Ape Escape 2

Ape Escape 2

14 Achievements

15-20h

PS4
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One Last Time

One Last Time

Complete the Final Showdown with Specter.

3.0%

How to unlock the One Last Time achievement in Ape Escape 2 - Definitive Guide

This trophy is story-related and cannot be missed.

After the boss battle detailed in End to the Madness, you will be given a new gadget called the Power Punch, which allows you to destroy certain objects and access secret areas where you will find hidden monkeys. You will also be given a “see-all scope”, which functions as a secret detector of sorts – by using to enter first person mode, you will see a crosshair appear on the screen, which points to secret areas in the level. With these new tools, you will have to go back through each level and capture the remaining monkeys. If you’re having trouble finding monkeys, use the Monkey Radar gadget. Below is a guide (credit goes to IGN) detailing the location of every monkey in the game:

Ape Escape 2: All Monkey Locations Guide

Once you’ve captured all 300 monkeys, you will be granted access to the true final boss battle.

This is the last boss battle in the game, where you will truly fight Specter – no robot monkeys, no middleman, just you and Specter. There are two stages to this battle. During the first stage, Specter will fly around in his chair. When he is in his chair, he will use two attacks.

  • Launches a fireball at you, which explodes into a barrage of smaller fireball projectiles. Simply stay away from the shadows and the fireballs will not hit you.
  • Launches a series of electric rings at you. This is probably his most difficult attack to avoid. To dodge the rings, all you have to do is jump. Do not double jump or use the Sky Flyer to avoid the rings – if you do, you’ll hit the ring above you. Just use a single jump () to jump out of the ring as it closes in on you, then wait for the next ring to come down, jump over that one, rinse and repeat. Specter will drop 5 rings on you each time he launches this attack.


After Specter gets tired of attacking you from his chair, he will sit down in front of the rocket ship. Hit the orange button in front of it, and the rocket ship will crash into him, launching him down into the arena with you. Once he stands up, he will run around very quickly for awhile. Chase him with the Dash Hoop and try your best to hit him. Sometimes Specter may also float in one spot in his chair for awhile after attacking. You can jump up and hit him with the Stun Club when he is in this state.

After dealing enough damage with the rocket ship, Specter’s chair will be destroyed and he will enter the arena with you and form a forcefield around himself. This is the second stage of the fight. During this stage, he will use the following attacks (note that he will also use these during the first stage if you fail to hit him with the Dash Hoop after the rocket ship launches him to you):

  • Launches a crate at you. All you have to do is hold to lay down until it goes away, then press to stand back up.
  • Shoots a series of plasma projectiles at you. These can be avoided by running around and/or using the Dash Hoop.
  • Creates a massive powerful plasma shockwave. Try to stay as far away as you can and use the Sky Flyer to hover over it regardless of how far away you are. Sometimes, the plasma blast will leave behind a cookie.
  • Creates six or seven clones of himself. They only hang around for a few seconds, but one of them is actually the real Specter, so try to hit one if you can.
  • Shouts “let’s go” and then rushes at you. This attack cannot be outrun with the Dash Hoop. You must use the Sky Flyer to hover above Specter instead. He will run into a wall and stun himself, at which point you can approach him and hit him with the Stun Club.


After taking enough damage, Specter will fall to the ground and you can use your Monkey Net to capture him once and for all, thus ending the fight.

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