BioShock

BioShock

51 Achievements

1100

15-20.5h

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Ammo Inventor

Ammo Inventor

The player has successfully invented all possible ammo types.

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How to unlock the Ammo Inventor achievement in BioShock - Definitive Guide

Here are all the ammo types you need to invent:
Antipersonnel Pistol Rounds
Exploding Buck
Armor-Piercing Auto Rounds
Heat-Seeking RPG
Electric Gel
Trap Bolt
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03 Jan 2010 01:00

3 Comments
Make as much electric gel as you can for bouncers, rosie, and final boss.
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By Solario32 on 20 Sep 2011 18:44
Great solution...thanks!
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By DillionDay on 04 Nov 2011 18:44
Loaded up my save near the end of the game and went to the U-Invent, only needed the Electric Gel... actually surprised that I've never purchased any anyway! THANKS!
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By AmbaLaBamba on 21 Apr 2013 14:44
View all 3 comments Show less comments
All ammo types will be available after you reach Fort Frolic.
You need to make:

Antipersonnel Pistol Rounds:
2 Rubber Hose
3 Shell Casing
1 Screw

Armor-Piercing Auto Rounds
2 Kerosene
1 Brass Tube
3 Shell Casing

Electric Gel
1 Alcohol
3 Distilled Water
2 Battery

Exploding Buck
3 Kerosene
2 Shell Casing
1 Screw

Heat-Seeking RPG
3 Distilled Water
2 Kerosene
1 Brass Tube

Trap Bolt
1 Alcohol
3 Glue
2 Battery

At most, you must acquire:
2 Rubber Hose
8 Shell Casing
3 Screw
7 Kerosene
1 Brass Tube
2 Alcohol
6 Distilled Water
4 Battery
3 Glue

Hacking the U-invent will reduce all requirements by one, and the tonic "Clever Inventor" will reduce it further, but you will always need a minimum of one of each ingredient. The tonic "Scrounger" will make it easier to find the right ingredients. The only way to check your inventory is to visit a U-invent.
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05 May 2017 14:11

From the "U-Invent" machines you need to make at least one of the following: Heat Seaking RPG, Trap Bolt, Electric Gel, Armor-piercing Auto Rounds, Exploding Buck, and Antipersonnel Pistol Rounds.

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From the "U-Invent" machines you need to make at least one of the following: Heat Seaking RPG, Trap Bolt, Electric Gel, Armor-piercing Auto Rounds, Exploding Buck, and Antipersonnel Pistol Rounds.
 
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Refer to the “Avid Inventor achievement. The ammo types that you need to invent are:

  • Anti-Personnel Pistol Rounds (Pistol)
  • Exploding Buck (Shotgun)
  • Armor-Piercing Auto Rounds (Machine Gun)
  • Heat-seeking RPG (Rocket Launcher)
  • Electric Gel (Chemical Thrower)
  • Trap Bolt (Crossbow)
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