Alan Wake Remastered
67 Achievements
1500 XP
Epic
Tick Tock
Special 1: Discover 10 hidden alarm clocks.
30 XP
0.3%
How to unlock the Tick Tock achievement in Alan Wake Remastered - Definitive Guide
There are 10 hidden Alarm Clocks in Special Feature 1 - The Signal.
Below is a video of where they are. This video includes locations of the Cardboard Standees, however I've timestamped just the Alarm Clocks if you're only looking for those:
#1 (0:10) - In the Diner kitchen, where the Heavy Taken spawns from and destroys the door
#2 (2:22) - In the playground where the poltergeist objects attack you, on a bench behind a fallen tree
#3 (4:28) - In the church basement with the furnaces, go past the ladder/"climb" word and it is on an armchair in the back left corner
#4 (4:59) - When you're making your way through the field of words of "BOOM", "Fireworks" etc, this is on the outer corner of a ruined railcar near the centre of the field
#5 (6:03) - In the same field near Clock #4, there will be a "Turret" word floating near another train car. Activating this word and turning on the turret will activate 3 "BOOM" words in a small tent. The Clock can be found in the tent where the "BOOM"s were
#6 (7:25) - In the area with all the streetlights that turn on and off, when the path bends around to the right, head towards the fence straight ahead/slightly left and the Clock is in a small alcove
#7 (8:31) - When you drop into the area where you can get into vehicles and the two monster trucks spawn, this Clock is on a pile of logs in the top right corner of the courtyard (very near to where the "Wheels" word is)
#8 (12:11) - After the driving section you'll walk under a boardwalk and the TV Wake will say about walking into a trap. Get through the Taken in this area, activate the "Climb" to spawn the ladder and climb up. Hook round to the left and walk to the end of the broken boardwalk to find the Clock on the right-hand side
#9 (12:46) - Very soon after Clock #8 you'll fight a Chainsaw Taken. The path to progress is to head through the door into the warehouse on your right (by the Safe Haven). In the back left corner where the Chainsaw Taken spawns is a fence. The Clock is resting on this fence
#10 (13:38) - Just before the end of the game you'll find yourself in Wake's apartment. Before going into the living room and talking to Zane, head into Wake's office (first door on the right after leaving the bedroom) and the Clock is on the arm of a chair to your right
Below is a video of where they are. This video includes locations of the Cardboard Standees, however I've timestamped just the Alarm Clocks if you're only looking for those:
- Credit goes to YT User Trophy Tom
#1 (0:10) - In the Diner kitchen, where the Heavy Taken spawns from and destroys the door
#2 (2:22) - In the playground where the poltergeist objects attack you, on a bench behind a fallen tree
#3 (4:28) - In the church basement with the furnaces, go past the ladder/"climb" word and it is on an armchair in the back left corner
#4 (4:59) - When you're making your way through the field of words of "BOOM", "Fireworks" etc, this is on the outer corner of a ruined railcar near the centre of the field
#5 (6:03) - In the same field near Clock #4, there will be a "Turret" word floating near another train car. Activating this word and turning on the turret will activate 3 "BOOM" words in a small tent. The Clock can be found in the tent where the "BOOM"s were
#6 (7:25) - In the area with all the streetlights that turn on and off, when the path bends around to the right, head towards the fence straight ahead/slightly left and the Clock is in a small alcove
#7 (8:31) - When you drop into the area where you can get into vehicles and the two monster trucks spawn, this Clock is on a pile of logs in the top right corner of the courtyard (very near to where the "Wheels" word is)
#8 (12:11) - After the driving section you'll walk under a boardwalk and the TV Wake will say about walking into a trap. Get through the Taken in this area, activate the "Climb" to spawn the ladder and climb up. Hook round to the left and walk to the end of the broken boardwalk to find the Clock on the right-hand side
#9 (12:46) - Very soon after Clock #8 you'll fight a Chainsaw Taken. The path to progress is to head through the door into the warehouse on your right (by the Safe Haven). In the back left corner where the Chainsaw Taken spawns is a fence. The Clock is resting on this fence
#10 (13:38) - Just before the end of the game you'll find yourself in Wake's apartment. Before going into the living room and talking to Zane, head into Wake's office (first door on the right after leaving the bedroom) and the Clock is on the arm of a chair to your right
Complete achievement/Collectible guide for DLC : The Signal:
This is 100% complete guide to all achievement/collectibles and full game. Timestamps are in comment on YouTube:
*MISSABLE*
There are a total of ten hidden alarm clocks to be found in The Signal. You’ll know when a clock is nearby by the distanct ticking of an alarm clock. All you have to do for the clock to register as "found" is to walk up to it, and pick it up with . The achievement will unlock when you find your last clock.
There are a total of ten hidden alarm clocks to be found in The Signal. You’ll know when a clock is nearby by the distanct ticking of an alarm clock. All you have to do for the clock to register as "found" is to walk up to it, and pick it up with . The achievement will unlock when you find your last clock.
- Alarm Clock 1: The first alarm clock can be found in the first few minutes of going into the Oh, Deer Diner. After obtaining the flashlight and gun, go toward the entrance to the diner. There will be a large Taken that appears from the kitchen. It’s in the kitchen next to the sink.
- Alarm Clock 2: Right after passing through the gate into the playground, you’ll see a few trees that have been knocked over. Jump over these trees, and the clock is sitting on a bench beneath them.
- Alarm Clock 3: After trekking through the basement, you eventually come across a staircase that has the word “climb” at the top. On the opposite side of the staircase, you’ll see a chair. The alarm clock is on the chair.
- Alarm Clock 4: When you first see the TV of Alan talking about the invisible Taken, continue going straight through the woods. After a bit, you’ll see a sign and an overturned train cart next to the train tracks. The clock is on the edge of the cart.
- Alarm Clock 5: Traveling along the train tracks, toward the Sawmill, you’ll come across the word “Turrent.” Shine your flashlight on this word, and you’ll see that turning on the new floodlight will open up the area underneath the circus tent. The alarm clock is inside on a box.
- Alarm Clock 6: You’ll come to an area where there are loads of streetlights. Continue going down the hill until you see a gap in the rocks. There is a little fence there that over-looks the final area of streetlights. Head behind the fence, and the clock is on a rock behind it.
- Alarm Clock 7: When you enter the large open area of the Sawmill, you’ll see the words; “Red Box” and “Wheels.” From the entrance, continue straight. The clock is sitting on a pile of lumber near a building filled with more lumber in it.
- Alarm Clock 8: You’ll come to a point where you are traveling underneath a dock. Continue on until you see the word “climb” shine your light on it, and climb upwards. Turn around, and go toward the end of the pier, and the clock is at the end.
- Alarm Clock 9: After facing off against the chainsaw Taken, you’ll see a log-cabin. Off to the left of the cabin, is the clock. It is sitting up against the fence.
- Alarm Clock 10: After entering Alan’s apartment, head into his office. The clock is on his lounge chair, near a lamp.
This guide was translated automatically.
[/B] Video guide (en) for collecting all the alarm clocks and cardboard figures.
This guide was translated automatically.
There is a bug with searching for one of the alarm clocks. SPOILER: an alarm clock that is located in the area where electric poles with lighting appear. The essence of the bug is as follows. If you run through this area and reach the save point, the darkness dissipates and the enemies disappear, you can freely walk around this area and explore it, but the alarm clock disappears! The alarm clock can only be found if the area is shrouded in darkness and enemies are running after you. For 4 days I thoroughly examined every centimeter of the playing area and could not understand what was going on and where the 10th alarm clock was located.