ATOM RPG
36 Achievements
1000 XP
Epic
Double agent
The Servant of Two Masters. Details for this achievement will be revealed once unlocked
20 XP
14.0%
How to unlock the Double agent achievement in ATOM RPG - Definitive Guide
For this achievement you must -
- Complete Prologue and exit the bandit ambush site into Otradnoye.
- Visit Katya in the bar and complete her quest by speech check or delivering toadstools.
- Meet with Kovalev in a building SE. He will give you a quest to find the Bandit informant.
- You can ask around or go straight to the Rat (aka Grishka the gambler) in the Building NW next to water tower.
- Ask about bandits, say you want to join them, Do the speech check for extra rewards and tell him to wait.
- Report to Kovalev in the SE building tell him about the snitch, ask what now, say you will eliminate Grishka.
- Go back to Grishka NW, ask him to go to the abandoned building with a dialog check, follow him to the building and scrub him out and take his loot and report back to Kovalev. He will task you with becoming a mole inside the bandits.
-Leave Otradnoye via the N exit, then head south to Abandoned Factory. Use the Card to get into the base.
Enjoy another 0g
Notes - Make a save by Grishka if you'd rather let him go.
- Complete Prologue and exit the bandit ambush site into Otradnoye.
- Visit Katya in the bar and complete her quest by speech check or delivering toadstools.
- Meet with Kovalev in a building SE. He will give you a quest to find the Bandit informant.
- You can ask around or go straight to the Rat (aka Grishka the gambler) in the Building NW next to water tower.
- Ask about bandits, say you want to join them, Do the speech check for extra rewards and tell him to wait.
- Report to Kovalev in the SE building tell him about the snitch, ask what now, say you will eliminate Grishka.
- Go back to Grishka NW, ask him to go to the abandoned building with a dialog check, follow him to the building and scrub him out and take his loot and report back to Kovalev. He will task you with becoming a mole inside the bandits.
-Leave Otradnoye via the N exit, then head south to Abandoned Factory. Use the Card to get into the base.
Enjoy another 0g
Notes - Make a save by Grishka if you'd rather let him go.
This guide was translated automatically.
In the village of Otradnoye, the chairman will ask you to find an informer; if you kill the informer, the chairman will offer you a job; if you agree, they will give you a trophy.