BioShock Infinite
80 Achievements
1,695
42-52h
Confirmed Luddite
Destroyed ten Turrets in Burial at Sea - Episode 1.
10
How to unlock the Confirmed Luddite achievement in BioShock Infinite - Definitive Guide
You do NOT need to get this in a single playthrough. After you have finished your first playthrough and still don't have the achievement, load up the chapter "Arrived at Fontaine's station" and play through again destroy turrets until you have the achievement. For some reason the game counts turrets you have destroyed regardless of whether you destroyed the same one a bunch of times.
Credit to spxyu02 and X509Cert for directions to the turrets after loading the chapter "Arrived at Fontaine's station"
spxyu02 - "I was on 8/10 after my first playthrough (killed some while possessed I guess), loaded said Chapter, and knocked out the first one, grabbed a lock-pick in the crouch-accessible area across from the first turret, opened the locked door on the first floor, and the next turret is at the bottom of a spiral staircase being worked on by a couple splicers"
X509Cert - "Following on from Spxyu02 - _ finished 7/10, take out the first two turrets he mentions, then follow the arrows (press up on D-Pad) you'll come to some stairs and some splicers - take 'em out and you'll see another turret. "
For best results, play on easy mode and feel free to exploit the checkpoint system to destroy the same turret over and over again. You do not have to destroy all ten turrets in one play-through. The counter is cumulative across any number of play-throughs or checkpoint reloads.
WARNING: This trophy can be tricky if you are using Possession. Enemies can destroy a Possessed turret so you won't get credit towards this trophy. Likewise a Possessed enemy can destroy any nearby turrets so you won't get credit for that either. To avoid this, don't use Possession on a turret or any enemies that are near a turret.
For this trophy you must destroy 10 turrets in Burial at Sea and there are exactly 10 of them available, their locations are listed below.
Turret Locations:
The Pavilion (7):
From the beginning of the section, go right and enter the door marked "Stairs to Floor 2". There are four turrets in this area:
- Up the stairs to the left (the floor right above The Daily Bread).
- Inside the Daily Bread, in the basement (requires 1 lockpick).
- In Workman's Wear shop (up the stairs past the front counter, behind the display of shirts).
- In the Haberdashery inside the Workman's Wear shop (next to Ticket Puncher gear).
On the Second Floor of The Pavillion, there is a door marked "Ladieswear". There are two turrets in this area:
- Go up the stairs and to the area in front of the Shoe store. The turret is in an alcove to the left.
- In the Shoe Store storeroom (requires the code from Audio Diary "Message in a Bottle" which is in the locked storeroom of the Jewelry Store).
Through the Pret-a-Porter door on the first floor (requires Old Man Winter Plasmid), there is one Turret here:
- Straight ahead from the entrance, next to a Carbine Tear.
Housewares (3):
- In the bookstore on the second floor.
- In front of the Bridal Shop (turn right at the Customer Service counter).
- In the locker room in Appliances. After boosting Elizabeth through the vent, enter the locker room she opens for you and turn left. In front of you, you'll see a stream of water that can be frozen. Turn to your left and follow the path downstairs. The final turret is to the left of the stairs.
There are two ways to take a turret out quickly:
- Hitting it with a Devil's Kiss trap.
- Performing a Skyline Strike.
I would recommend the latter when a hook is available.
If you finish your first playthrough and didn't get this trophy, you can use Chapter Select to shore up the numbers later if you need to, since the counter for this trophy is cumulative. If you need to farm turret kills, use Chapter Select and go to the Pavilion. If you go through the doors marked "Stairs to Floor 2" (left from the beginning of the area) there are four in this area.
PS if a turret under subordination is destroyed by splicers and not by the player, then it does not count