Baldur's Gate 3
54 Achievements
200+h
GOG
Critical Hit
Complete the game in Tactician mode.
3.4%
How to unlock the Critical Hit achievement in Baldur's Gate 3 - Definitive Guide
This guide was translated automatically.
Having completed the game using tactics, I’ll give you a couple of small recommendations to make your life easier at the beginning.
In the middle of the game and beyond it will be quite easy
On the nautiloid, get the sword Eternal Flame from commander Zhalk (the easiest way is to use Shadowheart to force him to drop his weapon). You will run with him until the 3rd act
In the party, keep two melee soldiers with two-handed weapons (classes: Warrior 2 lvl + Barbarian 10 lvl, and Warrior 12 lvl, you can also take Warrior 2 lvl + Paladin 10 lvl) with the trait Master of Two-Handed Weapons. There are a lot of clothes in the game. I won’t highlight specific ones, just remember - the most important items for killing always fall from bosses, are obtained through quests and bought in stores. There is no need to look for them in every barrel. The third damage-dealing character looks great: Rogue/Thief lvl 4 + Warrior lvl 8 with two one-handed crossbows. In most fights you will be able to deal so much damage that half the enemies won't wait to take their turn. In the third act, such a party can kill Ansur in 1 move.
To shop with “100% cashback”, you should take Astarion. At the very beginning, goblins will attack the grove. from one of them we take gloves for sleight of hand +1. Also on the way to Karlach we pick up the smuggler’s ring (sleight of hand +2)
We bite someone with Astarion (once we find out that he is a vampire, the bite skill will appear) - we get +1 to everything
We also buff the cat with grace (spell - Strengthening characteristics), thus, when stealing, we will roll two dice, not one. Throwing on the Shadowheart focus Instruction
Next, we buy from the merchant with all the money, and then, in visa, or by creating a cloud of darkness, we steal this money. In the end, you only need to steal 1 product, the difficulty will be 30, but taking into account all of the above, we need to roll 15 from two dice (~40% chance), so in a couple of savescams you can easily rob the merchant)
Try to clear the entire map in the first and second acts for the sake of experience. After reaching levels 5, 8 and 10, the game will become noticeably easier.
In the middle of the game and beyond it will be quite easy
On the nautiloid, get the sword Eternal Flame from commander Zhalk (the easiest way is to use Shadowheart to force him to drop his weapon). You will run with him until the 3rd act
In the party, keep two melee soldiers with two-handed weapons (classes: Warrior 2 lvl + Barbarian 10 lvl, and Warrior 12 lvl, you can also take Warrior 2 lvl + Paladin 10 lvl) with the trait Master of Two-Handed Weapons. There are a lot of clothes in the game. I won’t highlight specific ones, just remember - the most important items for killing always fall from bosses, are obtained through quests and bought in stores. There is no need to look for them in every barrel. The third damage-dealing character looks great: Rogue/Thief lvl 4 + Warrior lvl 8 with two one-handed crossbows. In most fights you will be able to deal so much damage that half the enemies won't wait to take their turn. In the third act, such a party can kill Ansur in 1 move.
To shop with “100% cashback”, you should take Astarion. At the very beginning, goblins will attack the grove. from one of them we take gloves for sleight of hand +1. Also on the way to Karlach we pick up the smuggler’s ring (sleight of hand +2)
We bite someone with Astarion (once we find out that he is a vampire, the bite skill will appear) - we get +1 to everything
We also buff the cat with grace (spell - Strengthening characteristics), thus, when stealing, we will roll two dice, not one. Throwing on the Shadowheart focus Instruction
Next, we buy from the merchant with all the money, and then, in visa, or by creating a cloud of darkness, we steal this money. In the end, you only need to steal 1 product, the difficulty will be 30, but taking into account all of the above, we need to roll 15 from two dice (~40% chance), so in a couple of savescams you can easily rob the merchant)
Try to clear the entire map in the first and second acts for the sake of experience. After reaching levels 5, 8 and 10, the game will become noticeably easier.
6 Comments
Additions on the aunt and theft.
Advice for an aunt at level 4, tactics, solo, I found on the Internet a standard method for Larians with barrels:
1. You need a character with enough initiative to move in front of the grandmother, a bow, a fire arrow, a way to gain invisibility (potion/scroll);
2. Invisibility and with two barrels of gunpowder and one of fire (a whole warehouse in the goblin camp), we approach the area marked with a red circle (the grandmother initially stands there in invis), we begin to place barrels +/- around it
3. As soon as you place the first barrel, the invisibility will disappear, the battle will begin, but, thanks to point No. 1, you will go first;
4 The barrels do not waste an action, place the rest so that it would be possible to “surround” the grandma with them”;
5. Run back, shoot an incendiary arrow at the barrels, if the granny is thrown into the abyss, and you don’t want that - F8, if the granny doesn’t fly into the abyss, then she has ~20 HP left, complete the turn, on her turn she will start a dialogue = you Well done.
About theft
Rather than endlessly spin the cube, hoping to roll 20-30 (even with bonuses you can sit for a long time), it will be faster to break the merchant’s gold in half through the exchange window in trade several times and return it to his inventory, then with much less requirements for the cube, steal these piles gold.
Advice for an aunt at level 4, tactics, solo, I found on the Internet a standard method for Larians with barrels:
1. You need a character with enough initiative to move in front of the grandmother, a bow, a fire arrow, a way to gain invisibility (potion/scroll);
2. Invisibility and with two barrels of gunpowder and one of fire (a whole warehouse in the goblin camp), we approach the area marked with a red circle (the grandmother initially stands there in invis), we begin to place barrels +/- around it
3. As soon as you place the first barrel, the invisibility will disappear, the battle will begin, but, thanks to point No. 1, you will go first;
4 The barrels do not waste an action, place the rest so that it would be possible to “surround” the grandma with them”;
5. Run back, shoot an incendiary arrow at the barrels, if the granny is thrown into the abyss, and you don’t want that - F8, if the granny doesn’t fly into the abyss, then she has ~20 HP left, complete the turn, on her turn she will start a dialogue = you Well done.
About theft
Rather than endlessly spin the cube, hoping to roll 20-30 (even with bonuses you can sit for a long time), it will be faster to break the merchant’s gold in half through the exchange window in trade several times and return it to his inventory, then with much less requirements for the cube, steal these piles gold.
By kneesocks on 13 Nov 2023 11:26
It is better to start playing this mode as Dark Seduction in order to get “bad” endings, regardless of your attitude towards the group around you. During this playthrough, you don’t have to focus on getting other trophies, except for being bitten by Astarion in the camp.
The second time, go through it on easy, having fun going through all the side effects and saving the tieflings.
The second time, go through it on easy, having fun going through all the side effects and saving the tieflings.
By Gabalus on 04 Dec 2023 12:49
This guide was translated automatically.
If anyone is looking for information about beating the game using Gale's Netherian sphere, I hasten to disappoint you that this ending will not be counted as a “clearance of the game.” Unfortunately, you will have to go through all 3 chapters to get the trophy.