch6-3 and played 30+ minutes until Ch6-6 killing every enemy on map to get last chievo (Fighter). TIP: You can just use the fully upgraded crossbow with 2+ bows to kill everyone including armoured guys and recover bolts to have "unlimited" ammo for each encounter. I used sling and stones on guys without helmets. Note: bolts used to destroy lanterns cannot be recovered.

              Hope this helps whoever likes a quicker clean up.
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              20 Feb 2023 23:22

              HOW TO QUICKLY UNLOCK THE OTHER 2 SKILL BASED TROPHIES AFTER BEATING THE GAME.
              After almost two months break from paying the game, I finally cleaned up my last two TROPHIES in Requiem (Malignant and Fighter). Took me around 4hrs total.
              Here are some tips I want to share:
                Focus on one play style during your first play through. RULES for play styles: Stealthy (almost no kills or 1 per encounter), Opportunist (kill "half" of enemies - round UP if uneven number, example: if 7 then kill 4) or Aggressive (kill them all, any way you like). Each play style is rewarded with 4 skills you can unlock. Unlocking 4th skill in the play style gets you the TROPHY.
                  The moment you unlock first play style linked TROPHY - change your strategy to other 2. I started with sneaking around - learning patterns and etc. and unlocked my first TROPHY (Sneaky) in Ch9. I don't think each of my encounters was 100% stealthy by Ch9 as I played it for the story. At that point I didn't think about or understand what really counts towards these 3 TROPHIES but by the end of the game I had 5 more skills to unlock (out of 12 total).
                    OPTIONAL: I used first play through save file to replay chapters and clean up the collectibles and misc TROPHIES and was literally left with 2 skill based TROPHIES since January. If you have missed a lot of collectibles during the first half of the game - do not replay any chapters yet, just focus on NG+ as it requires playing at least first 7 chapters to get the other 2 Skill Based TROPHIES - just make sure you use the guide to find collectibles as some are off the beaten path.
                      RECOMMENDED: Fully upgrade your crossbow before finishing first play through. this will make the Fighter TROPHY a breeze.
                        Start NG+ Your skills and upgrades carry over. Use the following list to know how many enemies to expect in chapters/encounters and follow the RULE above to focus on the play style you are missing (credit to u/aer0niac on reddit for the breakdown in each encounter). https://www.reddit.com/r/APlagueTale/comments/ybh7xs/detaile...

                        2-4 (Confrontation in the stands) 5
                        2-7 (Gladiators) 7
                        3-5 (At the edge of the city) 7
                        3-6 (At the herbalist) 7
                        4-6 (The mass grave of the marshes) 13
                        6-3 (Connection) 3+4 (in 2 "rooms")
                        6-4 (The ochres) 8
                        6-6 (Hunting lesson) 11
                        7-3 (More Rats) 3
                        7-4 (The combat according to Arnaud) 18 (+2 are scripted on the beginning)
                        10-3 (Slavers) 10
                        10-5 (Approaching the fort) 12
                        10-6 (In the courtyard) 9+2
                        13-3 (Fresh air) 8
                        13-4 (Ruined village) 9

                        I unlocked my 2nd skill based TROPHY (Malignant) after CH7-4.
                          To get the last Skill Based TROPHY, quit to the main menu and in the NG+ save slot load up early enough chapter to get you enough progress for unlocking your last skills. For me I loaded up Ch6-3 and played 30+ minutes until Ch6-6 killing every enemy on map to get last TROPHY (Fighter). TIP: You can just use the fully upgraded crossbow with 2+ bows to kill everyone including armoured guys and recover bolts to have "unlimited" ammo for each encounter. I used sling and stones on guys without helmets. Note: bolts used to destroy lanterns cannot be recovered.

                          Hope this helps whoever likes a quicker clean up.
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                          20 Feb 2023 23:34

                          Ignore enemy killing methods. Dear developers from Asobo didn’t bother to make smooth mechanics. And it is as follows:

                          0-30% of kills from the total number of enemies in the location = Quiet
                          30-70% of kills from the total number of enemies in the location = Villain
                          70%-100% of the total number of enemies in the location = Fighter

                          Use it. So, count your enemies first through “Photo Mode”.
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                          22 Oct 2022 13:18

                          Kill enemies in open combat. The most reliable method is to use melee kills on enemies without helmets or shoot enemies with a crossbow.
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                          19 Oct 2022 18:52