Battlefield V
21 Achievements
1,000
40-50h
Xbox One
Xbox Series
Lovely
Complete Under No Flag War Story
30
18.14%
How to unlock the Lovely achievement in Battlefield V - Definitive Guide
The campaign itself is pretty straight forward on Normal and Hard so I'm going assume that those who are looking for a guide are the ones playing on Hardcore for the achievements. This guide should still apply to the lower difficulties anyways.
I do not remember much of the first mission of Under No Flag since I beat it when the game first came out, but from what I do remember, it's a pretty straight-forward mission. I don't recall any one thing being obscenely difficult. I would play through this mission and get a feel for how difficult things are going to be. You'll find out pretty quickly, especially on the higher difficulties, that the enemies are pretty accurate. Test out some different strategies and find out what's working best for you. If you die, no biggie. The first level is pretty short anyways.
The second level of Under No Flag is the hardest and the longest without a doubt. Why in God's name you spawn with the gun you spawn with I don't have a clue. It's a short range rifle and this is a wide open area. Sucky weapon choices aside, there are three different objectives. I did, and would recommend doing them, in this order.
The first point you'll want to hit is the communication building. I found it to be the least guarded. There is still a decent enemy presence though. Above the building is a mountain with a sniper's nest. If you go around the mountain and come up from the other side of the comms building, you can assassinate the sniper and take his silenced gun. Now, silenced doesn't mean you're gonna get away with killing everyone, but a sniper is a sniper. Next, there are three to four enemies that will guard/patrol the ledge on the mountain to the right of the sniper's nest. Pick them off one by one, running away after each kill. If you continue to kill from the same spot, the enemies will typically converge on your position and surround you. Once the ledge is clear, you can get to work on the rest. There are around 10-12 enemies guarding the building. Again, picking them off one by one was the best approach for me. I ended up getting lucky and once I had only five of them still living, they de-spawned. I doubt other's will be so lucky, but if there are still five guys wandering around, just keep picking one and running away. Taking on multiple enemies is not recommended. Once the area is clear, move inside the building and explore. Eventually you'll trigger a cutscene, and then you should get a checkpoint.
The next area is by far the worst. There are two points you have to plant explosives in. While neither points have many enemies guarding them, the area in general is infested with bad guys. Both of the points are also rather difficult to assault, and you have to destroy both before you get another checkpoint. There's a radio tower on a hill, and a second one behind a few buildings. You can pick which one you destroy first. I found the hill to be much more difficult, but I ended up succeeding after blowing up the one at the buildings first. The trick to this area is to kill, move to cover, kill, move to cover, etc. If you get hit, keep your head down and regen your health. Try to stay in a place where you can run from cover to cover, since the enemies will start spamming grenades and smoke. Use the smoke to your advantage to move and kill if it helps. This part will likely take a lot of trial and error. Just stay patient, learn from your mistakes, and keep trying. Some of this part is honestly just luck and situational awareness. Don't forget to keep an eye on your ammo, conserve when possible, and swap guns when necessary.
Once you've destroyed these two points, take a moment to be proud of yourself. The final part of this mission is pretty easy. You'll have to destroy two supply stocks. Luckily these are right next to a runway, and on that runway is a bomber. You can actually just run straight along the runway (from the direction the plane is facing) and if you stay on the right side of the plane (the plane's right, not your right) the enemies actually won't see you until you get in the plane and take off. If you're not an experienced flyer, you can still do this the normal way, but be warned, the bomber makes things so much easier. Once you've bombed both stockpiles you can easily fly back to your friend, parachute down, and the mission will end.
The third and final mission of this mini-campaign is essentially a firefight where you hold your position. You get several checkpoints in this level so don't get frustrated if you're dying a lot. You'll have four different types of enemies assault your position. Infantry are actually pretty easy to get rid of. There are two AA guns sitting in the area. Jump into one and wait for the soldiers to come up and you can easily blast them away. You'll fight some mortar vehicles as well. For these, there are two cannons facing the direction the enemy is coming from. Alternate between these two to blow up these vehicles. Some planes will also attack. Use the AA guns to quickly take these out (lead your shots to hit more often.) And finally some tanks will also attack. Use the cannons until the tanks get closer and then switch to an RPG (there's one lying on a box near the leftmost cannon.) Infantry will frequently come in with these vehicles too, so be prepared to jump back and hop into an AA gun to get rid of these guys. By any mean necessary, do not die when you and your friend start singing. This is the worst checkpoint to die at. You WILL have to listen to them play through the ENTIRE song again if you die. I would tell you to mute the game here, but your buddy will be making callouts for you that can help you stay alive. SO just suffer through that, and then survive one or two more waves, and then you're done.
A final cinematic will play and then the campaign will end. Congrats! Now just two more campaigns to beat, and the hardcore achievement is yours!
I do not remember much of the first mission of Under No Flag since I beat it when the game first came out, but from what I do remember, it's a pretty straight-forward mission. I don't recall any one thing being obscenely difficult. I would play through this mission and get a feel for how difficult things are going to be. You'll find out pretty quickly, especially on the higher difficulties, that the enemies are pretty accurate. Test out some different strategies and find out what's working best for you. If you die, no biggie. The first level is pretty short anyways.
The second level of Under No Flag is the hardest and the longest without a doubt. Why in God's name you spawn with the gun you spawn with I don't have a clue. It's a short range rifle and this is a wide open area. Sucky weapon choices aside, there are three different objectives. I did, and would recommend doing them, in this order.
The first point you'll want to hit is the communication building. I found it to be the least guarded. There is still a decent enemy presence though. Above the building is a mountain with a sniper's nest. If you go around the mountain and come up from the other side of the comms building, you can assassinate the sniper and take his silenced gun. Now, silenced doesn't mean you're gonna get away with killing everyone, but a sniper is a sniper. Next, there are three to four enemies that will guard/patrol the ledge on the mountain to the right of the sniper's nest. Pick them off one by one, running away after each kill. If you continue to kill from the same spot, the enemies will typically converge on your position and surround you. Once the ledge is clear, you can get to work on the rest. There are around 10-12 enemies guarding the building. Again, picking them off one by one was the best approach for me. I ended up getting lucky and once I had only five of them still living, they de-spawned. I doubt other's will be so lucky, but if there are still five guys wandering around, just keep picking one and running away. Taking on multiple enemies is not recommended. Once the area is clear, move inside the building and explore. Eventually you'll trigger a cutscene, and then you should get a checkpoint.
The next area is by far the worst. There are two points you have to plant explosives in. While neither points have many enemies guarding them, the area in general is infested with bad guys. Both of the points are also rather difficult to assault, and you have to destroy both before you get another checkpoint. There's a radio tower on a hill, and a second one behind a few buildings. You can pick which one you destroy first. I found the hill to be much more difficult, but I ended up succeeding after blowing up the one at the buildings first. The trick to this area is to kill, move to cover, kill, move to cover, etc. If you get hit, keep your head down and regen your health. Try to stay in a place where you can run from cover to cover, since the enemies will start spamming grenades and smoke. Use the smoke to your advantage to move and kill if it helps. This part will likely take a lot of trial and error. Just stay patient, learn from your mistakes, and keep trying. Some of this part is honestly just luck and situational awareness. Don't forget to keep an eye on your ammo, conserve when possible, and swap guns when necessary.
Once you've destroyed these two points, take a moment to be proud of yourself. The final part of this mission is pretty easy. You'll have to destroy two supply stocks. Luckily these are right next to a runway, and on that runway is a bomber. You can actually just run straight along the runway (from the direction the plane is facing) and if you stay on the right side of the plane (the plane's right, not your right) the enemies actually won't see you until you get in the plane and take off. If you're not an experienced flyer, you can still do this the normal way, but be warned, the bomber makes things so much easier. Once you've bombed both stockpiles you can easily fly back to your friend, parachute down, and the mission will end.
The third and final mission of this mini-campaign is essentially a firefight where you hold your position. You get several checkpoints in this level so don't get frustrated if you're dying a lot. You'll have four different types of enemies assault your position. Infantry are actually pretty easy to get rid of. There are two AA guns sitting in the area. Jump into one and wait for the soldiers to come up and you can easily blast them away. You'll fight some mortar vehicles as well. For these, there are two cannons facing the direction the enemy is coming from. Alternate between these two to blow up these vehicles. Some planes will also attack. Use the AA guns to quickly take these out (lead your shots to hit more often.) And finally some tanks will also attack. Use the cannons until the tanks get closer and then switch to an RPG (there's one lying on a box near the leftmost cannon.) Infantry will frequently come in with these vehicles too, so be prepared to jump back and hop into an AA gun to get rid of these guys. By any mean necessary, do not die when you and your friend start singing. This is the worst checkpoint to die at. You WILL have to listen to them play through the ENTIRE song again if you die. I would tell you to mute the game here, but your buddy will be making callouts for you that can help you stay alive. SO just suffer through that, and then survive one or two more waves, and then you're done.
A final cinematic will play and then the campaign will end. Congrats! Now just two more campaigns to beat, and the hardcore achievement is yours!
The Lovely trophy in Battlefield V is story-related and can't be missed.
Simply complete the No Flag War Story on any difficulty and the trophy will unlock.
Simply complete the No Flag War Story on any difficulty and the trophy will unlock.
This War Story is broken into 3 acts so I will detail each part and how I completed them on Hardcore.
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Act 1.
- First you need to infiltrate an airfield and plant an explosive on a Stuka airplane. I would recommend stealth for this section. You can find a silenced carbine rifle a little ahead of you from where you start and getting this will make this section significantly easier though isn't required. You can see the airfield from where you first use the binoculars, it's ahead and to the left. This is where you want to go to. When you get to the front of the airfield, there will be a tower to the left and a guard stood below it on either side. Using the silenced carbine, take them both out without being seen. Then jump over the barbed wire at the base of the tower and hug the left wall of barbed wire, jumping further walls as you progress past some sand bags and an AA gun.
From here you will see the bunker ahead of you. There will be 3 enemies patrolling to the side of the bunker, you can watch these and when they aren't looking in your direction jump any walls and sprint towards the back of the bunker. You're safe here for now. The entry into the bunker is around the next corner but there are a few patrolling enemies here too and one of them has a flamethrower that will kill you immediately if he gets in close. This is where you can now force a checkpoint. Run around the corner and there will be a stack of boxes leading up to an open window. Make for this open window and press on it as soon as you get there. It doesn't matter if you're seen now, the checkpoint will be saved. Plant the explosive once you're inside and then exit the door and watch the cutscene.
After the cutscene you will be tasked with shooting down the Stuka with an AA gun. You can make your way to the AA gun while ignoring most of the enemies. Your team mate will mostly keep them occupied, but run to cover in front, then making sure your health is still full, run to the next cover, etc and repeat until you get to the AA gun. Once you're on the gun, shoot down the Stuka and the level is complete.
- First you need to infiltrate an airfield and plant an explosive on a Stuka airplane. I would recommend stealth for this section. You can find a silenced carbine rifle a little ahead of you from where you start and getting this will make this section significantly easier though isn't required. You can see the airfield from where you first use the binoculars, it's ahead and to the left. This is where you want to go to. When you get to the front of the airfield, there will be a tower to the left and a guard stood below it on either side. Using the silenced carbine, take them both out without being seen. Then jump over the barbed wire at the base of the tower and hug the left wall of barbed wire, jumping further walls as you progress past some sand bags and an AA gun.
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Act 2.
- This act is quite long and can be frustrating. You are given 3 separate objectives to deal with. Enemies are really only ever present at the sites you are attacking, so other than a patrolling troop transport truck you have pretty much free reign to just sprint between them.
First I went to the airfield to destroy the supplies there. Behind the airfield there is a huge hill that overlooks it. Go up here and if you can find a sniper rifle you're set. There are multiple sniper rifles at the airfield, 1 at the base of the 2 guard towers you can see, to name a few. From here you want to start to pick enemies off. If you get overwhelmed or pushed, fall back for 10-20 seconds behind the hill and the enemies will lose interest. You can rinse/repeat this as much as you want until they are all dead. The fuel objective can be shot from a distance for an easy objective, but the ammo must be destroyed up close. You will need to gain entry into the tent where it is stored and press when prompted, then run away before it blows up.
Next I went to the communications bunker. This too is overlooked by a hill that provides a decent vantage point, however it is a smaller area with a lot of enemies, some of which can patrol up the hill. Stealth kill whoever you can and try to disable the alarm behind the bunker to prevent reinforcements. This is one of those objectives that you can force if you manage to sprint into the bunker without dying and press on the objective when prompted. It then doesn't matter if you die, your checkpoint will be after completing this.
Finally I went to the village. There are 2 objectives here to destroy. First I went to the objective that is further into the village. You can go wide to the left to get a decent look at the enemies there and try to pick them off stealthily. You can employ the same tactic again of killing 1/2 enemies then running away to break line of sight, then repeat until they are all dead and then you can walk into the objective and destroy it. Then I went wide again back the way I came to get a good look at the final objective. There again are a few enemies here that you can deal with, or else you can try to get lucky like I did and sprint into it and press when prompted.
Once these are all dealt with you need to make your way back to the rendezvous point, You can literally just sprint straight to it. Watch the cutscene. Mission complete.
- This act is quite long and can be frustrating. You are given 3 separate objectives to deal with. Enemies are really only ever present at the sites you are attacking, so other than a patrolling troop transport truck you have pretty much free reign to just sprint between them.
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Act 3.
- This final act is perhaps one of the hardest parts in the game. You are trapped in some ruins and need to defend until help arrives. You will be attacked in waves and each successful wave defense will grant you a new checkpoint so try to think of it like that. It makes it more manageable to think of it in chunks. There are weapons strewn around the ruin so pick up what you're most comfortable with and start killing. The waves consist of infantry, then infantry and vehicles, then infantry and airplanes, then infantry and tanks. The constant infantry is a pain since they attack from multiple angles and will push up towards you. Your team mate does help by killing them off but don't expect too much from him and he certainly won't help with any vehicles. On the vehicle waves you will be told to use one of the field guns. Try to find them beforehand and don't waste time between waves. Get straight to them and destroy the vehicles as quickly as possible. There are a limited amount of vehicles so killing them quickly allows you to concentrate on just the infantry. The airplane wave has you run to the AA guns and take them out. Do not stay on the AA guns for long as they target you if you stay still for too long. Get on an AA gun and try to take out an airplane then run away to the next AA gun and repeat until all 3 are destroyed. The tank wave is perhaps the hardest as the tank will drive right up to you. There are Panzerfausts littered throughout the ruin so be sure to pick one up at some point. These will take a tank out in 1 hit so are invaluable. Don't waste them on the APCs or troop transport trucks, use the field gun for those. After defeating all of the waves the cavalry will arrive and the mission will be complete.
Story related and can not be missed.
Just complete the first war story 'Under No Flag' on any difficulty.
Just complete the first war story 'Under No Flag' on any difficulty.
We cannot show the content due to copyright protection. Please click the link below to view the guide.
We cannot show the content due to copyright protection. Please click the link below to view the guide.