Battlefield Hardline
62 Achievements
1,950
370-588.5h
Xbox One
Xbox Series
Watched, Dawg
Identify 10 warrants with the scanner in single-player
20
18.64%
How to unlock the Watched, Dawg achievement in Battlefield Hardline - Definitive Guide
[WAHEY NOW THE FULL GAME IS FREE IN EA ACCESS, REJOICE!]
Can be ground out in Episode 1 (if you're restricted in EA Access like me, which is pointless in two days anyhoo...)
At the beginning of the 2nd segment of Episode 1 you find yourself on a rooftop overlooking the school, with Tap in the parking lot. Hit RB, highlight Tap and hold A for your first scan.
Roughly 2 mins later after his meandering trip up the stairs, the game scripting turns off the scanner as a car and a van pull into the parking lot. Hit RB again and scan the car. The backseat passenger side... passenger will be Lawrence Kent, outstanding warrant #2. Scan him as well by holding A.
If you want the 1000xp apprehension bonus, then proceed down both sets of stairs (and the 2 suspects) and arrest Lawrence where he's blocking the doorway to the courtyard.
Either way, reloading checkpoints do not count unfortunately (it will decrement the counter in Achievements, in fact) so you will have to Restart Episode, and slog through all the unskippable dialog sequences and repeat the process 4 more times.
Can be ground out in Episode 1 (if you're restricted in EA Access like me, which is pointless in two days anyhoo...)
At the beginning of the 2nd segment of Episode 1 you find yourself on a rooftop overlooking the school, with Tap in the parking lot. Hit RB, highlight Tap and hold A for your first scan.
Roughly 2 mins later after his meandering trip up the stairs, the game scripting turns off the scanner as a car and a van pull into the parking lot. Hit RB again and scan the car. The backseat passenger side... passenger will be Lawrence Kent, outstanding warrant #2. Scan him as well by holding A.
If you want the 1000xp apprehension bonus, then proceed down both sets of stairs (and the 2 suspects) and arrest Lawrence where he's blocking the doorway to the courtyard.
Either way, reloading checkpoints do not count unfortunately (it will decrement the counter in Achievements, in fact) so you will have to Restart Episode, and slog through all the unskippable dialog sequences and repeat the process 4 more times.
2 Comments
not sure why this got downvoted +1
By SneakyStabbalot on 16 Mar 2015 04:46
I used this technique combined with the third solution (by WOW DYLAN) and this worked well. I needed three more after completing the game, so I worked up to the point where I had just arrested Kent. Then I got killed by the enemies, and it gave me the achievement without any further scanning. Your method is a bit time consuming but it works with almost no danger or challenge.
By HyacinthHouse71 on 27 Mar 2017 01:44
- Warrants and Evidence are saved instantly. No need to get them again if you die.
- Prologue and Episode 5 don't have collectibles
EPISODE 1
1 - Warrant - Lawrence Kent - 00:11
2 - Evidence (Case A) - Ledger and Money - 00:47
3 - Evidence (Case A) - Surveillance Photo of Stoddard - 01:00
4 - Evidence (Case A) - Box of Hot Shot - 01:09
EPISODE 2
1 - Evidence (CASE B) - Box of Hot Shot - 01:28
2 - Evidence (CASE C) - Care Instructions Memo - 01:48
3 - Evidence (CASE C) - Drug Purchase List - 02:02
4 - Warrant - Javier Rosado - 02:18
5 - Evidence (CASE C) - Vial of Hot Shot - 03:13
6 - Evidence (CASE C) - Tablet with IM Client - 03:28
7 - Evidence (CASE C) - Answering Machine - 03:41
8 - Warrant - Gary Volker - 03:55
EPISODE 3
1 - Warrant - Luis Minguez - 04:24
2 - Evidence (CASE B) - Exploded Drug Bale - 05:02
3 - Evidence (CASE D) - Toxic Barrel - 05:29
4 - Evidence (CASE D) - Regional Zoning Map - 05:39
5 - Evidence (CASE D) - Chemical Barrel - 06:58
6 - Evidence (CASE D) - Kilo of Cocaine - 08:02
7 - Evidence (CASE D) - Stained Fanboat - 09:06
8 - Warrant - Nathan Brown - 10:08
9 - Evidence (CASE D) - Water Sampling Equipment - 10:59
10 - Evidence (CASE D) - Note Pinned with Switchblade - 11:09
11 - Evidence (CASE D) - Manila Envelope - 11:24
12 - Warrant - Thomas Bell - 11:49
13 - Evidence (CASE D) - Newspaper Story - 12:58
14 - Evidence (CASE D) - Torture Tracks - 13:09
15 - Evidence (CASE D) - Dead Gator - 13:41
EPISODE 4
1 - Evidence (CASE D) - Barrels of Dye - 14:16
2 - Evidence (CASE B) - Gym Bag of Money - 14:32
3 - Evidence (CASE D) - Burner Cellphones - 14:44
4 - Evidence (CASE D) - Talking Tamu-Tamu Stuffy - 15:16
5 - Evidence (CASE C) - Elmore Plaza Business Card - 15:28
6 - Warrant - Philip Evans - 15:48
7 - Evidence (CASE D) - Poster for Tamu-Tamu - 16:18
8 - Evidence (CASE D) - Tamu-Tamu DVDs - 16:40
9 - Evidence (CASE D) - Flyer for Tamu-Tamu - 16:59
10 - Evidence (CASE D) - Letter from Neltz's Business Manager - 17:16
11 - Evidence (CASE B) - Crate of Hot Shot - 17:32
12 - Warrant - Leonard Miller - 18:12
13 - Warrant - Franklin Diaz - 18:34
14 - Warrant - Xavier Gonzalez - 20:05
EPISODE 6
1 - Evidence (CASE E) - Purchase Order for Bianchi - 21:03
2 - Evidence (CASE E) - Letter From Kang's Wife - 21:27
3 - Warrant - Ji-Hun Oh - 21:41
4 - Warrant - James Mun - 22:17
5 - Evidence (CASE E) - Boomer Photo - 22:48
6 - Evidence (CASE E) - Designer Luggage - 23:01
7 - Warrant - Edgar Kwok - 23:14
8 - Evidence (CASE E) - Remote Detonator - 24:24
9 - Evidence (CASE E) - K-Pop Album - 24:34
10 - Evidence (CASE B) - Palette of Hot Shot - 24:46
11 - Evidence (CASE E) - Bomb Under Kang's Bianchi - 25:09
12 - Evidence (CASE E) - Photo of Lily Kang and Roark - 25:21
EPISODE 7
1 - Evidence (CASE E) - White Van - 25:39
2 - Evidence (CASE E) - Shipping Labels - 26:10
3 - Warrant - Cameron Briller - 26:35
4 - Evidence (CASE E) - Save Combination - 27:43
5 - Evidence (CASE E) - Wall of Photos - 27:55
6 - Evidence (CASE E) - Tank of Tear Gas - 28:53
7 - Warrant - Marvin Thomas - 29:15
8 - Evidence (CASE E) - Box of SS190 Cartridges - 29:48
9 - Evidence (CASE E) - Rifle Suppressors - 30:38
10 - Evidence (CASE E) - Swat Flack Jackets - 30:45
11 - Evidence (CASE E) - File Inside Safe - 30:58
EPISODE 8
1 - Evidence (CASE F) - Bomb Blueprint - 32:00
2 - Evidence (CASE B) - Hot Shot Lab - 32:23
3 - Warrant - Jim Preston - 33:05
4 - Evidence (CASE F) - ATF Agent's Badge - 33:40
5 - Evidence (CASE F) - Torture Room - 33:52
6 - Evidence (CASE F) - Cell Phone - 34:06
7 - Evidence (CASE F) - Boomer Dossier - 34:17
8 - Evidence (CASE F) - License Plate - 34:35
9 - Evidence (CASE F) - ATF Agent's Grave - 35:12
10 - Evidence (CASE F) - Ricin Bomb - 35:30
EPISODE 9
1 - Warrant - Derek Kelly - 36:05
2 - Evidence (CASE G) - Box of Books - 37:07
3 - Evidence (CASE G) - Staffing Chart - 37:29
4 - Evidence (CASE G) - Letter from Chicago Politician - 38:08
5 - Evidence (CASE G) - Revenue Sketch - 38:27
6 - Warrant - John Starnes - 38:45
7 - Evidence (CASE G) - Notice of Transfer - 39:39
8 - Evidence (CASE E) - Email from Dawe's Computer - 39:51
9 - Evidence (CASE G) - Photograph of Dawes' Wife - 40:13
10 - Evidence (CASE G) - Bank Website - 40:24
11 - Evidence (CASE G) - Photo of Dawes' Dying Wife - 40:51
EPISODE 10
1 - Warrant - Howard White - 41:12
2 - Evidence (CASE G) - Fax from Neil Roark - 42:12
3 - Warrant - Lyle Feldman - 42:40
4 - Evidence (CASE G) - Summons from the IRS - 43:30
5 - Evidence (CASE G) - Surveillance Log - 44:13
6 - Warrant - Craig Foster - 44:58
7 - Evidence (CASE G) - Dossier on CPT. Hector Mendoza - 45:37
For myself all I did was scan the person who I was looking for which was Gary Volker in EPISODE 2 but because i'm not a very good player I kept on dying so this made the game think after every time I died it would count as another scan. So my advice would be scan your target and then DIE by the "bad guys" and when you re spawn it should count as another scan.
The reason I recommend episode 2 as the warrant "target" spawns down stairs and as soon as you die all you gotta do is walk a bit to your left and look down. Gary Volker is the last warrant in Episode 2.
There is no need to reload checkpoints or the level just die by the bad guys and it should go up like it did for myself.
I hope this helps you all :).
The reason I recommend episode 2 as the warrant "target" spawns down stairs and as soon as you die all you gotta do is walk a bit to your left and look down. Gary Volker is the last warrant in Episode 2.
There is no need to reload checkpoints or the level just die by the bad guys and it should go up like it did for myself.
I hope this helps you all :).
2 Comments
This game is very buggy, in positive way some times: for example, I've just got this achievement after I reloaded more times (3 or 4 times may be) the checkpoint at gator farm, because I was not earning Thomas Bell warrant. However I simply reloaded the checkpoint (without deaths). : /
By x SATELE SHAN x on 21 Sep 2015 16:36
This seems to work for me. I used this technique combined with first solution (by WestsideSxE) and this worked well. I needed three more after completing the game, so I worked up to the point where I had just arrested Kent in chapter 1. Then I got killed by the enemies, and it gave me the achievement without any further scanning.
By HyacinthHouse71 on 27 Mar 2017 01:47
Whenever you see a group of enemies, turn on your scanner with R1 and do a sweep.
Warrants are signified by a red person symbol AFTER you've scanned them once.
But remember, to actually IDENTIFY a warrant, you have to hold down X to zoom in and get the details, turning the red person symbol into a red handcuffs symbol.
Sometimes a zoom may be interrupted by an obstruction of line of sight, so be sure to have the warrant target in a clear sightline.
Good luck!
Warrants are signified by a red person symbol AFTER you've scanned them once.
But remember, to actually IDENTIFY a warrant, you have to hold down X to zoom in and get the details, turning the red person symbol into a red handcuffs symbol.
Sometimes a zoom may be interrupted by an obstruction of line of sight, so be sure to have the warrant target in a clear sightline.
Good luck!
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