A Plague Tale: Requiem

A Plague Tale: Requiem

35 Achievements

25-30h

GOG
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Sneaky

Sneaky

Fully improve the Prudence skills

6.8%

How to unlock the Sneaky achievement in A Plague Tale: Requiem - Definitive Guide

TL;DR : Try to get the Malignant achievement out of the way by killing a moderate amount (between ⅓ and ⅔) of enemies per area, then go all or nothing, either killing the least amount of enemies (under ⅓ of the enemies killed) per section for the Sneaky achievement or exterminating all of them for the Fighter achievement (over ⅔ ; but killing all will guarantee you don't risk yourself to miscalculation).
A Plague Tale: RequiemMalignantThe Malignant achievement in A Plague Tale: Requiem worth 56 pointsFully improve the Opportunism skills

A Plague Tale: RequiemSneakyThe Sneaky achievement in A Plague Tale: Requiem worth 46 pointsFully improve the Prudence skills

A Plague Tale: RequiemFighterThe Fighter achievement in A Plague Tale: Requiem worth 40 pointsFully improve the Aggressive skills

Skills System Explained
Skills aren't upgraded in real time, they receive progress at the end of a section, usually depicted by a door you lock behind you or a crack in a wall with an object in front that blocks it and falls back on it once you go through.

Which Skill receives "XP" is determined purely by the numbers of enemies killed and the math is pretty simple :
  • Lethality = Enemies killed / Enemies in the section
Then the "XP" is distributed as followed :
  • Prudence : Lethality ⩽ ⅓
  • Aggressive : Lethality > ⅔
  • Opportunism : ⅓ < Lethality ⩽ ⅔
How to do the achievement.
From there, it's pretty straight-forward.
You need a relatively good awareness of your surroundings so you can have an idea of approximately how many enemies you're dealing with.
Then I'd recommend getting Malignant (Opportunism skills) out of the way, so that if you're unsure of the numbers of enemies you have to kill, the worst case scenario is that you'll get "XP" for one of the 2 other skill bars.
Once you're done with this first achievement, simply go all or nothing : try to sneak through an area while killing the least amount of enemies. But if you have to kill to defend yourself and are unsure if you killed too many already, then go on a killing spree and clean the area of enemies.

Unfortunately, you will need more than one playthrough to unlock all 3 achievements (I got Opportunism done somewhere around Chapter IV on NG+ and the 2 others about midway through NG+, around Chapter VIII).

Additional Informations
All this has been tested on Chapter VII, part 5 : The Fishing Village. 9 enemies spawn in this section. I ran the section 10 times total, getting one more kill each time and here are the results :
  • 0/9 killed = 0% : Prudence
  • 1/9 killed = 11% : Prudence
  • 2/9 killed = 22% : Prudence
  • 3/9 killed = 33% : Prudence
  • 4/9 killed = 44% : Opportunism
  • 5/9 killed = 56% : Opportunism
  • 6/9 killed = 67% : Opportunism
  • 7/9 killed = 78% : Aggressive
  • 8/9 killed = 89% : Aggressive
  • 9/9 killed = 100% : Aggressive
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05 Nov 2022 10:34

2 Comments
Where can you see your progress for each of the skills?
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By Wannagoflex on 11 Aug 2023 09:25
Thanks :-)
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By Tier2016 on 30 Dec 2023 19:07
HOW TO QUICKLY UNLOCK THE OTHER 2 SKILL BASED ACHIEVEMENTS AFTER BEATING THE GAME.
After almost two months break from paying the game, I finally cleaned up my last two chievos in Requiem (Malignant and Fighter). Took me around 4hrs total.
Here are some tips I want to share:
    Focus on one play style during your first play through. RULES for play styles: Stealthy (almost no kills or 1 per encounter), Opportunist (kill "half" of enemies - round UP if uneven number, example: if 7 then kill 4) or Aggressive (kill them all, any way you like). Each play style is rewarded with 4 skills you can unlock. Unlocking 4th skill in the play style gets you the chievo.
      The moment you unlock first play style linked chievo - change your strategy to other 2. I started with sneaking around - learning patterns and etc. and unlocked my first chievo (Sneaky) in Ch9. I don't think each of my encounters was 100% stealthy by Ch9 as I played it for the story. At that point I didn't think about or understand what really counts towards these 3 chievos but by the end of the game I had 5 more skills to unlock (out of 12 total).
        OPTIONAL: I used first play through save file to replay chapters and clean up the collectibles and misc chievos and was literally left with 2 skill based chievos since January. If you have missed a lot of collectibles during the first half of the game - do not replay any chapters yet, just focus on NG+ as it requires playing at least first 7 chapters to get the other 2 Skill Based Chievos - just make sure you use the guide to find collectibles as some are off the beaten path.
          RECOMMENDED: Fully upgrade your crossbow before finishing first play through. this will make the Fighter chievo a breeze.
            Start NG+ Your skills and upgrades carry over. Use the following list to know how many enemies to expect in chapters/encounters and follow the RULE above to focus on the play style you are missing (credit to u/aer0niac on reddit for the breakdown in each encounter). https://www.reddit.com/r/APlagueTale/comments/ybh7xs/detaile...

            2-4 (Confrontation in the stands) 5
            2-7 (Gladiators) 7
            3-5 (At the edge of the city) 7
            3-6 (At the herbalist) 7
            4-6 (The mass grave of the marshes) 13
            6-3 (Connection) 3+4 (in 2 "rooms")
            6-4 (The ochres) 8
            6-6 (Hunting lesson) 11
            7-3 (More Rats) 3
            7-4 (The combat according to Arnaud) 18 (+2 are scripted on the beginning)
            10-3 (Slavers) 10
            10-5 (Approaching the fort) 12
            10-6 (In the courtyard) 9+2
            13-3 (Fresh air) 8
            13-4 (Ruined village) 9

            I unlocked my 2nd skill based chievo (Malignant) after CH7-4.
              To get the last Skill Based chievo, quit to the main menu and in the NG+ save slot load up early enough chapter to get you enough progress for unlocking your last skills. For me I loaded up Ch6-3 and played 30+ minutes until Ch6-6 killing every enemy on map to get last chievo (Fighter). TIP: You can just use the fully upgraded crossbow with 2+ bows to kill everyone including armoured guys and recover bolts to have "unlimited" ammo for each encounter. I used sling and stones on guys without helmets. Note: bolts used to destroy lanterns cannot be recovered.

              Hope this helps whoever likes a quicker clean up.
              22
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              20 Feb 2023 23:23

              1 Comment
              Thanks :-)
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              By Tier2016 on 30 Dec 2023 19:10
              HOW TO QUICKLY UNLOCK THE OTHER 2 SKILL BASED TROPHIES AFTER BEATING THE GAME.
              After almost two months break from paying the game, I finally cleaned up my last two TROPHIES in Requiem (Malignant and Fighter). Took me around 4hrs total.
              Here are some tips I want to share:
                Focus on one play style during your first play through. RULES for play styles: Stealthy (almost no kills or 1 per encounter), Opportunist (kill "half" of enemies - round UP if uneven number, example: if 7 then kill 4) or Aggressive (kill them all, any way you like). Each play style is rewarded with 4 skills you can unlock. Unlocking 4th skill in the play style gets you the TROPHY.
                  The moment you unlock first play style linked TROPHY - change your strategy to other 2. I started with sneaking around - learning patterns and etc. and unlocked my first TROPHY (Sneaky) in Ch9. I don't think each of my encounters was 100% stealthy by Ch9 as I played it for the story. At that point I didn't think about or understand what really counts towards these 3 TROPHIES but by the end of the game I had 5 more skills to unlock (out of 12 total).
                    OPTIONAL: I used first play through save file to replay chapters and clean up the collectibles and misc TROPHIES and was literally left with 2 skill based TROPHIES since January. If you have missed a lot of collectibles during the first half of the game - do not replay any chapters yet, just focus on NG+ as it requires playing at least first 7 chapters to get the other 2 Skill Based TROPHIES - just make sure you use the guide to find collectibles as some are off the beaten path.
                      RECOMMENDED: Fully upgrade your crossbow before finishing first play through. this will make the Fighter TROPHY a breeze.
                        Start NG+ Your skills and upgrades carry over. Use the following list to know how many enemies to expect in chapters/encounters and follow the RULE above to focus on the play style you are missing (credit to u/aer0niac on reddit for the breakdown in each encounter). https://www.reddit.com/r/APlagueTale/comments/ybh7xs/detaile...

                        2-4 (Confrontation in the stands) 5
                        2-7 (Gladiators) 7
                        3-5 (At the edge of the city) 7
                        3-6 (At the herbalist) 7
                        4-6 (The mass grave of the marshes) 13
                        6-3 (Connection) 3+4 (in 2 "rooms")
                        6-4 (The ochres) 8
                        6-6 (Hunting lesson) 11
                        7-3 (More Rats) 3
                        7-4 (The combat according to Arnaud) 18 (+2 are scripted on the beginning)
                        10-3 (Slavers) 10
                        10-5 (Approaching the fort) 12
                        10-6 (In the courtyard) 9+2
                        13-3 (Fresh air) 8
                        13-4 (Ruined village) 9

                        I unlocked my 2nd skill based TROPHY (Malignant) after CH7-4.
                          To get the last Skill Based TROPHY, quit to the main menu and in the NG+ save slot load up early enough chapter to get you enough progress for unlocking your last skills. For me I loaded up Ch6-3 and played 30+ minutes until Ch6-6 killing every enemy on map to get last TROPHY (Fighter). TIP: You can just use the fully upgraded crossbow with 2+ bows to kill everyone including armoured guys and recover bolts to have "unlimited" ammo for each encounter. I used sling and stones on guys without helmets. Note: bolts used to destroy lanterns cannot be recovered.

                          Hope this helps whoever likes a quicker clean up.
                          0
                          1

                          20 Feb 2023 23:35

                          To speed up the achievement of achievements for leveling up skills, set the “invulnerability” mode in the settings. Enemies (people) cannot kill you. We go to a location with enemies, kill the required number (or do not touch them at all for this achievement) of opponents, and run to the exit. When you have received an achievement for a skill, choose the chapters where you hang out with Arno, and repeat the number of enemy deaths with a different number to level up the desired skill.
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                          06 Dec 2022 13:45

                          3 Comments
                          Whether you get noticed by enemies or not has no effect.
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                          By Bldmassacre on 06 Dec 2022 19:06
                          Try not to kill enemies to get the bonus. It's okay if enemies start investigating (they heard you or saw you move from afar and the screen flashed once), they just may not be fully alerted or start chasing you.
                          In one playthrough you will be able to obtain only one skill; the remaining skills will have to be achieved through NG+
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                          By limonkv on 19 Oct 2022 18:50
                          I found the right way (the branch swings especially quickly when you are in a chapter where there are many locations with enemies, there was a good boost in chapter 6):
                          Set the “invulnerability mode” (yes, the same as in the first tip, but here it will save your time, I hope the admins won’t delete it) and stupidly run through the location - without killing anyone, despite the alarm.

                          Locations are divided into 2 types: 1 - you can escape through a scripted door even with an alarm signal and an enemy behind, 2 - while the alarm signal is active, you will not get into the scripted door.
                          How to escape through the door with enemies behind you without killing them? It's simple! Parry the blows to the square, at this moment the guards “dismount” and you have a few seconds to run through the door. There is enough time if you are near the door. In one of the locations, I was chased by as many as 3 enemies, I parried all 3 and ran away through the door, which was a step away from me.

                          The more enemies there are in a location, the faster the boost.
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                          By Rom41g on 06 Jun 2023 22:55
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