Baldur's Gate 3

Baldur's Gate 3

54 Achievements

200+h

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Crash Landing

Crash Landing

In the Wyrmway, wait until the dragon is mid-flight, then knock it out of the sky - KAPOW.

5.2%

How to unlock the Crash Landing achievement in Baldur's Gate 3 - Definitive Guide

The developers of Baldur’s Gate 3 designed most questlines so that they may be completed in multiple ways. Thus, giving the players more freedom in how they approach situations. This guide represents one method that is confirmed to unlock this achievement.


A full achievement guide is available here: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trop...

Wyrm’s Rock Prison
Before starting on this achievement/trophy, make sure you have the following spells/cantrips: Lightning Bolt, Remove Curse, and Fire Bolt. The entrance to Wyrmway is under Wyrm’s Rock Prison. When you enter the prison, take the first left to a dead-end with 2 torches.

Extinguish the torches, hit each with Lightning Bolt, then relight/interact with them. This will open a hidden door leading to Wyrmway.

Wyrmway
Inside Wyrmway, you will need to complete 4 challenges to open the door leading deeper. Here are the challenges in clockwise order starting with the one on the left when you enter the area.

  • Chamber of Justice: Cast Remove Curse on the 3 shrouded paintings around the judge. Then move the painting called The Cell to the Empty Niche in front of the judge.
  • Chamber of Insight: Walk across the hidden path between the Chamber of Justice the and locked door to reach the challenge. Inside, you can cast Hold Monster on the books to read the clues. Or, simple kill Suelto to complete the puzzle.
  • Chamber of Strategy: Reach the board by destroying the crystals blocking the stairs (Fire Bolt works). Then, complete the chess game by trapping the black king. Or, simply hit the black king with Lightning Bolt to complete the puzzle.
  • Chamber of Courage: Interact with the statue and “Take the torch” to start the challenge. Survive 4 turns with elemental enemies to finish the challenge.
When the battle begins, burn down Ansur’s life as quickly as possible. On one of its turns, the dragon will fly up (animation is sometimes broken) and start channeling blue lightning with a message saying “The Waiting Storm is arisen.” This is your cue to finish it off before its next turn. If the dragon’s life is low and it hasn’t started channeling, delay by attacking the minions or skipping turns until it does. The Crash Landing achievement or will pop if Ansur is slain while channeling.
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14 Dec 2023 05:10

3 Comments
I got it by using mind blast on him while he was in the air.
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By Frankies Back on 07 Feb 2024 23:05
You can also cast command on him while he is in the air and he will drop. Super low chance but can save scum for it.
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By SST REAPER222 on 17 Dec 2023 18:56
You cant use "Command" on him, it says cannot use on undead!
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By Reelbiggerfish on 06 Apr 2024 01:07
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Act 3, location, respectively, the castle of the Snake Way.
The moment where Gartash invites you to an audience.

We go left, enter the prison, first turn left, there will be 2 lamps in the form of a dragon's head. We inflict lightning damage on them so that the flame turns blue, we go into the dungeon.

After you are let inside by the statue at the entrance, you will need to pass 4 tests:
- Test with pictures. On the pedestal there are 3 paintings hidden in darkness. To see them you need to remove the darkness, for example with a “remove curse” scroll. The picture called “cage” is needed, we put it on the pedestal.
- A test where you need to take a torch and survive 4 rounds against the shadows. This moment seemed more stifling to me than some bosses, so I cast the spell “sphere of invulnerability” and wasted the entire battle in it.
- Tests with books. You need to catch flying books and through them find an adviser who will lead the city to destruction; using a gamepad is still a pleasure. Shoot Suelto.
- Tests with chess. Black needs to be checkmated in 2 moves. If Gayle is in the party, he will suggest a solution. But in general:


But also the boss himself, the dragon. You need to kill him at the moment when he flies into the air and begins to accumulate energy. I found a very easy way to kill him using tactics specifically for this achievement - I waited until he took off and Will cast telekinesis on him, teleporting him into the abyss with a 75% chance. The only negative is that you will only get one of the two legendaries; you won’t be able to loot the corpse. But you can get an achvika, load up and kill without this condition, just on the ground.

Using the same “telekinesis” you can teleport him around the arena without killing him, but as far as possible from the Persians so that the blast wave does not reach him. I killed him in this way again in order to pick up the loot, also in flight, during the second “charge”.
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10 Sep 2023 21:29

4 Comments
This method no longer works, not only does he still attack, but there is also a chance that during the battle he may simply disappear and you will not receive a sword from his corpse.
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By Black_Nero on 06 Oct 2023 01:44
In the chess test, the position of the pieces (as well as the presence of some - I personally did not have a white rook on the board) is random, but it is enough to simply use a spell/arrow with lightning (1-2 times) on the black king and crash it that way. This counts towards passing the test.
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By Wolzek on 02 Feb 2024 10:33
Advice on how to easily kill Ansur. Before the battle, we use telekinesis on the dice and throw the dice into the crystals on the right, if you look to the side where the helmet lies and that’s it. The boss freezes and can only counterattack, but nothing more. He will just sit passively. By the way, mobs will also freeze.
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By varavind26 on 28 Sep 2023 17:35
Before the battle, he placed 3 barrels of black powder and about 7 grenades with black powder near the dragon's corpse.
Save so you can change the amount of explosives so as not to kill the dragon on the spot.
I started a dialogue with a Persian with the illithid ability “dangerous game” (the target is healed with every blow, but becomes vulnerable to any damage). I saved it again into another cell at the beginning of the battle, in case the spell didn’t work.
The next Persian hit the barrels with fire and the dragon had 160hp (it was enough for me to kill in time, but due to the save, you can select the required damage).
PS Before detonating the explosives, do not hit the dragon with a melee attack, it will destroy the barrels with a retaliatory blow.
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By holly_rabbit on 20 Jan 2024 15:33
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No glitches work on this dragon anymore; it’s impossible to move it with telekinesis! therefore, if you immediately take the trophy on tactics difficulty, then you need to first mow down two mobs so as not to get in the way, to do this, before the battle we take a helmet, a door will open there, there you can sit down with the whole group and slowly mow down two mobs, after that it is better to split up in a group and conjure yourself undead or elementals that will take the first damage after the dragon’s counterattack, then pour all possible damage into the dragon, the best way is a thief, go into invisibility and hit the dragon from the undertank, on average the damage comes out to 60+ if you drink the potion at speed, which gives +1 action, then this option can be repeated 2 times for the thief, when 15-20 HP remains, we wait for the dragon to take off and begin to accumulate energy, and pour in all possible damage, in this state the dragon receives the least damage, therefore we leave as little HP as possible and wait for the moment, you can duck behind the doors from which you came or where the helmet was, the dragon’s energy will not reach there.
Video guide (ru).
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02 Dec 2023 08:41