Andromeda Survivors

Andromeda Survivors (UP)

22 Achievements

PS4
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Endurance Champion

Endurance Champion

Survive by 10 minutes

71.6%

How to unlock the Endurance Champion achievement in Andromeda Survivors - Definitive Guide

This is probably the hardest achievement (relatively), and requires you to stay alive for ten minutes during a run. The timer on top counts down from 15 minutes, so you're aiming to reach 5 minutes left.

As noted everywhere else, pause during your run and turn on auto aim if you haven't already. It makes things far easier. The only downside is you can't target ships from far away; you need to get close enough to them for the auto targetting to take over. This is a small price to pay for not having to aim though, so it's worth it.

Another tip I didn't realize for some time is that the screen wraps around from the top and bottom, as well as from the sides, just like Asteroids. Use this to your advantage, since projectiles and enemies have a harder time hitting you if you're transitioning around the edges of the screen.

As far as upgrades, I highly recommend always prioritizing anything offensive, such as more weapons or increased damage. Top priority for me was always missiles (and associated upgrades), cannon upgrades, and damage upgrades. There gets to be so many asteroids and spaceships by the 10-minute mark that you won't be able to move around if you aren't strong enough to clear the way. Second priority should be shield, and then health. You'll unavoidably get hit a lot, and you can surprisingly take a decent amount of hits, but extending that with shield and health upgrades definitely is noticeable. Lastly, Luck is helpful to increase enemy drops. The drops have a chance to give a heart, and those hearts actually restore a huge amount of health, so always beeline for them. Never waste upgrades on attracting XP orbs; they already come practically across the entire screen to you.

Worst case, if you can't make it to ten minutes, you can at least grind money and then spend it between runs on permanent upgrades. I again recommend prioritizing offensive things, such as damage, Cosmos (which is needed for another achievement anyway), etc.
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