Baldur's Gate 3
54 Achievements
200+h
Steam
Penny Pincher
Defeat the Toll Collector without her using gold against you - excellent budgeting.
27.6%
How to unlock the Penny Pincher achievement in Baldur's Gate 3 - Definitive Guide
Before engaging in battle collect all the gold from the ground, unify all the gold and send it to camp. If you leave gold on the ground it will use it as bombs, if you leave the gold on someone it will be used again as a bomb but much more deadly.
This is a very doable trophy, but will likely require some savescumming. This trophy is not recommended on Tactitian / Honor mode.
** Required spells:
- Polymorph
- action surge helps
** Ideal companions
- shadowheart (polymorph)
- laezel (action surge)
1.) The toll collector is located in the toll house in the shadowcursed lands, in Act 2.
2.) She will be surrounded by lots of floating skulls and will not be hostile initially.
3.) Switch to Shadowheart and split the party from your main character so that shadowheart and two other companions can move freely without your main character following.
4.) Walk with your main character to speak to the toll collector (big lady in gold armor).
5.) While in conversation, switch to shadowheart.
6.) Use polymorph on the toll collector from a distance (reload save if polymorph fails). Once polymorph is successful, the toll collector should be a sheep.
7.) Switch back to your main character (still in dialogue) with the toll collector. (Note - the toll collector will not look like a sheep during dialogue). Select final option "Attack".
8.) The toll collector's armor is represented by 5 - 6 floating skulls. You need to focus down and kill these skulls in 3 turns or less (or however long the toll collector is in sheep state), in order to guarantee this trophy. (Note - this is where action surge helps. Laezel can kill 2 skulls per turn if she uses action surge).
9.) Once all skulls have been defeated, and polymorph ends, a small shivering lady (who used to be the toll collector) will appear with 3 HP.
10.) Hit the sad lady once and say hello to your shiny new trophy!
** Required spells:
- Polymorph
- action surge helps
** Ideal companions
- shadowheart (polymorph)
- laezel (action surge)
1.) The toll collector is located in the toll house in the shadowcursed lands, in Act 2.
2.) She will be surrounded by lots of floating skulls and will not be hostile initially.
3.) Switch to Shadowheart and split the party from your main character so that shadowheart and two other companions can move freely without your main character following.
4.) Walk with your main character to speak to the toll collector (big lady in gold armor).
5.) While in conversation, switch to shadowheart.
6.) Use polymorph on the toll collector from a distance (reload save if polymorph fails). Once polymorph is successful, the toll collector should be a sheep.
7.) Switch back to your main character (still in dialogue) with the toll collector. (Note - the toll collector will not look like a sheep during dialogue). Select final option "Attack".
8.) The toll collector's armor is represented by 5 - 6 floating skulls. You need to focus down and kill these skulls in 3 turns or less (or however long the toll collector is in sheep state), in order to guarantee this trophy. (Note - this is where action surge helps. Laezel can kill 2 skulls per turn if she uses action surge).
9.) Once all skulls have been defeated, and polymorph ends, a small shivering lady (who used to be the toll collector) will appear with 3 HP.
10.) Hit the sad lady once and say hello to your shiny new trophy!
1 Comment
Don't know if it's a solution available after some update... however I haven't had to actually fight with her, just success a couple of persuasion checks...
After giving her 1 money, I've asked why she was collecting the gold and then suggested her she could keep the gold.
After giving her 1 money, I've asked why she was collecting the gold and then suggested her she could keep the gold.
By zeno2kappa on 28 Feb 2024 10:58
If your Tav is a monk, they get a couple of special dialogue options that can end this without a fight. Essentially, you point out that there's no reason to keep collecting gold when the town's gone and the Toll Collector vanishes in a puff of logic.
Otherwise, I've talked to a lot of people who've had some luck using spells like Repelling Blast to punt the Toll Collector off the tower to her death.
Otherwise, I've talked to a lot of people who've had some luck using spells like Repelling Blast to punt the Toll Collector off the tower to her death.
This guide was translated automatically.
Act 2
Walks through customs, on the left edge of the map
You can do it without a fight at all, with good conviction we go through the dialogue that her services are no longer needed, the boss explodes, we get a trophy
If you enter into battle, I recommend first destroying all the larvae in the arena from stealth/invisibility, after the first hit they teleport, and from the second they begin to take damage
Walks through customs, on the left edge of the map
You can do it without a fight at all, with good conviction we go through the dialogue that her services are no longer needed, the boss explodes, we get a trophy
If you enter into battle, I recommend first destroying all the larvae in the arena from stealth/invisibility, after the first hit they teleport, and from the second they begin to take damage
2 Comments
Good day. It turns out I combined the two top tips. The point is simple: with any rogue (for me it was Asterion), hit each shard once until the rest are scorched. After this, all the shards are teleported to the boss. If the skull no longer speaks, it means it is ready to die. Next, I turned on the turn mode. Shedeheart casts banishment (priest spell) on the boss and he disappears from this world for 2 turns. Well, then during this time my fighters solved all the skulls. Then the boss himself appeared, there would be no more problems with him. Let's finish, the trophy is ours!
By NIILO on 10 May 2024 15:52
Act 2
We go to customs, left edge of the map, for this you must choose the path through the mountains in the first act (along the top)
after betraying the man-spider (kill him when potential allies attack) and take the pixie lamp from his corpse (we don’t release it), after that you can only go to customs.
there you will need to use the magic of a sheep (turning an enemy into a sheep may not work the first time, so save and do it until it works on the boss), after the boss has become a sheep, he will go to the cliff, quickly run up to him and set the turn-based mode actions, after which you need to use wind magic or a scroll, if available. The boss will be thrown out of the arena, but he will remain alive, because all the damage will be absorbed by the sheep, but this is enough so that the boss does not use his gold, then we kill all the shards and in the end we kill the boss who will have 7hp.
video (Russian) for clarity
We go to customs, left edge of the map, for this you must choose the path through the mountains in the first act (along the top)
after betraying the man-spider (kill him when potential allies attack) and take the pixie lamp from his corpse (we don’t release it), after that you can only go to customs.
there you will need to use the magic of a sheep (turning an enemy into a sheep may not work the first time, so save and do it until it works on the boss), after the boss has become a sheep, he will go to the cliff, quickly run up to him and set the turn-based mode actions, after which you need to use wind magic or a scroll, if available. The boss will be thrown out of the arena, but he will remain alive, because all the damage will be absorbed by the sheep, but this is enough so that the boss does not use his gold, then we kill all the shards and in the end we kill the boss who will have 7hp.
video (Russian) for clarity
By pentagon_usa on 25 Nov 2023 08:14