Asterigos: Curse of the Stars
49 Achievements
GOG
Dream
Witness Minerva's Determination Details for this achievement will be revealed once unlocked
7.8%
How to unlock the Dream achievement in Asterigos: Curse of the Stars - Definitive Guide
In the course of the game, there are 10 specifics action, you can do to earn a glory point. To earn this ending you must do less than 8 actions. It's really easy, just play normally and you should earn this.
1. At academy, "MUST NOT KILL" any smith and do the questline of beta8 near the elevator downstairs. This quest should be done "BEFORE" boss fight. Go to Barracks, inside a room with projector. Grab the amplifier and confront the smith telling him that "someone else needs it" and "ask him". After finishing the academy speak with Roxane and she should mention that the smiths are alive and well and the special jingle plays.
2. At Arges Plaza finish up the Narkis plotline in the sewers "BEFORE" the trial. Collect messages #1-3 across the sewer and the "Strange Key" in the middle of the hill after lowering the water. Then go to the locked door under the water gate. You should see the NPC's here. Kill all the cult members and collect 2 evidence then Narkis should mention that he will go to the cult party. Finish up Plaza and at the confrontation with Marble. Minerva should present the evidence and the jingle should play again.
3. Finish up Narkis questline in the pegasus garden behind the last conduit in Bazaar.
the choices for the npc:
-Dude near the party entrance - "Encourage him to do it himself"
-To the woman asking about cultists - "Mention Vulcane"
-For the two guys talking to each other - "Try to change the subject"
-For the lone guy in the back - "Emphasize his family is not safe"
-For the man and woman talking in the back - "Persuade them not to fund"
-A woman without any conversation choice
Then tell Narkis that you managed to convince most of them. Speak to Roxane afterwards and jingle should play.
4.After encountering Eumenides the second time in Sunken City, choose the option about Aphes safety (not the Minerva one) and talk with Minerva again. Jingle should play again.
5. In Hunter's Camp of Sunken City, help Odysseus with his quest, collect insect eggs and kill the lighting beast. But after that, refuse helping his next quest twice so he won't die. Then talk to Bion> back to Odysseus again. He gives you his dog tag, jingle rings.
6. Finish Seryne questline after Sunken City. First quest is to give rations to the bandit in a shack backwards from Sunken entrance and a hunter in the hunter's camp. DON'T tell the bandit the boss has died. Bring 3x Quenching Solutions and TELL the hunter the boss has died. Second quest is to chat to all the Noble in Laurel Mansion. Report back to Seryne, jingle plays when she gives you the necklace.
7. Do Styx and Glittering depths and do the whole questline involving deciphering the steles and waking up Whitebeard. Speak to the Bachelor in physikoi Camp a few times and he should mention something about helping Minerva. Speak with her and go help the Bachelor to collect 7 crystal nucleus. Then report to Minerva again, the jingle should play.
8. Speak with Abellone in Mine village after depths and bring the rock to Minerva and jingle should play.
9. Finish Loser Noble quest in Outer Street of Arges Bazaar. Knock on the door of resident. Collect all the things for him. Then do some backtrackings (Minerva>Noble>Minerva).
At last, go to Arges Plaza, right pass the entrance to the left corner. Knock on the door to find out the Noble moved here. Jingle !
10. At the last map, final encounter with Eumenides, mention his ambitions, jingle should play after dialogue.
1. At academy, "MUST NOT KILL" any smith and do the questline of beta8 near the elevator downstairs. This quest should be done "BEFORE" boss fight. Go to Barracks, inside a room with projector. Grab the amplifier and confront the smith telling him that "someone else needs it" and "ask him". After finishing the academy speak with Roxane and she should mention that the smiths are alive and well and the special jingle plays.
2. At Arges Plaza finish up the Narkis plotline in the sewers "BEFORE" the trial. Collect messages #1-3 across the sewer and the "Strange Key" in the middle of the hill after lowering the water. Then go to the locked door under the water gate. You should see the NPC's here. Kill all the cult members and collect 2 evidence then Narkis should mention that he will go to the cult party. Finish up Plaza and at the confrontation with Marble. Minerva should present the evidence and the jingle should play again.
3. Finish up Narkis questline in the pegasus garden behind the last conduit in Bazaar.
the choices for the npc:
-Dude near the party entrance - "Encourage him to do it himself"
-To the woman asking about cultists - "Mention Vulcane"
-For the two guys talking to each other - "Try to change the subject"
-For the lone guy in the back - "Emphasize his family is not safe"
-For the man and woman talking in the back - "Persuade them not to fund"
-A woman without any conversation choice
Then tell Narkis that you managed to convince most of them. Speak to Roxane afterwards and jingle should play.
4.After encountering Eumenides the second time in Sunken City, choose the option about Aphes safety (not the Minerva one) and talk with Minerva again. Jingle should play again.
5. In Hunter's Camp of Sunken City, help Odysseus with his quest, collect insect eggs and kill the lighting beast. But after that, refuse helping his next quest twice so he won't die. Then talk to Bion> back to Odysseus again. He gives you his dog tag, jingle rings.
6. Finish Seryne questline after Sunken City. First quest is to give rations to the bandit in a shack backwards from Sunken entrance and a hunter in the hunter's camp. DON'T tell the bandit the boss has died. Bring 3x Quenching Solutions and TELL the hunter the boss has died. Second quest is to chat to all the Noble in Laurel Mansion. Report back to Seryne, jingle plays when she gives you the necklace.
7. Do Styx and Glittering depths and do the whole questline involving deciphering the steles and waking up Whitebeard. Speak to the Bachelor in physikoi Camp a few times and he should mention something about helping Minerva. Speak with her and go help the Bachelor to collect 7 crystal nucleus. Then report to Minerva again, the jingle should play.
8. Speak with Abellone in Mine village after depths and bring the rock to Minerva and jingle should play.
9. Finish Loser Noble quest in Outer Street of Arges Bazaar. Knock on the door of resident. Collect all the things for him. Then do some backtrackings (Minerva>Noble>Minerva).
At last, go to Arges Plaza, right pass the entrance to the left corner. Knock on the door to find out the Noble moved here. Jingle !
10. At the last map, final encounter with Eumenides, mention his ambitions, jingle should play after dialogue.
5 Comments
Disregard all of this! Just beat the game, hardly did any of these things, especially the specific dialogue options, and got this achievement. Where the hell did you even come up with all this?? Wtf lol
By MotorCityPD on 06 Jun 2023 01:58
I underlined the part you didn't read.
By WhiterValkyrie on 06 Jun 2023 05:24