Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

275 Achievements

208-210h

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Trust No One

Trust No One

Win "Robert (921)" by attacking and defeating all dukes and the King of the Franks.

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How to unlock the Trust No One achievement in Age of Empires II: Definitive Edition - Definitive Guide

The Norse aren't an issue here, they're not needed to be defeated to get this and they only barely raid from one direction (west). Also, I recommend you play on Standard because you don't have a timer - on Hard you do, I think it's an hour and a half or so before you lose.

Second, note that once a duke joins you as an ally, they can't be turned against, so don't let that happen. You also can't build castles in the base of them unless they're allies, so you can't castle drop and then swap over.

Those things said, on Standard they're not very aggressive, and there's tons of Gold and Stone on the map for castle/paladin spam. I do recommend going for at least the first round of secondary objectives, as it gets you Crenalations for your castles, but again, it's not necessary. I went north to Normandy and wiped them, then south into Aquitaine and Gascony. Turned east and wiped most of the King of the Franks on my way to Burgundy, then turned north to Flanders and finally went back to the rear gates of Paris to get the monument. Once you boomed, hit Imp, and got a few Chivalry stables you shouldn't have any issue just using a few dozen villagers and going 5-10 trebs and the rest paladins, don't worry about the Gold cost. Keep stealing relics and you'll have more Gold than you can spend, and with how fast the stables produce you won't have any issue staying popcapped.
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15 Mar 2024 23:06

6 Comments
You can largely ignore the Norse; with a castle as you mentioned at the shallows they shouldn't be able to do much and they're not necessary to defeat, it'll just take extra time. They also don't protect much in the way of gold or stone mines.

The reason I suggested going north for Normandy first is they *do* have a good number of gold mines up there that you'll want, and it means that nobody else will be coming from that direction (I don't remember the King player making any attacks; only defending - same with Burgundy - and Aquitane and Gascony are south).

Once you get through Aquitane, Gascony shouldn't be an issue - Goth aren't anything to post Imp Frankish paladins. Burgundy and Flanders are last just because of their distance from you.

You can always try to cheese the AI by abusing pathing, too - build a wall on the southern shallows between you and Aquitane maybe, then leave a single hole in a wall to the east between you and the King/Paris and their units will be more likely to path way around to get to you? Giving you more time and a channel for castles to hit them down.
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By TheWyandotte on 27 Mar 2024 22:29
No idea what I'm doing wrong here but my experience is very different from what you describe. I'm booming as hard as I can but find I need to drop two castles to protect from Norse or it ruins my eco. I try and declare war before all of the alliances interlock with one another but Burgundy is pretty much a rave against time as if you take too long they get to 100 with your relics. Shit invariably hits the fan once I declare on Aquitaine.

Can you be more specific if about when to snipe enemies? We're there any alliances by the time you started declaring? What did your eco look like by what timeframe?
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By Roose91 on 22 Mar 2024 00:05
Oof… yea. I got stomped immediately with the above strat. How did you pull this off?
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By Armstrong x360a on 12 May 2024 02:10
Attacking Aquitaine first was definitely the way to go. I ended up fortifying the southern approach with 4 castles before I was able to start pushing into their territory because they just send a never ending supply of knights, rams and monks. Don't forget to research the resistance to conversion and death by conversion techs in the monastery. Before I did that I was getting eaten alive by my own troops. No doubt, this one is a slog, but going south first is definitely the way to go, even on Standard.
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By Armstrong x360a on 12 May 2024 18:06
You only need one castle to defend against the Vikings, near the shallows to the west of your base. The remainder/longships you can deal with via 1–2 towers near the stone mines. Otherwise, however, I would agree that it's not trivial, even on Standard difficulty. I had Aquitaine my immediate threat (since if you sit back you will easily kill 100 Vikings attacking your base) but even two castles right on their doorstep and trebs ready to snipe their castle and TC didn't do anything against the horde of rams and such they bring. Definitely going to have to rethink my strategies, I don't think the OP's is very reliable.
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By Fuchsdh on 27 Mar 2024 18:09
You can largely ignore the Norse; with a castle as you mentioned at the shallows they shouldn't be able to do much and they're not necessary to defeat, it'll just take extra time. They also don't protect much in the way of gold or stone mines.

The reason I suggested going north for Normandy first is they *do* have a good number of gold mines up there that you'll want, and it means that nobody else will be coming from that direction (I don't remember the King player making any attacks; only defending - same with Burgundy - and Aquitane and Gascony are south).

Once you get through Aquitane, Gascony shouldn't be an issue - Goth aren't anything to post Imp Frankish paladins. Burgundy and Flanders are last just because of their distance from you.

You can always try to cheese the AI by abusing pathing, too - build a wall on the southern shallows between you and Aquitane maybe, then leave a single hole in a wall to the east between you and the King/Paris and their units will be more likely to path way around to get to you? Giving you more time and a channel for castles to hit them down.
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By TheWyandotte on 27 Mar 2024 18:39
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You can defeat them by using an Onager exploit. Don't change any diplomacy, just attackground all their TC's and castles and they resign. Just make sure you don't reach 100 by mistake or they will automaticly ally you indefinitely (e.g. storing relics for too long). And make sure you control the monument in Paris before defeating the last duke.

You can ignore red with this methode completely.
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26 Mar 2024 21:52

1 Comment
This works a treat. I spamed towers rather than castle to deal with Norse to prevent Burgundy reaching 100. Had Gascony going up fast as well, not sure why but just took them out to prevent it getting to high. Had to look around a fair bit to find all the castles and town centres but once you get them all they do resign.
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By Yurgi Windu on 30 Mar 2024 15:05
This mission was terrible. Not a guide, but maybe some tips and tricks

This was my strategy:
-Build your eco and advance to imp. Age
- just defend yourself from the norse
- just be careful with the relics, if you reach 95 % for Aquitaine put them out of the church. Make sure to wall them in, so nobody can steal your relics. You can put them in again later
- be careful with castles, if you reach 95 % for Burgundy, delete them. Make sure to build many trebuchets
- also be careful with your military units, this also add to the percentage of normandy I think
- build walls around Aquitaines and Burgundys Tcs and castles and put rams in it,
you can also trap your trebuchets in walls.
But they have to be in range for castles. You can also try to do this with more enemies but I think you should focus on Aquitaines and Burgundy.

Then change Aquitaine to your enemy.
They will lose in like 30 seconds, same with burgundy. Those are though opponents.

For the rest I build paladin knights and trebuchets. But it was a long fight.
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27 Mar 2024 17:47