Battle Chasers: Nightwar
48 Achievements
1,000
60-80h
Like A Noss
Kill all the Beastmaster's Targets
30
3.56%
How to unlock the Like A Noss achievement in Battle Chasers: Nightwar - Definitive Guide
Around the time your characters get to level 10, the Beastmaster will start listing targets to defeat under the Hunts section when talking to her. Each of them require you to find them and then fulfill a certain requirement to face them. After you defeat them, you will need to return to her and select that you have completed that hunt.
Here is the list of all the Targets and where and how to fight them:
Trial By Fire
Location: Balefire Cavern - It is almost directly north from the Rushlands Blinkstation (you can see it to the left of the Path Of Fangs). Inside you will need to light all 12 torches (so need at least 12 flints) surrounding the lava pit in the middle to invoke him to appear.
[B]Boss:[B] Fire Lord R'Zahl - He is a powerful magic casting elemental and win add burn debuffs on to your characters constantly that will stack quickly and do very heavy damage, so make sure you are removing them as fast as possible. Monika's stealth then ambush attack combo does very heavy damage to him and can make this fight go much faster so it's a good idea to have her in the party.
Deep In The Mire
Location: Harm's Way Sewers - You must first complete the Inn Keeper's request to get rid of the spiders in the sewer before you are able to go down a second time to deal with the slime infesting it now
Boss: Sludge Mound - He's a larger and more powerful version of the normal slimes. His main attacks are either a single sludge ball aimed at one character or a triple shot which hits all of the characters. With both of those attacks, they also inflict the poison debuff and it does heavy damage, so get rid of it as quickly as possible as that will be what causes you to lose the most health during the battle. It's a good idea to have Calibretto in the group as his level 1 burst can heal and remove debuff's for the whole party.
The Voice From Below
Location: The Southern Gate - As soon as you enter, head to the lower left area to find a well. You will need to throw in different amounts of money (100, 500 and 1000), Pauper's Slop (which you can buy at the Inn at Harm's Way), Junker's Stew & Scummy Grog (which you can buy at Pointe Break Cantina at the bar) and a ladder (which you can find in Junktown in one of the houses).
Boss: King Slime - He begins the battle with two regular slime enemies with him, but you will want to try to focus on him for the majority of the time. The main time you will want to focus on them is if he charges them into a bomb as you will want to take it out before he detonates it as it will do heavy damage to all your characters. If you take out the normal enemies before he is defeated, he will bring them back to life one at a time. His biggest attack towards you is his burst attack that does an huge amount of damage (about 800-1000+) for all your characters.
A Watcher From The Graves
Location: The Red Grave - Located in the Southern Aisles, you must search around the graveyard outside digging up graves to find two rune stones that you must crush and a key to allow you to open the sarcophagus in the area to the right to crush the last one. By crushing all three, you make the Grave Warden solid and fightable.
Boss: Grave Warden - He is a heavy executioner with a large axe. His primary attacks are with his axe and can do heavy damage in the upwards of 1000-1600+. He has moderate health, so as long as you are hitting him with your most power attacks, this battle shouldn't be too hard, but just watch you health.
Destructive Duo
Location: Pointe Break Cantina - You will first need to find two power sources for them. One you will have to craft in the form of the OEM Energy Cell and the other is a power core from one of the S.U.S.I.E. robots you can repair in Junktown that explode promptly after activating, granting you its power source. Once you have them both, head to Pointe Break Cantina, go into the bar and up the steps in the very back to find the room with them inside.
Bosses: Ruckus and V.L.A.D. - Rukus is a rail gunner and VLAD is an armored impaler, just larger, more powerful versions of their regular enemy counterparts and with more health. Just fight them like you would their normal versions and they will fall pretty quickly.
An Ancient Weapon
Location: Stonegrove Ruins - Head to Stonegrove Ruins in the Moors (looks like a house next to a lake) and go to the very back area to find the ancient weapon trapped behind a door. Let him out to start the battle.
Boss: Ancient Construct Alpha - I would not take him on until you are a higher level as he is very powerful with a large amount of HP. His normal attacks can easily do up to 1200+ damage and his burst (which he can spam back to back), does about 1300+ to each character. Make sure you are leveled up with good weapons and armor, have a good healer in your party and prepare for them to be doing only that for the majority of the fight while the other 2 do the fighting.
The Hunger
Location: The Pale Cathedral - You need to go into the Pale Cathedral and up the stairs to the far back to find the vessel above the pool of blood and take it. Next you will need to go to the Crimson Gardens and find the blood fountain there to fill it with (they are on you way to one of the statues you need to find there in the section where you have to run past those eye statues). After that you must get three ancient vampire teeth which are obtained by killing ancient vampire ghouls or buying them from the Beastmaster (if she has them in stock). Once you have both items, head back to the Pale Cathedral and put them items in the blood pool to summon the enemy.
Boss: The Hunger - Make sure your characters are higher in HP and attack as well if possible so you an try to knock him off quickly. His main attack is one that does a moderate amount of damage, but boosts his power each time he does it. Eventually he will deal out his Feast burst which does massive damage to all of the characters.
The Gentleman
Location: The Red Grave - You need to first defeat the Grave Warden in order to obtain Edrick's Tomb key and then enter it to get the Distinguished Cane from inside. Return to The Collector and buy the Fairly Dignified Top Hat from him, then head to Point Break Cantina and trade with the man in the top hat inside the bar. Next, go to The Pale Chapel and pull on some books in the room to the right to find a chest with the Winking Ring. Once you have it, then head to the Abondoned Waystation, put it in the gate to unlock it and head upstairs to the chest to find the Distinguished Monocle. After getting all three of the items, return to The Red Grave and go to W.K.Killington's grave in the middle of the graveyard to summon him.
Boss: W.K.Killington, Esquire - This guy is extremely strong and has very high health, so you are going to want to probably wait until you have you characters leveled up to 30 and have their ultimate weapons as well. Even with these things, he still did about 2600+ damage with his normal attack, about 4000+ with his Burst and every time I hit him it damaged me for about 1500+. Use your bursts and highest damage attacks to try to take down his health as quickly as possible to avoid him hitting you too much.
Once you finish off the final one and turn it into her, the trophy will pop.
Note: Both of these hunt related trophies aren't glitched, but as of right now they seem to pop late. Once they are achieved, go into a dungeon and exit out or quit the game and restart it and eventually they will pop.
The Beasmaster is found on the western edge of Harm's Way in a building called The Altered Bestiary. Here you will train to learn new abilities, purchase crafting items, and see what Hunts are available. Hunts unlock one by one as you progress the story, level up, and complete previous hunts. If you've completed all the available hunts, proceed to the next story dungeon and check back after. Completing all of the Hunts will unlock this achievement. There are 8 hunts in all, and each has a suggested level of completion, though you can do them earlier. They are as follows:
- Trial By Fire (Level 10): This hunt is located in the Rushlands, in the Balefire Cave to the north. You will need to light all 12 torches here with Flint to be able to summon Fire Lord R'Zahl and defeat it. Flint can be found in The Dig and resource nodes near it on the World Map.
- Deep in the Mire (Level 12): After completing the Path of Fangs dungeon, Dogan at the Inn and Tavern will have a quest to clear out the sewers of slimes. The Sludge Mound is the boss. You need to complete his first quest to clear the sewers of spiders first.
- The Voice From Below (Level 15): To battle this boss, you'll need to acquire a number of things first. You can get them one by one as it asks for them, or just compile them now to save some back and forth. You'll need 1600 Gold, Pauper's Slop from the Harm's Way Inn and Tavern, Junker's Stew and Scummy Grog from the Pointe Break Cantina, and a Ladder from the Junktown dungeon (which I found next to one of the warp points). Once you have all of those things, throw them down the well in the Southern Gate area, then descend and defeat King Slime. Remember to retrieve all your gold from down there!
- A Watcher of Graves (Level 16): Head to The Red Grave, which is west of the Deadwatch dungeon. Here will be a roaming ghost. To make him corporeal and able to fight, you need to loot the graves of Jarren and Dominick. You'll get a key from the second one, allowing you to enter the tomb of Argeas. Once you've looted all three of those, you can fight the Grave Warden to complete the hunt.
- Destructive Duo (Level 19): To start this hunt, first visit the attic of the Pointe Break Cantina's bar. You'll find two decommissioned mechs here. Read the book behind them to learn the crafting recipe for a battery to fix them. All the ingredients are common except the "Mana Infused Deep Iron Ignot" which you can only craft by giving Welt enough ore to fix his pickaxe. You can find him just south of The Dig. The other is the S.U.Z.I.E. core, which you should come across in the Junktown dungeon. Once you craft the OEM Energy Cell, repair and defeat the mechs.
- An Ancient Weapon (Level 20): This is the same boss required for Calibretto's Ultimate Burst. See "Mass Ruckus" for more info.
- The Hunger (Level 26): To fight this boss, you need to first visit the Pale Cathedral which is next to the Northern Wintervein Blinkstation. Grab the empty Blood Vessel from this location, and fill it inside the Crimson Gardens dungeon. You also need three Ancient Vampire Fangs, which are dropped by Ancient Vampire Ghouls. These enemies spawn in the Pale Cathedral, in Wintervein on the world map, and inside the Crimson Gardens. Return to the Pale Cathedral with all the items to summon and defeat The Hunger.
- The Gentleman (Level 27): This hunt is located in The Red Grave. You will need three items to summon him. First, buy the top hat from the Collector for 15 shadow coins, then trade that with a guy in the Pointe Break Cantina bar to get the correct top hat. Next, get all the chests in The Winding Way (see "Finders Keepers") and use the Winking Ring to open the locked gate in the ruins north of the Arena, which will give you the monocle. Lastly, return to The Red Grave and get the cane from inside a tomb. Take all three items to the grave of W.K. Killington to summon and defeat him.
Trial by Fire (Level 10): Find the Signal Fire and light 12 torches in it to summon the fire lord R'zahl, defeat him.
Deep in the swamp (Level 12): After completing the Path of Fangs dungeon, Dogan from the tavern will ask you to clear the underground sewers of mucus, there you will need to defeat the Boss. Before completing this quest, you will also need to first complete his quest to clear the sewers of spiders.
Voice from Below (Level 15):
In order to fight this boss, you will first need to find some things
You will need 1600 gold, You'll need 1600 Gold, Beggar's Slop from the Tavern, Junker Stew and foamy grog from the Tavern in Vetrenny, ladder from Khlamograd
Then go to the southern gate and throw it all into the well. Go down and defeat King Slime.
Grave Keepers (Level 16):
Head to the Red Tomb, in the west in the Dead Watch dungeon. There will be a ghost wandering there that needs to be defeated, but in order to be able to fight it, you need to open the graves of Jarren and Dominic, in the grave of the second you will find the key to the tomb of Argeas, collect all the loot from there and then you will be able to fight the ghost.
Destructive Duo (Level 19):
Go to the tavern in Vetrenny.
Find the two decommissioned robots and read the book behind them for a recipe for a battery to repair them. The ingredients are all common except for the Mana Iron Ingot, which can be obtained by giving Welt enough ore to repair his pickaxe, which can be found in the south of the Excavation dungeon. There is also a SUZIE core that can be found in Zlamograd. You will need to craft an OEM energy spell, repair and defeat these two.
Ancient Weapons (Level 20):
Kill the Ancient Alpha
Hunger(Level 26):
Visit the Pale Cathedral, take an empty blood vessel and fill it in the Scarlet Gardens dungeon. You will also need three Ancient Vampire Fangs, which drop from Ancient Vampire Ghouls.
Return to the pale cathedral with all these items and defeat the "hunger"
Gentleman (Level 27):
Head to the Red Tomb. To summon the boss, you will need 3 things. Buy a hat from the Collector for 50 shadow coins, then exchange it with the guy from the tavern in Windy. Further, in the same place in Veternny, find all three chests, in one of them there will be a Flashing Ring, which will be needed in order to open the gate in the ruins in the north of the Arena, this will give you a monocle. Well, in the red grave itself, find a cane in the tomb. Bring them all to V.K.'s grave. Killington, summon him and kill him.
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