Babel Rising

Babel Rising

12 Achievements

6-8h

PS3
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Holy wave

Holy wave

Use a tidal wave that spares cursed jar bearers. (Campaign, Survival)

16.8%

How to unlock the Holy wave achievement in Babel Rising - Definitive Guide

I was a little bit confused by the solution by Kennansoft.

The important part is that you do not kill any jar bearers with your tidal wave while there are jar bearers on your tower.

The jar bearers climb up just a certain percentage.I used my skills till i got my tidal wave ready.Then I let them build their tower for about 5 Minutes in Level IX.

I waited till there was a jar bearer very high on the 5-6 'Step'.

Then you need to "kill" every jar bearer who are lower and then use your tidal wave quick. If your tidal wave get "blocked" you know you killed a jar.
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30 Sep 2012 08:37

1 Comment
Nice solution, got it first try.
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By The Globalizer on 07 Jun 2014 16:46
To get this you first need to let the builders make the tower a bit taller than what a tidal wave would hit (Hard to judge but about 3-4 rows high)
You also need a level with jar bearers, (Level VII onwards) I recommend level IX where you have to fend off boats.
Now all you have to do is build up your super ability and wait for a jar bearer climb to the top, once he has unleash your tidal wave and as long as he stays up above it the achievement will pop when the wave subsides.

This is also a good time to get the following achievement if you do not have it yet:
Babel RisingGreat balls of fireThe Great balls of fire achievement in Babel Rising worth 18 pointsDamage 5 tower blocks with one meteor shower. (Campaign, Survival)
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14 Jun 2012 08:41

This achievement requires that you spare all jar bearers when you launch the Tidal Wave power. Jar bearers are the workers that carry the purple smoking containers. The Tidal Wave is the Water ultimate power. This achievement is actually easier if you do not upgrade the Tidal Wave power. This can be earned in Campaign (Level VII onwards have jar bearers) or in Survival. The tricky part about earning this achievement is you must spare at least one jar bearer AND not kill ANY jar bearers with your Tidal Wave.

This is easy to obtain in Campaign Level IX. From the start, do not do anything. Let the tower build up. Eventually you will need to fight some ships. After the ship fighting sequence, let the workers go again. A single jar bearer will spawn and walk all the way to the top. Right before he reaches the end of the built tower, he will drop the purple container and continue walking up. Launch the Tidal Wave power JUST BEFORE he reaches the end. He should be about four levels up the tower. The Tidal Wave will come and only destroy the lower section of the tower, sparing the jar bearer. No other jar bearers should be on the lower levels, but if there is, be sure to use another power to destroy the jars before using the Tidal Wave. Otherwise, the achievement will not unlock as your Tidal Wave will have killed some jar bearers.

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This is the Water Ultimate Power (See 'Falling Stone' for power guide). This one has a little bit of luck to do with it. You need to first let the workers build the tower up a few levels. Upon doing so, continue to play like normal until you have a few Cursed Jars on the tower and a fully charged Tidal wave. Let them get up past where the Tidal wave ability gets, then use it (without charging it up, otherwise it will rise!). Hopefully doing so will not kill any other Jars that either just spawned or you just didn't know about.

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You will receive this trophy after you use a super blow of the “water element”, and the sinner with the “cursed vessel” will remain alive (just don’t press up to 100%).
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05 Nov 2012 19:32