Aven Colony
48 Achievements
1,000
25-30h
Xbox One
Xbox Series
Arctic Expansion
Had 350 colonists in Azara Falls by the end of Sol 5 (campaign mode, Normal difficulty) Details for this achievement will be revealed once unlocked
30
0.36%
How to unlock the Arctic Expansion achievement in Aven Colony - Definitive Guide
Focus initially on upgrading your construction drones and getting two iron mines and nanite processers built. Next build immigration centers to boost your colonists. Make it an objective to have at least 2-3 prior to entering Sol 2.
Continue to expand towards the geothermal vents and the fertile land building power plants and farms ensuring all the colonists are employed and happy. You should aim to have at least 5 immigration Centers prior to Sol 3 to maximize incoming colonists. The hardest part, will be to make sure colonist don't boot you out during the Referendum year if they are not satisfied with your reckless immigration tactics. With your colony so spread apart be sure to have sufficient air purifying and police; parks can give you the extra boost to moral you might need.
Continue to expand towards the geothermal vents and the fertile land building power plants and farms ensuring all the colonists are employed and happy. You should aim to have at least 5 immigration Centers prior to Sol 3 to maximize incoming colonists. The hardest part, will be to make sure colonist don't boot you out during the Referendum year if they are not satisfied with your reckless immigration tactics. With your colony so spread apart be sure to have sufficient air purifying and police; parks can give you the extra boost to moral you might need.
7 Comments
Two games in a row now, I've had 400 people going into Sol 4 and not gotten the achievement.. Is this one bugged to or am I doing something wildly wrong?
By RevRico420 on 17 Jan 2019 17:07
Worked first time. Cheers
By RyazTheRasta on 13 Mar 2019 08:12
Focus initially on building Immigration Centers to boost your colonists. Make at least 2-3 prior to entering Sol 2 and continue to expand ensuring all the colonists are employed and happy. You should aim to have at least 5 immigration Centers prior to Sol 3 to maximize incoming colonists. The hardest part, will be to make sure colonist don't boot you out during the Referendum year if they are not satisfied with your reckless immigration tactics.
You can make this easier by doing a speedrun on Cakewalk and taking note of all the objectives, then starting a new game on Normal and focusing on keeping everyone happy.
This guide was translated automatically.
Not as difficult a trophy as it might seem. The main thing is to build 5-6 spaceports as early as possible and make sure that there is always enough housing.
1 Comment
The main thing is not how many immigration centers you build, but how many people will work in them - after all, the number of workers determines how many migrants the shuttle brings in one flight. For example, the very first center needs to be built literally in the first three buildings and immediately filled with workers to the maximum - in this case, from the very first minutes of the mission you will receive 9 people from orbit for each flight. As the colony grows, it is enough to build 2-3 more immigration centers, but also with the maximum number of workers.
By DmButuz on 04 Feb 2018 12:55