Aliens: Dark Descent

Aliens: Dark Descent

45 Achievements

1000 XP

Epic
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Chalk It Up To Experience

Chalk It Up To Experience

Have a marine with at least 2 Prostheses.

15 XP

0.9%

How to unlock the Chalk It Up To Experience achievement in Aliens: Dark Descent - Definitive Guide

Location: Atmospheric Processor 27 (outside)
Deploy Only 2 Marines

Dropship Barrage Fire on 1 Marine, wait till it's about to end so you dont kill him. The other Marine sets a Deployable Motion Tracker on a safe distance.

Carry wounded/coma Marine back to the APC and extract. With luck, the Marine should be Amputated when arriving back to the mission report screen, if so, head to the Medical Quarters and do a Prothesis Operation. Sometimes it operates in the same missing limb. Rinse and repeat until 1 Marine has 2 Prostheses on different limbs.

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24 Jun 2023 10:36

5 Comments
Thanks, you're wild to bomb through this.
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By A DEAD B0DY MAN on 26 Jun 2023 03:15
A note you can see limb blown off. You can check in menu before extraction to save a save if on no one can hear you scream mode
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By A DEAD B0DY MAN on 29 Jun 2023 05:14
Found this out by accident, it definitely works
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By Sneaky G Wizard on 08 Oct 2023 00:37
I used full squad to maximaze my chances. Got 2 amputees from single barrage. This made my chances higher in the next round as well, dropping barrage on 2 amputees.
You can easily check if they lost a limb if their wound status says "arm/leg injury that can't be treated here" or something like that.
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By Darth Hawk CZ on 25 Dec 2023 14:10
5 Mar 2024
.
I'm still attempting this double amputee and I'm on playthrough #3.

What about the bleeding achievement?
I don't have that either while on my 3rd playthrough.

Thanks.
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By E vee dub on 05 Mar 2024 06:41
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A tedious trophy that depends on the occasion. In my opinion, it is easier to get this trophy in the following way. After you complete the 4th mission, where you need to defend Otago, you will have access to the “Defensive Fire” ability after training. So, with the help of this missile salvo you can get this trophy without exposing the Marines to the xenomorphs. But before you do, copy these, just in case you save them.
Visual video for understanding link .

A few nuances:
1. The "Defensive Fire" ability can only be used in open areas and only if your Marines are not within its radius at the time the area of ​​fire is indicated.
2. Before trying to fulfill the conditions of the trophy, I recommend finding a place not far from the armored personnel carrier and saving before doing so.
3. Next, bring the Marine to the edge of the affected area and then there may be one of three random options: the Marine will be killed by a hit, the Marine will be in a coma (you can complete the trophy “Damn Dude, You Gotta Lose Some Weight! / Looks like someone is eating too much !" if you take such a Marine to an armored personnel carrier and evacuate) and, finally, the third option - the Marine will have a limb torn off (also random). After this, load the wounded into the armored personnel carrier and evacuate.
4. After his lost limb is replaced in Otago with a prosthetic limb and treated so that he can return to duty. Take him on the mission again and repeat randomly with the “Defensive Fire” ability until the Marine loses another limb. For those who don’t understand, it is necessary for a Marine to have two prostheses on different limbs.
5. Be patient, there will be a lot of rebooting.

PS Personally, it took me about 20 minutes to do everything, maybe you will have better luck. Good luck!
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01 Sep 2023 22:35

2 Comments
Be careful! There should be two different endings. I had a situation where a soldier’s leg was torn off, I installed a prosthesis for him, then his leg was torn off again, but they didn’t give me a trophy because the already installed prosthesis was torn off and, in fact, I just replaced it with a new one, but the damaged ending ends up being the only one - leg. It is necessary for both legs to be torn off either in the hands or in a combination.
Let me explain a little more broadly: there are three stages of a soldier - death, coma, injury. We need to catch the wound. And so that an icon like a bandaged foot appears below the Marine’s name. After that, we grab him, drag him into the armored personnel carrier, evacuate, amputate his leg in the medical unit and install an iron prosthesis for 10 materials and one doctor. We land on the planet again with the same person, repeat the same thing with rockets and this person a second time to get a second prosthesis. I’ll say right away that this whole scheme is complete hemorrhoids, depending on your luck, maybe you’ll do it in five minutes, or maybe in a day. Personally, I spent a lot of time getting the second prosthesis; the first one was faster.

Also, a soldier’s limb can be torn off not only by a missile salvo, if that happens. My soldier received a leg injury in a battle with an ordinary xenomorph when he was bitten by him. But the likelihood of this happening is extremely low. During all the time I played and received platinum, this trick happened only twice. The inscription “wound” and the icon of an injured leg will notify you of what happened.
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By FBI1989 on 06 Sep 2023 11:33
The method above with “barrage fire” is the most effective, but I’ll add a couple of tips from myself.
If you are playing without backup saves + trying to get this trophy on an easy playthrough with “no one will hear your scream”, then in order not to screw up your save it is better to do this:
1. We carry out some mission to the end, before evacuating we save through “rest”
2. We do the “barrage” thing, evacuate the injured Marine and just play on.
3. When he leaves the infirmary, we take him on a sortie and repeat steps 1-2

Please note that amputation takes 10 days and 10 materials, so it is better to start completing this trophy immediately after the fourth mission. so that there is a reserve on the timer until the end of the game
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By HSmzg on 23 Dec 2023 19:51