Aliens Colonial Marines
60 Achievements
1,250
35-40h
Anytime, Anywhere
Kill a Crusher without it damaging you
20
How to unlock the Anytime, Anywhere achievement in Aliens Colonial Marines - Definitive Guide
Below is a video showing you how to do it, credit for the video goes to azGRIMES
As it started the first charge I ran away (ahhhh!) round the loop taking out stray Xeno's on route until I made it back to the APC. There is a finite number of these strays and it'll soon be you and the big boy.
Then I started a game of chasey peekaboo round and round the APC shooting when safe. You're NPC buddies lend a hand and before long the beast goes down.
As it drops you get the 'plink'.
As it started the first charge I ran away (ahhhh!) round the loop taking out stray Xeno's on route until I made it back to the APC. There is a finite number of these strays and it'll soon be you and the big boy.
Then I started a game of chasey peekaboo round and round the APC shooting when safe. You're NPC buddies lend a hand and before long the beast goes down.
As it drops you get the 'plink'.
The good news is the crusher appears right at a check point so you can keep restarting it quickly. The trick is to use and type of fire weapons on him and shoot anywhere but his head. When he comes at you just walk to the side and keep on walking away from him. This is best done on the easiest difficulty setting.
A quick way to boost this in multiplayer is on 1 vs. 1 Team Deathmatch (map is Last Hope) and have the player using the alien become the Crusher. This is done by receiving a prompt to "press unleash the crusher" when near a "hive" location. There are 2 along the path under the bridge in the middle of the map. To the alien, these will have a real bright yellow/green highlight to them (one located next to a forklift). Once transformed, the marine (who's trying to earn this achievement) must shoot the body (explosives speed this up to) to kill it. Remember the head is nearly invincible and your friend shouldn't damage you for this achievement.
Towards the end of mission 9 (Hope in Hadley's) there is a fight with a crusher if you'd like to attempt this in campaign. Once it appears, find high ground (hill, slope, crate) to avoid damage from it. Kill using your explosives and shooting the body. You must get the kill for this to count. Use restart checkpoint to your advantage if you're damaged by it or don't get the kill. Remember the head is invulnerable. This is easier in co-op to have someone distract it. The AI can still steal your kill, so be aware.
Be sure to listen to the explanation while watching the video from azGRIMES:
A Crusher is the large Xenomorph with the protective shell in front of its head that frequently charges and tries to trample you. There is only one in the Campaign, located in the ninth chapter "Hope in Hadley's". This foe can take a lot of punishment, especially from the front so you will need to shoot it in the back to deal any significant damage to it. OverBlownGaming has provided a very effective strategy that involves taking the Sentry Turret from the earlier battle with you and using it as a distraction against the Crusher. Using the destroyed APC as cover, you can slowly whittle down the Crusher's health from a relatively safe position. For a visual example of this strategy, please see below:
Alternatively this trophy can be boosted Online with two players, if you wish. Set up a Private Team Deathmatch game on the Last Hope map. Wait until there are three minutes left on the clock, and make your way over to the overgrowth that is covering the wall on the lower level (same area with the downed APC in the middle) and press to activate the Crusher. It's then just a case of standing there and allowing the other player to kill you.
Also, you can take a turret before the checkpoint and, preferably, in the battle with the xenos who was in the hangar, do not place the turret and run with it to the thug and place it there.
Video guide.