Alice: Madness Returns
50 Achievements
1,000
28-35h
Out of the Woods
In American McGee’s Alice, Complete Wonderland Woods
10
How to unlock the Out of the Woods achievement in Alice: Madness Returns - Definitive Guide
Wonderland Woods is the fourth area of the game and also the longest stage (reference: Alice wikia).
------------------------------------------------------
Walkthrough Tips: Spoilers ahead
Dry Landing--Save often-there are a lot of parts where a missed jump is common--the game seemed to love dropping me from the ropes (or perhaps I'm just bad at things).
Herbacious Border--After the rabbit gets crushed, turn left and fall into the hole. Make use of saves--there are points where the fighting is incredibly hairy--and sometimes even avoidable by taking another tunnel. Fairly easy though.
Rolling Stones--easy level, just keep running and when you get to the ice, either dash across before the rock shatters it, or move slightly right and cross by jumping afterwards.
Icy Reception--make sure to grab the Ice Wand in the first main cavern because it makes fighting those damn screaming ghosts a breeze (and basically everything else in the game too). Escape the second boulder the way you did the first.
Fungiferous Area--easy level--just don't get eaten by any mushrooms--they tend to pass you back and forth amongst them--killing you slowly but surely if you get caught. I saved my manna by using the vorpal blade's secondary (y) attack and taking it easy.
Centipede's Sanctum--boss battle--he is only vulnerable when he rears back--hit the exposed red spot on his thorax when he does. If you can chain a good few hits you can basically lock him into a constant loop of suffering your damage until you run out of manna. Kill the headcrab things he spawns or pick up the health containers located around the arena for more.
Caterpillar's Plot--Grab the first piece of the Jabberwocky weapon early-on, there are three tunnels here and I believe you only have to visit the first two--the third has a ridiculous battle as I remember and is good to be avoided for now ;)
DONE
Complete the stages Pool of Tears, Hollow Hideaway, Dry Landing, Herbaceous Border, Rolling Stones, Icy Reception, Fungiferous Flora, Centipede's Sanctum, and Caterpillar's Plot. This is a story related achievement for American McGee's Alice and cannot be missed.
You will get this after completing the third area, it will pop when you reach the crossroads area with the fire imps. The crossroads is a sort of sort of volcanic area that contains signs that point to different areas.
The Jabberwock's Lair, The Cave of the Oracle, The Pale Realm, and The Majestic Maze
NOTE: people have reported this trophy popping at different times. It seems to be random so do not get mad if it doesn't pop, just be patient and keep playing and it will pop eventually.
Bosses You Will face Before Getting This Trophy:
The Duchess
Om nom nom nom. Alice soup sounds tasty, doesn't it? Well this ogre-like woman-thing seems to think so. This is a fairly simple battle, your best bet is to run around the arena and avoid her attacks while throwing your new toy at her (the jack bomb). If you time it right she should run into the jackbomb's vicinity right as it explodes. If you run out of meta-essence there's plenty of it around the arenas exterior.
The alternative is to throw knives, but this is more dangerous and less accurate.
THE CHEAP AND EASY WAY: Just jump onto the fireplace and throw knives at her. She cannot reach you up there.
The Centipede
This battle gave me trouble at first. You just got the ice wand, right? Of course you did. That's the key to beating him. Walk backwards with the boss in front of you, when he rears up to attack whip out your ice wand and give his under area a good old frost bite. When he sends out his little spider minions to attack freeze them quickly, otherwise they will latch onto you and drain your health very fast.