ASURA'S WRATH
53 Achievements
1,195
Xbox 360
Xbox One
Xbox Series
Who Needs Health?
Complete the game with the Mortal gauge equipped.
90
How to unlock the Who Needs Health? achievement in ASURA'S WRATH - Definitive Guide
The gauge required is the "Mortal" gauge, which is gained by getting 10 "S" ranks on any difficulty.
This gauge reduces your health massively, and some bosses can kill you in 3 hits (even on easy mode). You need to learn enemy attack patterns, and be patient with each move with this gauge. Again, do this on easy to reduce difficulty and unlimited mode is automatically trigged.
This guide was translated automatically.
After completing 5 episodes with rank S at any difficulty level, the Blind Master will open in the Exstras-Cauges menu (hides the health and rage indicators) and go through all the episodes with him. I recommend using easy.
2 Comments
Not 5 levels per rank S, but 10, and this is for Mortal Gauge; for this scale it is necessary that in the third chapter all episodes be completed at least to rank A.
By expain on 24 Sep 2012 18:43
A little wrong. This hint is of course correct in itself, but it relates to the “ Look Ma, No Eyes! ” trophy. In this case, you need to complete the game with the Mortal gauge. This gauge turns Easy into Hard, so I strictly recommend going through with the Mortal gauge on Easy, because using it even on Medium is wildly hardcore, I’m already silent about using Mortal on Hard.
By GreatKungLao on 29 Feb 2012 15:43
This guide was translated automatically.
Summarizing all the previous tips.
First you need to look at the S rank of 10 episodes on medium or high difficulty. Then put the Mortal sensor and go through the game again. Why is it better to set Easy, because it’s already fierce. Mortal reduces the amount of health, so that Asura or Yasha are killed in two or three hits. In this playthrough, you don't care about ratings and focus on survival, although only three enemies will cause difficulty. Below I will describe battle tactics from my own experience.
1) Demigods with spears can greatly spoil the mood by jumping from behind or unexpectedly striking. Jump around or lure one at a time.
2) Deus. The battle takes several rounds, but the essence is approximately the same. Finishing off they don’t give much, so I recommend filling up the ultimate, in which the hero becomes invulnerable, to the maximum, and just beat him . To do this, it is best to jump to the side and shoot . While jumping, auto-aim is carried out, and Deus is the most vulnerable. The most dangerous attack is from above after a jump: as soon as the old man jumps, jump away yourself. It is very important to catch counterattacks. Do not use while the enemy is down. If he manages to get up and teleport, the attack will fail and the scale will roll back a little.
3) Vlitra. The tactics are the same as with Deus, but here simple strikes are just less effective than finishing moves. Counterattacks still deal more damage. The difficulty is to avoid falling under the beam or converging concentric geysers while jumping. But if it hurts, we quickly squeeze - this will roll back some of the damage if it was not fatal.
All. The rest depends on sleight of hand and luck. You can go through it in one go, or you can spend twenty, breaking down at the last blow.
First you need to look at the S rank of 10 episodes on medium or high difficulty. Then put the Mortal sensor and go through the game again. Why is it better to set Easy, because it’s already fierce. Mortal reduces the amount of health, so that Asura or Yasha are killed in two or three hits. In this playthrough, you don't care about ratings and focus on survival, although only three enemies will cause difficulty. Below I will describe battle tactics from my own experience.
1) Demigods with spears can greatly spoil the mood by jumping from behind or unexpectedly striking. Jump around or lure one at a time.
2) Deus. The battle takes several rounds, but the essence is approximately the same. Finishing off they don’t give much, so I recommend filling up the ultimate, in which the hero becomes invulnerable, to the maximum, and just beat him . To do this, it is best to jump to the side and shoot . While jumping, auto-aim is carried out, and Deus is the most vulnerable. The most dangerous attack is from above after a jump: as soon as the old man jumps, jump away yourself. It is very important to catch counterattacks. Do not use while the enemy is down. If he manages to get up and teleport, the attack will fail and the scale will roll back a little.
3) Vlitra. The tactics are the same as with Deus, but here simple strikes are just less effective than finishing moves. Counterattacks still deal more damage. The difficulty is to avoid falling under the beam or converging concentric geysers while jumping. But if it hurts, we quickly squeeze - this will roll back some of the damage if it was not fatal.
All. The rest depends on sleight of hand and luck. You can go through it in one go, or you can spend twenty, breaking down at the last blow.
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